Jamie Greunbaum 0ed55dd461 - Spit BugMarker and BugMarkerDummy into two different classes so they can be more easily differentiated.
- Added a collision area to the marker to act as an info box in the future.
2024-05-16 15:02:32 -04:00
2024-05-13 18:54:55 -04:00
2024-05-15 19:09:47 -04:00
2024-05-13 18:54:55 -04:00
2024-05-15 19:09:47 -04:00
2024-05-13 18:54:55 -04:00
2024-05-13 18:54:55 -04:00

Bugbot

Bug reporting toolset for Godot Engine. Allows placement of markers inside the game during playtesting to indicate locations where issues need to be corrected. Will eventually support as many issue reporting backends as I can manage, with Gitea, Jira, and Bugzilla being the priority.

Description
A tool for placing bug markers in game during playtesting.
Readme 1.2 MiB
Languages
GDScript 100%