Jamie Greunbaum 05cf67b1e2 - Location board orientation corrected to properly match Unity axes.
- Markers are no longer thrown when dropped while walking.
- Markers stay much more stable and are far less prone to falling over.
- Rounds 2 and 3 properly sync to other clients.
2025-06-26 17:09:42 -04:00
2025-05-23 04:06:11 -04:00
2025-05-23 04:06:11 -04:00
2025-05-23 04:06:11 -04:00
Description
A VRChat world based on the children's game show "Where In The World Is Carmen Sandiego?"
4.8 GiB
Languages
C# 73.1%
ShaderLab 17.2%
GLSL 7.2%
HLSL 2.5%