2 Commits

Author SHA1 Message Date
Jamie Greunbaum
b3dbe0d72c - Adjusted movement speed calculation to be much closer to how Godot handles it in editor.
- Added a much smaller deadzone for all movement axes.
2024-05-14 00:15:49 -04:00
Jamie Greunbaum
9ab5751fac Initial commit 2024-05-13 18:54:55 -04:00