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Assets/Prefabs/Maps/Floor Map - South America.prefab
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@ -12,6 +12,7 @@ Shader "Carmen/Maps/SDF Map Borders"
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_ColourTex ("Country Colours", 2D) = "white" {}
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@ -45,6 +46,7 @@ Shader "Carmen/Maps/SDF Map Borders"
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CBUFFER_START(UnityPerMaterial)
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float _LineThickness;
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CBUFFER_END
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CBUFFER_END
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struct SurfaceOutputVRC
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struct SurfaceOutputVRC
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@ -66,7 +68,7 @@ Shader "Carmen/Maps/SDF Map Borders"
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void surf (Input IN, inout SurfaceOutputVRC o)
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string Region = GetCurrentRegion();
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string Country = GetCurrentCountry();
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string Country = GetCurrentCountry();
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{
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|
|||||||
@ -10,8 +10,8 @@ AudioManager:
|
|||||||
Default Speaker Mode: 2
|
Default Speaker Mode: 2
|
||||||
m_SampleRate: 48000
|
m_SampleRate: 48000
|
||||||
m_DSPBufferSize: 1024
|
m_DSPBufferSize: 1024
|
||||||
m_VirtualVoiceCount: 64
|
m_VirtualVoiceCount: 32
|
||||||
m_RealVoiceCount: 32
|
m_RealVoiceCount: 24
|
||||||
m_EnableOutputSuspension: 1
|
m_EnableOutputSuspension: 1
|
||||||
m_SpatializerPlugin: OculusSpatializer
|
m_SpatializerPlugin: OculusSpatializer
|
||||||
m_AmbisonicDecoderPlugin: OculusSpatializer
|
m_AmbisonicDecoderPlugin: OculusSpatializer
|
||||||
|
|||||||
BIN
Raw Files/Meshes/AsiaFloorMap.blend
Normal file
BIN
Raw Files/Meshes/SouthAmericaFloorMap.blend
Normal file
955
Raw Files/T_Asia.svg
Normal file
|
After Width: | Height: | Size: 370 KiB |
|
Before Width: | Height: | Size: 688 KiB After Width: | Height: | Size: 688 KiB |
1130
Raw Files/T_SouthAmerica.svg
Normal file
|
After Width: | Height: | Size: 141 KiB |