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project-vivi/Assets/Levels/TestLevel/test_level.tscn
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2026-09-19 10:06:28 -04:00

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[gd_scene format=3 uid="uid://dmm0ycdsufmic"]
[ext_resource type="PackedScene" uid="uid://dhck4i8urax22" path="res://Assets/Classes/PlayerCharacter/PlayerCharacter3D.tscn" id="1_oaskl"]
[ext_resource type="Texture2D" uid="uid://btc0nme74t0l6" path="res://Assets/Visuals/Textures/Skyboxes/industrial_sunset_puresky_4k.exr" id="2_oaskl"]
[ext_resource type="Compositor" uid="uid://nocpbpmj23jw" path="res://Assets/Visuals/Shaders/Compositors/PostProcessCompositor.res" id="3_oaskl"]
[sub_resource type="GameClasses" id="GameClasses_6ql8e"]
player_scene = ExtResource("1_oaskl")
[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_4k50d"]
panorama = ExtResource("2_oaskl")
[sub_resource type="Sky" id="Sky_hy47e"]
sky_material = SubResource("PanoramaSkyMaterial_4k50d")
[sub_resource type="Environment" id="Environment_i4ak4"]
background_mode = 2
sky = SubResource("Sky_hy47e")
tonemap_mode = 4
ssr_enabled = true
ssr_max_steps = 128
ssao_enabled = true
sdfgi_cascades = 5
sdfgi_y_scale = 2
glow_enabled = true
glow_intensity = 0.1
adjustment_enabled = true
[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_3158n"]
auto_exposure_enabled = true
auto_exposure_scale = 0.8
[sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_6ql8e"]
[node name="LevelScene" type="LevelScene" unique_id=2026807126]
game_classes = SubResource("GameClasses_6ql8e")
level_death_plane = NodePath("KillPlane")
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=199442323]
environment = SubResource("Environment_i4ak4")
camera_attributes = SubResource("CameraAttributesPractical_3158n")
compositor = ExtResource("3_oaskl")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=383082239]
transform = Transform3D(-0.44511947, -0.66907454, -0.5951538, 0.70797265, -0.6699047, 0.22361243, -0.5483097, -0.32181838, 0.771874, 0, 0.7965193, 0)
light_angular_distance = 0.5
light_cull_mask = 4293919743
shadow_enabled = true
shadow_caster_mask = 4293918947
directional_shadow_split_2 = 0.138
directional_shadow_split_3 = 0.379
directional_shadow_blend_splits = true
[node name="PlayerOrigin" type="PlayerOrigin" parent="." unique_id=1658520288]
player_scene = ExtResource("1_oaskl")
sublevel_scenes_to_load = Array[NodePath]([NodePath("../SublevelScene")])
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -19.030785, -0.108988404, -5.505717)
[node name="SublevelScene" type="SublevelScene" parent="." unique_id=1574291217]
sublevel = &"uid://b77fd4bv6f3p4"
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 0, 0, 0)
[node name="KillPlane" type="Area3D" parent="." unique_id=1026902213]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -5.797154, 0)
collision_mask = 816
[node name="CollisionShape3D" type="CollisionShape3D" parent="KillPlane" unique_id=461034314]
shape = SubResource("WorldBoundaryShape3D_6ql8e")
debug_color = Color(1, 0, 0, 1)