Jamie Greunbaum 48ef7bf0b6 - Pause status is cached and restored when the Bugbot camera is spawned and despawned.
- Added extra explicit typing to node values just for the hell of it.
2024-05-14 19:16:37 -04:00
2024-05-13 18:54:55 -04:00
2024-05-13 18:54:55 -04:00
2024-05-13 18:54:55 -04:00
2024-05-13 18:54:55 -04:00
2024-05-13 18:54:55 -04:00

Bugbot

Bug reporting toolset for Godot Engine. Allows placement of markers inside the game during playtesting to indicate locations where issues need to be corrected. Will eventually support as many issue reporting backends as I can manage, with Gitea, Jira, and Bugzilla being the priority.

Description
A tool for placing bug markers in game during playtesting.
Readme 1.2 MiB
Languages
GDScript 100%