Jamie Greunbaum
05cf67b1e2
- Location board orientation corrected to properly match Unity axes.
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- Markers are no longer thrown when dropped while walking.
- Markers stay much more stable and are far less prone to falling over.
- Rounds 2 and 3 properly sync to other clients.
2025-06-26 17:09:42 -04:00
Jamie Greunbaum
4fad27ce19
- Map markers have a lit texture when they are on the correct location.
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- Markers now expire when they end up finding no collisions for long enough.
2025-06-25 16:41:24 -04:00
Jamie Greunbaum
44b78fb8b8
- Floor maps were made a more appropriate size, and gameplay timing adjusted.
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- Markers now become entirely vertical when dropped by non-VR players.
- Created more music loops.
2025-06-25 03:35:38 -04:00
Jamie Greunbaum
1f92803fc6
- Updated I Feel Good to sound less noisy.
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- Fixed import settings for a bunch of other audio.
2025-06-24 12:02:55 -04:00
Jamie Greunbaum
b117a18c5c
Work has begun on the Europe map.
2025-06-24 04:27:10 -04:00
Jamie Greunbaum
34146555fb
Added the ability to demo correct/incorrect sounds for the player in round 3.
2025-06-23 04:12:53 -04:00
Jamie Greunbaum
09dcf1a6db
Round 3 is now fully implemented. The game can be theoretically finished.
2025-06-22 20:51:01 -04:00
Jamie Greunbaum
f69cb5350c
Map markers now freeze on two failures or one success, and are more accurate.
2025-06-22 16:28:34 -04:00
Jamie Greunbaum
557ec5b239
- Floor markers now properly detect correct/incorrect placements.
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- Implemented correct/incorrect sounds.
2025-06-22 04:44:30 -04:00
Jamie Greunbaum
6cb81308f7
- Added functional map points, and a mostly-functional map marker.
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- Added the missing Top Grunge portrait and intro theme.
- Added In Jail and Video Music Clue sound effects.
2025-06-21 23:39:32 -04:00
Jamie Greunbaum
621ffcaea9
- Created a fully-populated map of Africa for round 3.
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- Added placeholder portraits for all crooks.
2025-06-20 04:13:15 -04:00
Jamie Greunbaum
7300259bf2
- Added Crook intro themes, and integrated them into Round 2.
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- Reorganised materials into more texture-oriented categories.
2025-06-18 03:07:14 -04:00
Jamie Greunbaum
5374cc5e1d
Fixed a bug with checking panel order and winner status.
2025-06-17 17:54:11 -04:00
Jamie Greunbaum
43bed62c7e
- Added a briefing to the beginning of round 2, with intention to add more.
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- Cleaned up a lot of code to help make development smoother in the future.
2025-06-17 04:50:05 -04:00
Jamie Greunbaum
acdf54f8f5
Recover The Loot is now completely functional as a game mode, and can be
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controlled entirely with the host card.
2025-06-16 21:36:50 -04:00
Jamie Greunbaum
e8d7242816
Location board should now be fully functional, and has placeholder textures.
2025-06-15 23:14:55 -04:00
Jamie Greunbaum
73f5d4fe1c
Serious work has started on Round 2, and also a system for loading case files.
2025-06-15 04:28:44 -04:00
Jamie Greunbaum
00c171b7e5
- Finished animations for the location board.
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- Reorganised a bunch of source files.
2025-06-13 20:41:36 -04:00
Jamie Greunbaum
a7adf219f6
- Added a prototype location board model with spinner animations.
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- Added some more music and sound effects.
2025-06-12 23:53:10 -04:00
Jamie Greunbaum
7ce8b1693d
Refactor went pretty well. Everything is much nicer now.
2025-06-12 04:41:33 -04:00
Jamie Greunbaum
a6a0fc807a
Preparing for a refactor of the code, now that the final round is functional.
2025-06-11 16:14:47 -04:00
Jamie Greunbaum
cf240aeda7
Added a rudimentary system for handling ties between contestants.
2025-06-11 16:14:47 -04:00
Jamie Greunbaum
9c8d8e35cf
Once again fixed the bug that made risk cards not work right. It came back at
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some point during the hundreds of useless fucking merge conflicts that had to
be resolved. Fuck Linus Torvalds.
2025-06-11 16:14:47 -04:00
Jamie Greunbaum
7484ba3dd7
Once again fixed the bug that made risk cards not work right. It came back at
...
some point during the hundreds of useless fucking merge conflicts that had to
be resolved. Fuck Linus Torvalds.
2025-06-08 23:13:31 -04:00
Jamie Greunbaum
b70d36cb4c
Merge branch 'final-round'
2025-06-08 22:59:25 -04:00
Jamie Greunbaum
a66d3f1465
- Added chase music that may end up being temporary, but is usable.
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- Fixed risk amount defaulting to -1 if no risk cards were chosen.
- Fixed reference to Think About It music.
- Resolved a bunch of fucking merge conflicts that keep popping up because git sucks shit.
2025-06-08 22:53:32 -04:00
Jamie Greunbaum
fd2807a940
Updated lots of music stuff:
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- Added "I Feel Good", and made it loop properly
- Added the intro music from earlier seasons, and made it loop
- Converted "The Chase", "Think About It" and the theme song to WAV files...
- ...and extended the theme song so that it plays a full loop at the end
- Added functions to make use of the above-mentioned looping audio
2025-06-08 22:52:50 -04:00
Jamie Greunbaum
17d5a9c326
- Added Think About It music, and final round buzzer sounds.
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- Cleaned up edited Carmen Sandiego theme.
2025-06-08 22:52:20 -04:00
Jamie Greunbaum
093d001ccf
Found the missing segment of the opening riff. It's been restored.
2025-06-08 22:36:21 -04:00
Jamie Greunbaum
c9313e4a67
Still working on this fucking garbage.
2025-06-08 22:36:09 -04:00
Jamie Greunbaum
b36965eb43
Yeah, git decided to be a cunt again. Fucking kill whoever made this shit so stupid.
2025-06-08 22:34:19 -04:00
Jamie Greunbaum
2c21a705f6
Found the missing segment of the opening riff. It's been restored.
2025-06-08 22:26:20 -04:00
Jamie Greunbaum
d6b6ce7768
Updated lots of music stuff:
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- Added "I Feel Good", and made it loop properly
- Added the intro music from earlier seasons, and made it loop
- Converted "The Chase", "Think About It" and the theme song to WAV files...
- ...and extended the theme song so that it plays a full loop at the end
- Added functions to make use of the above-mentioned looping audio
2025-06-08 20:50:28 -04:00
Jamie Greunbaum
069290a36a
- Fixed risk amount defaulting to -1 if no risk cards were chosen.
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- Fixed reference to Think About It music.
2025-06-08 16:59:38 -04:00
Jamie Greunbaum
de323cb246
Added chase music that may end up being temporary, but is usable.
2025-06-08 16:57:53 -04:00
Jamie Greunbaum
b1e3fd1ca2
Resolving another fucking merge conflict with files that never changed.
2025-06-08 16:56:39 -04:00
Jamie Greunbaum
0bc27a6915
Resolving yet more merge conflicts, which are actually the same ones somehow.
2025-06-08 16:55:22 -04:00
Jamie Greunbaum
6fa9fbb6af
Player name is displayed on the host card when their answer is being revealed during the final round.
2025-06-08 04:00:36 -04:00
Jamie Greunbaum
f8a04cca13
- Buzzers properly reset position when enabled and disabled.
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- Risk cards properly deactivate when the final round is over.
2025-06-08 03:46:37 -04:00
Jamie Greunbaum
0bb3036c53
Risk cards are partly implemented.
2025-06-08 03:13:33 -04:00
Jamie Greunbaum
232108a0ec
Added chase music that may end up being temporary, but is usable.
2025-06-08 03:13:33 -04:00
Jamie Greunbaum
9f754c2faa
Added chase music that may end up being temporary, but is usable.
2025-06-07 04:47:29 -04:00
Jamie Greunbaum
18980f70ba
Added a sorting algorithm to determine player order from lowest to highest score.
2025-06-07 04:45:35 -04:00
Jamie Greunbaum
322a061758
Added a foghorn sound effect for the second round.
2025-06-07 04:45:35 -04:00
Jamie Greunbaum
afcdd3759c
- Added Think About It music, and final round buzzer sounds.
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- Cleaned up edited Carmen Sandiego theme.
2025-06-07 04:45:35 -04:00
Jamie Greunbaum
07858b6042
Added a foghorn sound effect for the second round.
2025-06-06 21:38:20 -04:00
Jamie Greunbaum
cc2647a1cf
- Added Think About It music, and final round buzzer sounds.
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- Cleaned up edited Carmen Sandiego theme.
2025-06-06 21:36:41 -04:00
Jamie Greunbaum
250ed5a2e8
Work on the final round has begun.
2025-06-06 18:01:27 -04:00
Jamie Greunbaum
ec1363846b
- Added Think About It music, and final round buzzer sounds.
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- Cleaned up edited Carmen Sandiego theme.
2025-06-06 18:00:28 -04:00
Jamie Greunbaum
818cefa74f
- The Chase is now fully implemented. It's scary how fast this is happening.
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- Changed shaders for the ACME Crimenet logo to something with proper alpha.
- Implemented EasyQuestSwitch for mobile optimisation.
2025-06-06 04:39:00 -04:00