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CBUFFER_END
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struct SurfaceOutputVRC
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@ -365,7 +365,7 @@ public class GameManagerRound3 : GameManagerBase
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string Region = GetCurrentRegion();
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string Country = GetCurrentCountry();
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if (Region == "" || Region == City || Region == Country)
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@ -24,7 +24,7 @@ public class FloorMap : UdonSharpBehaviour
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private void ActivateMap()
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{
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transform.localPosition = Activate ? Vector3.zero : new Vector3(0.0f, DEACTIVATE_HEIGHT, 0.0f);
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}
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m_SpatializerPlugin: OculusSpatializer
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BIN
Raw Files/Meshes/AsiaFloorMap.blend
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BIN
Raw Files/Meshes/SouthAmericaFloorMap.blend
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Raw Files/T_Asia.svg
Normal file
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Before Width: | Height: | Size: 688 KiB After Width: | Height: | Size: 688 KiB |
1130
Raw Files/T_SouthAmerica.svg
Normal file
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