- Asia and South America are finished.
- Added line width adjustments to correct map UV projection issues.
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@@ -365,7 +365,7 @@ public class GameManagerRound3 : GameManagerBase
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string Region = GetCurrentRegion();
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string Country = GetCurrentCountry();
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if (Region == "" || Region == City || Region == Country)
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if (Region == "" || Region.Contains(City) || Region == Country)
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{
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Region = "";
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}
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