- Location board orientation corrected to properly match Unity axes.

- Markers are no longer thrown when dropped while walking.
- Markers stay much more stable and are far less prone to falling over.
- Rounds 2 and 3 properly sync to other clients.
This commit is contained in:
Jamie Greunbaum
2025-06-26 17:09:42 -04:00
parent 4fad27ce19
commit 05cf67b1e2
57 changed files with 6220 additions and 4425 deletions
+1 -1
View File
@@ -46,7 +46,7 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: d99fce257e19ba94e9b1d9aea6dbe87f, type: 3}
m_Texture: {fileID: 2800000, guid: a9b59914da5ed7046b6ec6712d0782d9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: