JQL statements were added which will: - Only retrieves issues with the set type (defaults to "Bug") - Only retrieve issues from the current project - Only retrieves issues relevant to the current scene - Filters out issues where the marker location is empty - Filters by whether the set resolution status should be displayed in the editor
Bugbot
Bug reporting toolset for Godot Engine. Allows placement of markers inside the game during playtesting to indicate locations where issues need to be corrected. Will eventually support as many issue reporting backends as I can manage, with Gitea, Jira, and Bugzilla being the priority.
Description
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