Bugbot/Scenes/bug_marker.tscn
Jamie Greunbaum 8527572748 - Added an icon to the bug marker.
- Bug marker position now updates on every process frame.
- Updated licence document to include CC4 icons for bug reports.
2024-05-15 19:09:47 -04:00

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[gd_scene load_steps=4 format=3 uid="uid://crr6cjploetps"]
[ext_resource type="ArrayMesh" uid="uid://dtvea38mlpfla" path="res://addons/Bugbot/Meshes/arrow.res" id="1_65xos"]
[ext_resource type="Material" uid="uid://dkaq0ok73o5d4" path="res://addons/Bugbot/Materials/bug_marker_icon.material" id="3_px2dp"]
[sub_resource type="QuadMesh" id="QuadMesh_dd1nc"]
material = ExtResource("3_px2dp")
custom_aabb = AABB(-0.25, -0.25, -0.25, 0.5, 0.5, 0.5)
size = Vector2(0.25, 0.25)
[node name="BugMarker" type="Node3D"]
[node name="Arrow" type="MeshInstance3D" parent="."]
cast_shadow = 0
mesh = ExtResource("1_65xos")
[node name="Billboard" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.4, 0)
cast_shadow = 0
mesh = SubResource("QuadMesh_dd1nc")