Bug Report Platform option moved to Reporting subsection to make it easier to find using Godot's settings layout.
This commit is contained in:
parent
4b80ab327a
commit
f4a2695cc1
@ -39,14 +39,13 @@ func _exit_tree() -> void:
|
|||||||
|
|
||||||
|
|
||||||
func __initialise_project_settings():
|
func __initialise_project_settings():
|
||||||
__add_project_setting("bugbot/bug_report_platform", TYPE_INT, BugReportPlatform.BUGZILLA, PROPERTY_HINT_ENUM, "Bugzilla,Gitea,Jira")
|
|
||||||
|
|
||||||
#region Placement
|
#region Placement
|
||||||
__add_project_setting("bugbot/bug_placement/precise_placement_distance", TYPE_FLOAT, 15.0, PROPERTY_HINT_RANGE, "0.0,100.0,0.1,or_greater")
|
__add_project_setting("bugbot/bug_placement/precise_placement_distance", TYPE_FLOAT, 15.0, PROPERTY_HINT_RANGE, "0.0,100.0,0.1,or_greater")
|
||||||
__add_project_setting("bugbot/bug_placement/arbitrary_placement_distance", TYPE_FLOAT, 2.5, PROPERTY_HINT_RANGE, "0.0,100.0,0.1,or_greater")
|
__add_project_setting("bugbot/bug_placement/arbitrary_placement_distance", TYPE_FLOAT, 2.5, PROPERTY_HINT_RANGE, "0.0,100.0,0.1,or_greater")
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
#region Reporting
|
#region Reporting
|
||||||
|
__add_project_setting("bugbot/reporting/bug_report_platform", TYPE_INT, BugReportPlatform.BUGZILLA, PROPERTY_HINT_ENUM, "Bugzilla,Gitea,Jira")
|
||||||
__add_project_setting("bugbot/reporting/bug_report_widget_depth", TYPE_INT, 10000)
|
__add_project_setting("bugbot/reporting/bug_report_widget_depth", TYPE_INT, 10000)
|
||||||
|
|
||||||
#region Bugzilla
|
#region Bugzilla
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user