- Asia and South America are finished.

- Added line width adjustments to correct map UV projection issues.
This commit is contained in:
2025-07-26 00:35:09 -04:00
parent 613a11c7ef
commit 4e2819771f
41 changed files with 36830 additions and 53 deletions
@@ -365,7 +365,7 @@ public class GameManagerRound3 : GameManagerBase
string Region = GetCurrentRegion();
string Country = GetCurrentCountry();
if (Region == "" || Region == City || Region == Country)
if (Region == "" || Region.Contains(City) || Region == Country)
{
Region = "";
}
+1 -1
View File
@@ -24,7 +24,7 @@ public class FloorMap : UdonSharpBehaviour
private void ActivateMap()
{
transform.localPosition = Activate ? Vector3.zero : new Vector3(0.0f, DEACTIVATE_HEIGHT, 0.0f);
transform.localPosition = new Vector3(transform.localPosition.x, Activate ? 0.0f : DEACTIVATE_HEIGHT, transform.localPosition.z);
}