Files
project-vivi/export_presets.cfg
ActualHorse ddc86b6554 - Project updated to support the new CharacterBody3D node structure.
- PlayerMovementHandler updated to properly use physics process root motion.
2026-10-04 21:42:59 -04:00

76 lines
18 KiB
INI

[runnable_presets]
"Windows Desktop"="Windows Desktop"
[preset.0]
name="Windows Desktop"
platform="Windows Desktop"
dedicated_server=false
custom_features=""
export_filter="resources"
export_files=PackedStringArray("res://Assets/Animations/AL_Protagonist/FastRun.anim", "res://Assets/Animations/AL_Protagonist/JogForward.anim", "res://Assets/Animations/AL_Protagonist/RunForward.anim", "res://Assets/Animations/AL_Protagonist/SliceTime_Aim_UpDown.anim", "res://Assets/Animations/AL_Protagonist/SliceTime_Ground_Aim_Angle.anim", "res://Assets/Animations/AL_Protagonist/SliceTime_Ground_Aim_Enter.anim", "res://Assets/Animations/AL_Protagonist/SliceTime_Ground_Enter.anim", "res://Assets/Animations/AL_Protagonist/SliceTime_Ground_Idle.anim", "res://Assets/Animations/AL_Protagonist/StandIdle.anim", "res://Assets/Animations/AL_Protagonist/WalkForward.anim", "res://Assets/Animations/AL_Protagonist.gltf", "res://Assets/Animations/AN_PlayerStateMachine.tres", "res://Assets/Classes/PlayerCharacter/PlayerCamera3D.tscn", "res://Assets/Classes/PlayerCharacter/PlayerCharacter3D.tscn", "res://Assets/Classes/PlayerCharacter/PlayerMovementHandler.tscn", "res://Assets/Classes/PlayerCharacter/PlayerSliceRing.tscn", "res://Assets/Classes/PlayerCharacter/player_camera_3d.gd", "res://Assets/Classes/PlayerCharacter/player_character_3d.gd", "res://Assets/Classes/PlayerCharacter/player_movement_handler.gd", "res://Assets/Classes/PlayerCharacter/slice_ring_spawner.gd", "res://Assets/Classes/TestEnemyCharacter/TestEnemyCharacter.scn", "res://Assets/Classes/Character3D.tscn", "res://Assets/Classes/CharacterSkeleton3D_Mixamo.tscn", "res://Assets/Classes/CharacterSkeleton3D_TestAgain.tscn", "res://Assets/Classes/GameplayCamera.tscn", "res://Assets/Classes/gameplay_camera.gd", "res://Assets/Classes/MixamoBoneSimulator3D.tscn", "res://Assets/Input/InputSignalMaps/camera_reset.tres", "res://Assets/Input/InputSignalMaps/camera_rotate.tres", "res://Assets/Input/InputSignalMaps/enter_slice_time_action.tres", "res://Assets/Input/InputSignalMaps/jump_action.tres", "res://Assets/Input/InputSignalMaps/movement_lateral.tres", "res://Assets/Input/InputSignalMaps/movement_slice_time.tres", "res://Assets/Input/InputSignalMaps/slice_ring_rotate.tres", "res://Assets/Input/InputSignalMaps/slice_time_horizontal_slice_input.tres", "res://Assets/Input/InputSignalMaps/slice_time_vertical_slice_input.tres", "res://Assets/Input/InputSignalMaps/strong_attack_input.tres", "res://Assets/Input/InputSignalMaps/ui_pause.tres", "res://Assets/Input/InputSignalMaps/weak_attack_input.tres", "res://Assets/Input/camera_movement.tres", "res://Assets/Input/debug_controls.tres", "res://Assets/Input/player_movement_slice_time.tres", "res://Assets/Input/player_movement_standard.tres", "res://Assets/Input/slice_ring_movement.tres", "res://Assets/Input/ui_control.tres", "res://Assets/Levels/TestLevel/Sublevels/SM_Slice2_FirstSublevel.scn", "res://Assets/Levels/TestLevel/test_level.tscn", "res://Assets/Scripts/post_process_shader.gd", "res://Assets/Scripts/slice_ring.gd", "res://Assets/UI/LoadingThrobber/circular_throbber.gdshader", "res://Assets/UI/LoadingThrobber/circular_throbber.material", "res://Assets/UI/LoadingThrobber/circular_throbber.tscn", "res://Assets/Visuals/Materials/Megascans/M_ConcretePavement.material", "res://Assets/Visuals/Materials/Megascans/M_DamagedRoad.material", "res://Assets/Visuals/Materials/TestInternals/M_TestInternals_X.material", "res://Assets/Visuals/Materials/TestInternals/M_TestInternals_Y.material", "res://Assets/Visuals/Materials/TestInternals/M_TestInternals_Z.material", "res://Assets/Visuals/Materials/M_MixamoJoints.material", "res://Assets/Visuals/Materials/M_MixamoSurface.material", "res://Assets/Visuals/Materials/M_SliceRing_HighPower.material", "res://Assets/Visuals/Materials/M_SliceRing_LowPower.material", "res://Assets/Visuals/Meshes/CustomColliders/C_SliceRing.gltf", "res://Assets/Visuals/Meshes/CustomColliders/C_SliceRing.shape", "res://Assets/Visuals/Meshes/CustomColliders/SliceRingHurtbox.tscn", "res://Assets/Visuals/Meshes/Mixamo/M_MixamoBot.gltf", "res://Assets/Visuals/Meshes/Mixamo/M_MixamoBot.mesh", "res://Assets/Visuals/Meshes/Mixamo/M_MixamoBot_Skin.res", "res://Assets/Visuals/Meshes/SK_Mixamo.gltf", "res://Assets/Visuals/Meshes/slice_plane.tscn", "res://Assets/Visuals/Meshes/SM_SliceRing.gltf", "res://Assets/Visuals/Meshes/test_plane.tscn", "res://Assets/Visuals/Shaders/Compositors/PostProcessCompositor.res", "res://Assets/Visuals/Shaders/post_process_old.gdshader", "res://Assets/Visuals/Shaders/post_process_vignette.glsl", "res://Assets/Visuals/Shaders/slice_ring.gdshader", "res://Assets/Visuals/Textures/Lightmaps/node_3d_2.exr", "res://Assets/Visuals/Textures/Lightmaps/node_3d_2.lmbake", "res://Assets/Visuals/Textures/Lightmaps/start_sublevel.exr", "res://Assets/Visuals/Textures/Lightmaps/start_sublevel.lmbake", "res://Assets/Visuals/Textures/Megascans/ConcretePavement/T_ConcretePavement_vh3ndge_8K_ORDp.EXR", "res://Assets/Visuals/Textures/Megascans/ConcretePavement/T_Concrete_Pavement_vh3ndge_8K_D.EXR", "res://Assets/Visuals/Textures/Megascans/ConcretePavement/T_Concrete_Pavement_vh3ndge_8K_N.EXR", "res://Assets/Visuals/Textures/Megascans/DamagedRoad/T_DamagedRoad_vfyheb3_4K_ORDp.EXR", "res://Assets/Visuals/Textures/Megascans/DamagedRoad/T_Damaged_Road_vfyheb3_4K_D.EXR", "res://Assets/Visuals/Textures/Megascans/DamagedRoad/T_Damaged_Road_vfyheb3_4K_N.EXR", "res://Assets/Visuals/Textures/Megascans/MudStain/T_MudStain_wbhtaitv_8K_DpRA.EXR", "res://Assets/Visuals/Textures/Megascans/MudStain/T_Mud_Stain_wbhtaitv_8K_D.EXR", "res://Assets/Visuals/Textures/Skyboxes/industrial_sunset_puresky_4k.exr", "res://Assets/Visuals/Textures/Skyboxes/zwartkops_start_morning_4k.hdr", "res://Assets/Visuals/Textures/T_CrossHatch.PNG", "res://Assets/Visuals/Textures/T_Damaged_Road_vfyheb3_4K_D.png", "res://Assets/Visuals/Textures/T_MipPreview_8K_DXT1.dds", "res://Assets/Visuals/Textures/XPlane.png", "res://Assets/Visuals/Textures/YPlane.png", "res://Assets/Visuals/Textures/ZPlane.png", "res://Assets/SK_TestAgain.gltf", "res://Assets/slice_material.material", "res://Assets/SM_KatanaPlaceholder.gltf", "res://Assets/SM_Slice2_Ground.gltf", "res://Assets/SM_Slice2_Ground.scn", "res://Assets/SM_TestAgain.gltf", "res://Assets/TestAgain.tscn", "res://Assets/TestCylinder.gltf", "res://Assets/TestSkeleton.gltf", "res://Assets/T_Noise.png", "res://addons/anthonyec.camera_preview/GuiResizerTopLeft.svg", "res://addons/anthonyec.camera_preview/GuiResizerTopRight.svg", "res://addons/anthonyec.camera_preview/Pin.svg", "res://addons/anthonyec.camera_preview/plugin.gd", "res://addons/anthonyec.camera_preview/preview.gd", "res://addons/anthonyec.camera_preview/preview.tscn", "res://addons/debug_draw_3d/debug_draw_3d.gdextension", "res://addons/debug_menu/debug_menu.gd", "res://addons/debug_menu/debug_menu.tscn", "res://addons/debug_menu/plugin.gd", "res://addons/godotsteam/editor/ui/steam.svg", "res://addons/godotsteam/editor/updates/updates.gd", "res://addons/godotsteam/editor/steamworks_panel.gd", "res://addons/godotsteam/editor/steamworks_panel.tscn", "res://addons/godotsteam/godotsteam.gdextension", "res://addons/godotsteam/godotsteam_plugin.gd", "res://addons/godot_state_charts/utilities/editor_debugger/editor_debugger.gd", "res://addons/godot_state_charts/utilities/editor_debugger/editor_debugger.tscn", "res://addons/godot_state_charts/utilities/editor_debugger/editor_debugger_message.gd", "res://addons/godot_state_charts/utilities/editor_debugger/editor_debugger_plugin.gd", "res://addons/godot_state_charts/utilities/editor_debugger/editor_debugger_remote.gd", "res://addons/godot_state_charts/utilities/editor_debugger/editor_debugger_settings_propagator.gd", "res://addons/godot_state_charts/utilities/editor_debugger/editor_debugger_state_info.gd", "res://addons/godot_state_charts/utilities/event_editor/event_editor.gd", "res://addons/godot_state_charts/utilities/event_editor/event_inspector_plugin.gd", "res://addons/godot_state_charts/utilities/event_refactor/event_refactor.gd", "res://addons/godot_state_charts/utilities/event_refactor/event_refactor.tscn", "res://addons/godot_state_charts/utilities/debugger_history.gd", "res://addons/godot_state_charts/utilities/editor_sidebar.gd", "res://addons/godot_state_charts/utilities/editor_sidebar.tscn", "res://addons/godot_state_charts/utilities/ring_buffer.gd", "res://addons/godot_state_charts/utilities/state_chart_debugger.gd", "res://addons/godot_state_charts/utilities/state_chart_debugger.svg", "res://addons/godot_state_charts/utilities/state_chart_debugger.tscn", "res://addons/godot_state_charts/utilities/state_chart_util.gd", "res://addons/godot_state_charts/all_of_guard.gd", "res://addons/godot_state_charts/all_of_guard.svg", "res://addons/godot_state_charts/animation_player_state.gd", "res://addons/godot_state_charts/animation_player_state.svg", "res://addons/godot_state_charts/animation_tree_state.gd", "res://addons/godot_state_charts/animation_tree_state.svg", "res://addons/godot_state_charts/any_of_guard.gd", "res://addons/godot_state_charts/any_of_guard.svg", "res://addons/godot_state_charts/atomic_state.gd", "res://addons/godot_state_charts/atomic_state.svg", "res://addons/godot_state_charts/compound_state.gd", "res://addons/godot_state_charts/compound_state.svg", "res://addons/godot_state_charts/debug_util.gd", "res://addons/godot_state_charts/expression_guard.gd", "res://addons/godot_state_charts/expression_guard.svg", "res://addons/godot_state_charts/expression_util.gd", "res://addons/godot_state_charts/godot_state_charts.gd", "res://addons/godot_state_charts/guard.gd", "res://addons/godot_state_charts/guard.svg", "res://addons/godot_state_charts/history_state.gd", "res://addons/godot_state_charts/history_state.svg", "res://addons/godot_state_charts/not_guard.gd", "res://addons/godot_state_charts/not_guard.svg", "res://addons/godot_state_charts/parallel_state.gd", "res://addons/godot_state_charts/parallel_state.svg", "res://addons/godot_state_charts/saved_state.gd", "res://addons/godot_state_charts/serialized_state_chart.gd", "res://addons/godot_state_charts/serialized_state_chart_state.gd", "res://addons/godot_state_charts/state_chart.gd", "res://addons/godot_state_charts/state_chart.svg", "res://addons/godot_state_charts/state_chart_serializer.gd", "res://addons/godot_state_charts/state_chart_state.gd", "res://addons/godot_state_charts/state_is_active_guard.gd", "res://addons/godot_state_charts/state_is_active_guard.svg", "res://addons/godot_state_charts/toggle_sidebar.svg", "res://addons/godot_state_charts/transition.gd", "res://addons/godot_state_charts/transition.svg", "res://addons/terrain_3d/terrain.gdextension", "res://addons/terrain_3d/utils/transform_changed_notifier.gd", "res://addons/terrain_3d/utils/terrain_3d_objects.gd", "res://addons/terrain_3d/tools/region_mover.gd", "res://addons/terrain_3d/tools/importer.tscn", "res://addons/terrain_3d/tools/importer.gd", "res://addons/terrain_3d/src/ui.gd", "res://addons/terrain_3d/src/tool_settings.gd", "res://addons/terrain_3d/src/toolbar.gd", "res://addons/terrain_3d/src/region_gizmo.gd", "res://addons/terrain_3d/src/operation_builder.gd", "res://addons/terrain_3d/src/multi_picker.gd", "res://addons/terrain_3d/src/gradient_operation_builder.gd", "res://addons/terrain_3d/src/editor_plugin.gd", "res://addons/orchestrator/editor/icons/CircleReference.svg", "res://addons/orchestrator/editor/icons/CircleValue.svg", "res://addons/orchestrator/editor/icons/Compose.svg", "res://addons/orchestrator/editor/icons/ContainerArray.svg", "res://addons/orchestrator/editor/icons/ContainerDictionary.svg", "res://addons/orchestrator/editor/icons/ContainerNone.svg", "res://addons/orchestrator/editor/icons/Decompose.svg", "res://addons/orchestrator/editor/icons/FilenameFilter.svg", "res://addons/orchestrator/icons/Orchestrator_16x16.png", "res://addons/orchestrator/icons/Orchestrator_Logo.svg", "res://addons/orchestrator/icons/Orchestrator_Logo_16x16.svg", "res://addons/orchestrator/scenes/dialogue_message.gd", "res://addons/orchestrator/scenes/dialogue_message.tscn", "res://addons/orchestrator/orchestrator.gdextension", "res://addons/prototyping_toolkit_3d/cameras/free_look_camera.gd", "res://addons/prototyping_toolkit_3d/character_controllers/first_person_character.gd", "res://addons/prototyping_toolkit_3d/character_controllers/third_person_character.gd", "res://addons/prototyping_toolkit_3d/hud/crosshair.gd", "res://addons/prototyping_toolkit_3d/hud/hud.gd", "res://addons/prototyping_toolkit_3d/objects/interact_area.gd", "res://addons/prototyping_toolkit_3d/objects/interact_force_push.gd", "res://addons/prototyping_toolkit_3d/objects/simple_floor.gd", "res://addons/prototyping_toolkit_3d/pause/simple_pause.gd", "res://addons/prototyping_toolkit_3d/systems/signal_hub.gd", "res://addons/prototyping_toolkit_3d/utilities/input_setup.gd", "res://addons/prototyping_toolkit_3d/proto.gd", "res://addons/prototyping_toolkit_3d/proto_game.gd", "res://addons/prototyping_toolkit_3d/proto_setup.gd", "res://addons/prototyping_toolkit_3d/proto_template.gd", "res://addons/terrain_3d/extras/3rd_party/import_sgt.gd", "res://addons/terrain_3d/extras/3rd_party/project_on_terrain3d.gd", "res://addons/terrain_3d/extras/particle_example/grass.gdshader", "res://addons/terrain_3d/extras/particle_example/grass_material.tres", "res://addons/terrain_3d/extras/particle_example/particles.gdshader", "res://addons/terrain_3d/extras/particle_example/process_material.tres", "res://addons/terrain_3d/extras/particle_example/Terrain3DParticles.tscn", "res://addons/terrain_3d/extras/particle_example/terrain_3D_particles.gd", "res://addons/terrain_3d/extras/shaders/hex_grid.gdshaderinc", "res://addons/terrain_3d/extras/shaders/lightweight.gdshader", "res://addons/terrain_3d/extras/shaders/minimum.gdshader", "res://addons/terrain_3d/icons/autoshader.svg", "res://addons/terrain_3d/icons/color_paint.svg", "res://addons/terrain_3d/icons/height_add.svg", "res://addons/terrain_3d/icons/height_div.svg", "res://addons/terrain_3d/icons/height_flat.svg", "res://addons/terrain_3d/icons/height_mul.svg", "res://addons/terrain_3d/icons/height_slope.svg", "res://addons/terrain_3d/icons/height_smooth.svg", "res://addons/terrain_3d/icons/height_sub.svg", "res://addons/terrain_3d/icons/holes.svg", "res://addons/terrain_3d/icons/layers.svg", "res://addons/terrain_3d/icons/multimesh.svg", "res://addons/terrain_3d/icons/navigation.svg", "res://addons/terrain_3d/icons/picker_checked.svg", "res://addons/terrain_3d/icons/region_add.svg", "res://addons/terrain_3d/icons/region_remove.svg", "res://addons/terrain_3d/icons/terrain3d.svg", "res://addons/terrain_3d/icons/texture_paint.svg", "res://addons/terrain_3d/icons/texture_spray.svg", "res://addons/terrain_3d/icons/wetness.svg", "res://addons/terrain_3d/menu/baker.gd", "res://addons/terrain_3d/menu/bake_lod_dialog.gd", "res://addons/terrain_3d/menu/bake_lod_dialog.tscn", "res://addons/terrain_3d/menu/channel_packer.gd", "res://addons/terrain_3d/menu/channel_packer.tscn", "res://addons/terrain_3d/menu/channel_packer_dragdrop.gd", "res://addons/terrain_3d/menu/directory_setup.gd", "res://addons/terrain_3d/menu/directory_setup.tscn", "res://addons/terrain_3d/menu/terrain_menu.gd", "res://addons/terrain_3d/src/asset_dock.gd", "res://addons/terrain_3d/src/asset_dock.tscn", "res://addons/terrain_3d/src/asset_dock_45.gd", "res://addons/terrain_3d/src/asset_dock_45.tscn", "res://addons/terrain_3d/src/double_slider.gd", "res://addons/liborng/Classes/LoadingScreen/loading_screen.gd", "res://addons/liborng/Classes/LoadingScreen/loading_screen.tscn", "res://addons/liborng/Classes/PlayerSpawns/player_origin.tscn", "res://addons/liborng/Classes/PlayerSpawns/player_spawn_autosave.tscn", "res://addons/liborng/models/arrow.blend", "res://addons/liborng/models/arrow.material", "res://addons/liborng/models/spawn_marker.res", "res://addons/liborng/orng.gdextension")
include_filter=""
exclude_filter="addons/liborng/src/, addons/liborng/windows_x86_64/, Raw Files, "
export_path="C:/Users/Jamie Greunbaum/Desktop/project-vivi/project-vivi.exe"
patches=PackedStringArray()
patch_delta_encoding=false
patch_delta_compression_level_zstd=19
patch_delta_min_reduction=0.1
patch_delta_include_filters="*"
patch_delta_exclude_filters=""
encryption_include_filters=""
encryption_exclude_filters=""
seed=0
encrypt_pck=false
encrypt_directory=false
script_export_mode=2
[preset.0.options]
custom_template/debug=""
custom_template/release=""
debug/export_console_wrapper=1
binary_format/embed_pck=false
texture_format/s3tc_bptc=true
texture_format/etc2_astc=false
shader_baker/enabled=true
binary_format/architecture="x86_64"
codesign/enable=false
codesign/timestamp=true
codesign/timestamp_server_url=""
codesign/digest_algorithm=1
codesign/description=""
codesign/custom_options=PackedStringArray()
application/modify_resources=true
application/icon=""
application/console_wrapper_icon=""
application/icon_interpolation=4
application/file_version=""
application/product_version=""
application/company_name=""
application/product_name=""
application/file_description=""
application/copyright=""
application/trademarks=""
application/export_angle=0
application/export_d3d12=1
application/d3d12_agility_sdk_multiarch=true
ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip"
ssh_remote_deploy/port="22"
ssh_remote_deploy/extra_args_ssh=""
ssh_remote_deploy/extra_args_scp=""
ssh_remote_deploy/run_script="Expand-Archive -LiteralPath '{temp_dir}\\{archive_name}' -DestinationPath '{temp_dir}'
$action = New-ScheduledTaskAction -Execute '{temp_dir}\\{exe_name}' -Argument '{cmd_args}'
$trigger = New-ScheduledTaskTrigger -Once -At 00:00
$settings = New-ScheduledTaskSettingsSet -AllowStartIfOnBatteries -DontStopIfGoingOnBatteries
$task = New-ScheduledTask -Action $action -Trigger $trigger -Settings $settings
Register-ScheduledTask godot_remote_debug -InputObject $task -Force:$true
Start-ScheduledTask -TaskName godot_remote_debug
while (Get-ScheduledTask -TaskName godot_remote_debug | ? State -eq running) { Start-Sleep -Milliseconds 100 }
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue"
ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
Remove-Item -Recurse -Force '{temp_dir}'"