- Floor maps were made a more appropriate size, and gameplay timing adjusted.
- Markers now become entirely vertical when dropped by non-VR players. - Created more music loops.
This commit is contained in:
@@ -92,7 +92,7 @@ public class CaseManager : UdonSharpBehaviour
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ErrorString = "Ensure the 'Round 3' dictionary entry is a dictionary with a key called 'Continent' and an integer value.";
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}
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ContinueToRound3();
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ContinueToRound1();
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}
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else
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{
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@@ -67,6 +67,8 @@ public class GameManagerRound2 : GameManagerBase
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(HostCardRecoverTheLootExplainerInterface)GetHostCardInterface(RoundSegmentType.RecoverTheLootExplainer);
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RecoverTheLootInterface.HeaderUI.text = RoundSegmentTypeToString(RoundSegmentType.RecoverTheLootExplainer);
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EnableInteraction("Begin Round");
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}
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private void PopulateLandmarkDataOnLocationBoard()
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@@ -191,6 +193,8 @@ public class GameManagerRound2 : GameManagerBase
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
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"StopMusic");
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EnableInteraction("Continue with the game in whatever way ends up being necessary when this is implemented");
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}
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@@ -246,11 +250,14 @@ public class GameManagerRound2 : GameManagerBase
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protected override void _HostCardUseButtonDown_Internal()
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{
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DisableInteraction();
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_StageIndex++;
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switch(_StageIndex)
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{
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case 1: DisplayBriefing(); break;
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case 2: BeginRound(); break;
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case 3: _CaseManager.ContinueToRound3(); break;
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}
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}
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@@ -44,7 +44,7 @@ MonoBehaviour:
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Data:
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- Name:
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Entry: 12
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Data: 12
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Data: 13
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- Name:
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Entry: 7
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Data:
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@@ -578,10 +578,64 @@ MonoBehaviour:
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Data:
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- Name: $k
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Entry: 1
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Data: _Timer
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Data: _GameStatus
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- Name: $v
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Entry: 7
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Data: 36|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
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- Name: <Name>k__BackingField
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Entry: 1
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Data: _GameStatus
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- Name: <UserType>k__BackingField
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Entry: 7
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Data: 37|System.RuntimeType, mscorlib
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- Name:
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Entry: 1
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Data: GameStatus, Assembly-CSharp
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- Name:
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Entry: 8
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Data:
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- Name: <SystemType>k__BackingField
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Entry: 9
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Data: 29
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- Name: <SyncMode>k__BackingField
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Entry: 7
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Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
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- Name:
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Entry: 6
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Data:
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- Name:
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Entry: 8
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Data:
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- Name: <IsSerialized>k__BackingField
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Entry: 5
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Data: false
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- Name: _fieldAttributes
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Entry: 7
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Data: 38|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
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- Name:
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Entry: 12
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Data: 0
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- Name:
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Entry: 13
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Data:
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- Name:
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Entry: 8
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Data:
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- Name:
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Entry: 8
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Data:
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- Name:
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Entry: 8
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Data:
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- Name:
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Entry: 7
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Data:
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- Name: $k
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Entry: 1
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Data: _Timer
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- Name: $v
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Entry: 7
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Data: 39|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
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- Name: <Name>k__BackingField
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Entry: 1
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Data: _Timer
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@@ -605,7 +659,7 @@ MonoBehaviour:
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Data: false
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- Name: _fieldAttributes
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Entry: 7
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Data: 37|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
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Data: 40|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
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- Name:
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Entry: 12
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Data: 0
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@@ -629,7 +683,7 @@ MonoBehaviour:
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Data: _SuccessCounter
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- Name: $v
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Entry: 7
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Data: 38|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
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Data: 41|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
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- Name: <Name>k__BackingField
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Entry: 1
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Data: _SuccessCounter
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@@ -653,7 +707,7 @@ MonoBehaviour:
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Data: false
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- Name: _fieldAttributes
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Entry: 7
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Data: 39|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
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Data: 42|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
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- Name:
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Entry: 12
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Data: 0
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@@ -677,7 +731,7 @@ MonoBehaviour:
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Data: _FailureCounter
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- Name: $v
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Entry: 7
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Data: 40|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
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Data: 43|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
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- Name: <Name>k__BackingField
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Entry: 1
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Data: _FailureCounter
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@@ -701,7 +755,7 @@ MonoBehaviour:
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Data: false
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- Name: _fieldAttributes
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Entry: 7
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Data: 41|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
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Data: 44|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
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- Name:
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Entry: 12
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Data: 0
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@@ -15,6 +15,15 @@ public enum ContinentMap
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SouthAmerica
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}
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public enum GameStatus
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{
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Pregame,
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Begin,
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RanOutOfTime,
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RanOutOfMarkers,
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Win
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}
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[UdonBehaviourSyncMode(BehaviourSyncMode.Manual)]
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public class GameManagerRound3 : GameManagerBase
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@@ -30,7 +39,9 @@ public class GameManagerRound3 : GameManagerBase
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private DataDictionary _ContinentData;
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private int _StageIndex = 0;
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private GameStatus _GameStatus = GameStatus.Pregame;
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private int _Timer = TIMER_LENGTH;
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private const float LENGTH_OF_ONE_SECOND = 1.04444444444444444f;
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private const int TIMER_LENGTH = 45;
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private int _SuccessCounter = 0;
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@@ -69,7 +80,7 @@ public class GameManagerRound3 : GameManagerBase
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Debug.LogError("Malformed round data. Ensure Round 3 contains a continent to use for the map.");
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}
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EnableInteraction("Start Game");
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EnableInteraction("Display Briefing");
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}
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private void DisplayBriefing()
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@@ -78,6 +89,8 @@ public class GameManagerRound3 : GameManagerBase
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(HostCardCaptureCarmenExplainerInterface)GetHostCardInterface(RoundSegmentType.CaptureCarmenExplainer);
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CaptureCarmenExplainerInterface.HeaderUI.text = RoundSegmentTypeToString(RoundSegmentType.CaptureCarmenExplainer);
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EnableInteraction("Begin");
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}
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@@ -86,6 +99,29 @@ public class GameManagerRound3 : GameManagerBase
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UpdateInterface();
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GetCurrentMarker().EnablePickup(true);
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StartTimer();
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}
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private void StartTimer()
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{
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_AudioManager.PlayMusicLoop(MusicEventType.CarmenChaseMusic);
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_GameStatus = GameStatus.Begin;
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_Timer = TIMER_LENGTH;
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SendCustomEventDelayedSeconds(nameof(TickTimer), LENGTH_OF_ONE_SECOND);
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}
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public void TickTimer()
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{
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_Timer--;
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if (_Timer < 0)
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{
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GameHasBeenLost();
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return;
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}
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SendCustomEventDelayedSeconds(nameof(TickTimer), LENGTH_OF_ONE_SECOND);
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}
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public void CorrectResponse()
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@@ -94,6 +130,7 @@ public class GameManagerRound3 : GameManagerBase
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GetCurrentMarker().EnablePickup(false);
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_FailureCounter = 0;
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_SuccessCounter++;
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if (_SuccessCounter >= MAX_SUCCESS_COUNT)
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{
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@@ -155,15 +192,43 @@ public class GameManagerRound3 : GameManagerBase
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public void GameHasBeenWon()
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{
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HostCardBetweenRoundsInterface GameWinInterface =
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(HostCardBetweenRoundsInterface)GetHostCardInterface(RoundSegmentType.BetweenSegments);
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if ((int)_GameStatus <= (int)GameStatus.Begin)
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{
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GameStatusUpdate(GameStatus.Win);
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GameWinInterface.HeaderUI.text = "The player has won the game.";
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HostCardBetweenRoundsInterface GameWinInterface =
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(HostCardBetweenRoundsInterface)GetHostCardInterface(RoundSegmentType.BetweenSegments);
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GameWinInterface.HeaderUI.text = "The player has won the game. " + _Timer + " seconds to spare.";
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_AudioManager.PlayMusicLoop(MusicEventType.CarmenSandiegoWindDown);
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}
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}
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public void GameHasBeenLost(bool RanOutOfMarkers = false)
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{
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Debug.LogError("Game was lost. Ran out of " + (RanOutOfMarkers ? "markers" : "time") + ".");
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if ((int)_GameStatus != (int)GameStatus.Win)
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{
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for (int i = 0; i < _Markers.Length; i++)
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{
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_Markers[i].EnablePickup(false);
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}
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GameStatusUpdate(RanOutOfMarkers ? GameStatus.RanOutOfMarkers : GameStatus.RanOutOfTime);
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HostCardBetweenRoundsInterface GameLossInterface =
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(HostCardBetweenRoundsInterface)GetHostCardInterface(RoundSegmentType.BetweenSegments);
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GameLossInterface.HeaderUI.text = "The player has lost. " + _SuccessCounter + " countries in " + TIMER_LENGTH + " seconds.";
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_AudioManager.StopMusic();
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}
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}
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private void GameStatusUpdate(GameStatus NewStatus)
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{
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if ((int)_GameStatus <= (int)GameStatus.Begin)
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{
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_GameStatus = NewStatus;
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}
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}
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@@ -195,6 +260,8 @@ public class GameManagerRound3 : GameManagerBase
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protected override void _HostCardUseButtonDown_Internal()
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{
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DisableInteraction();
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_StageIndex++;
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switch (_StageIndex)
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{
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Reference in New Issue
Block a user