- Created a fully-populated map of Africa for round 3.
- Added placeholder portraits for all crooks.
@ -66,6 +66,7 @@
|
||||
<Compile Include="Assets\UdonSharp\UtilityScripts\InteractToggle.cs" />
|
||||
<Compile Include="Assets\UdonSharp\Podium\Buzzer.cs" />
|
||||
<Compile Include="Assets\UdonSharp\Location Board\LocationBoardPanel.cs" />
|
||||
<Compile Include="Assets\UdonSharp\Maps\FloorMapLocation.cs" />
|
||||
<Compile Include="Assets\UdonSharp\Podium\ChoiceCardGroup.cs" />
|
||||
<Compile Include="Assets\UdonSharp\Game Managers\GameManagerBase.cs" />
|
||||
<Compile Include="Assets\UdonSharp\Host Card Interfaces\HostCardRecoverTheLootInterface.cs" />
|
||||
@ -102,6 +103,7 @@
|
||||
<ItemGroup>
|
||||
<None Include="Assets\TextMesh Pro\Shaders\TMPro.cginc" />
|
||||
<None Include="Assets\TextMesh Pro\Shaders\TMP_SDF-Mobile Overlay.shader" />
|
||||
<None Include="Assets\Shaders\SDF Borders.shader" />
|
||||
<None Include="Assets\TextMesh Pro\Shaders\TMP_Bitmap.shader" />
|
||||
<None Include="Assets\TextMesh Pro\Shaders\TMPro_Mobile.cginc" />
|
||||
<None Include="Assets\TextMesh Pro\Shaders\TMP_SDF SSD.shader" />
|
||||
@ -114,6 +116,7 @@
|
||||
<None Include="Assets\TextMesh Pro\Resources\LineBreaking Leading Characters.txt" />
|
||||
<None Include="Assets\TextMesh Pro\Shaders\TMPro_Properties.cginc" />
|
||||
<None Include="Assets\TextMesh Pro\Shaders\TMPro_Surface.cginc" />
|
||||
<None Include="Assets\Shaders\SDF Dot.shader" />
|
||||
<None Include="Assets\VRChatCameraSystem\Ottpossum\Camera System\Shaders\CameraJackShader.shader" />
|
||||
<None Include="Assets\TextMesh Pro\Resources\LineBreaking Following Characters.txt" />
|
||||
<None Include="Assets\UdonSharp\UtilityScripts\ExampleUtilityTemplate.txt" />
|
||||
@ -1237,10 +1240,6 @@
|
||||
<Project>{24AABBF3-C935-A9B5-2807-501AFC381210}</Project>
|
||||
<Name>vrchat.jordo.easyquestswitch</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="ThryAssemblyDefinition.csproj">
|
||||
<Project>{B04658E3-A2DB-D38B-3C66-358A5E1E3562}</Project>
|
||||
<Name>ThryAssemblyDefinition</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="VRC.ExampleCentral.Editor.csproj">
|
||||
<Project>{EFC3CF82-BDD3-0A74-7E14-B8F28DD7337C}</Project>
|
||||
<Name>VRC.ExampleCentral.Editor</Name>
|
||||
@ -1301,10 +1300,6 @@
|
||||
<Project>{F7161389-AE46-A707-AE04-38B99CD75559}</Project>
|
||||
<Name>VRC.SDKBase.Editor.ShaderStripping</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="Poi.Tools.csproj">
|
||||
<Project>{B0FF48B0-F230-AA21-D28F-BE8500A1CECF}</Project>
|
||||
<Name>Poi.Tools</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="VRC.SDKBase.csproj">
|
||||
<Project>{85AD6C13-67F3-91E5-7E2D-4A7A350F6D9D}</Project>
|
||||
<Name>VRC.SDKBase</Name>
|
||||
|
||||
@ -7,7 +7,7 @@ Material:
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: M_LocationBoard_Crook_PattyLarceny
|
||||
m_Name: M_LocationBoard_Crook
|
||||
m_Shader: {fileID: 4800000, guid: 0b7113dea2069fc4e8943843eff19f70, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
@ -46,7 +46,7 @@ Material:
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: a9b59914da5ed7046b6ec6712d0782d9, type: 3}
|
||||
m_Texture: {fileID: 2800000, guid: d99fce257e19ba94e9b1d9aea6dbe87f, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
8
Assets/Materials/Maps.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8ab8fbc1d836b28438c637455c85e955
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
91
Assets/Materials/Maps/M_MapDot.mat
Normal file
@ -0,0 +1,91 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: M_MapDot
|
||||
m_Shader: {fileID: 4800000, guid: 4a6a7578b4e624749b7e468421281b66, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords:
|
||||
- _DETAIL
|
||||
- _ENABLE_GEOMETRIC_SPECULAR_AA
|
||||
- _NORMALMAP
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 1
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 0.1, y: 0.1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 2800000, guid: 511a2a95e47da9a4fb1b0b8146ad3e70, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: 3f516eeb4315b4349a3a394222837a6b, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _Bicubic: 0
|
||||
- _BumpScale: 0.225
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 0.225
|
||||
- _DstBlend: 0
|
||||
- _EnableGeometricSpecularAA: 1
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 1
|
||||
- _LightmapType: 0
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularAAScreenSpaceVariance: 0.1
|
||||
- _SpecularAAThreshold: 0.2
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
8
Assets/Materials/Maps/M_MapDot.mat.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4877371455c14a9459593994036db53b
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
99
Assets/Materials/Maps/M_SDF_Africa.mat
Normal file
@ -0,0 +1,99 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: M_SDF_Africa
|
||||
m_Shader: {fileID: 4800000, guid: 31abf7be0cebbd3458620094aa4599ef, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords:
|
||||
- _ENABLE_GEOMETRIC_SPECULAR_AA
|
||||
- _NORMALMAP
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 1
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 2800000, guid: 1fdffd083b84f2f42a413ba3bd19a5e9, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ColorTex:
|
||||
m_Texture: {fileID: 2800000, guid: eebe13197ca143c4aa9c81be3d828eee, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ColourTex:
|
||||
m_Texture: {fileID: 2800000, guid: eebe13197ca143c4aa9c81be3d828eee, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: c5335df2a8a5f4445a12078d5ac9a5b8, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _Bicubic: 0
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _EnableGeometricSpecularAA: 1
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _LightmapType: 0
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularAAScreenSpaceVariance: 0.1
|
||||
- _SpecularAAThreshold: 0.2
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Colour: {r: 0, g: 1, b: 0, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
8
Assets/Materials/Maps/M_SDF_Africa.mat.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 80746b095abb6ce41a1c737df3649172
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Models/Maps.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e3d515d404ecc2e449d53c8f8878b96a
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Models/Maps/SM_FloorMap_Africa.fbx
Normal file
109
Assets/Models/Maps/SM_FloorMap_Africa.fbx.meta
Normal file
@ -0,0 +1,109 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a7f5cef63a7b16d4e999bb322e4f64ad
|
||||
ModelImporter:
|
||||
serializedVersion: 22200
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
materials:
|
||||
materialImportMode: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
removeConstantScaleCurves: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations: []
|
||||
isReadable: 0
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 1
|
||||
useSRGBMaterialColor: 1
|
||||
sortHierarchyByName: 1
|
||||
importPhysicalCameras: 1
|
||||
importVisibility: 1
|
||||
importBlendShapes: 1
|
||||
importCameras: 1
|
||||
importLights: 1
|
||||
nodeNameCollisionStrategy: 1
|
||||
fileIdsGeneration: 2
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
bakeAxisConversion: 0
|
||||
preserveHierarchy: 0
|
||||
skinWeightsMode: 0
|
||||
maxBonesPerVertex: 4
|
||||
minBoneWeight: 0.001
|
||||
optimizeBones: 1
|
||||
meshOptimizationFlags: -1
|
||||
indexFormat: 0
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVMarginMethod: 1
|
||||
secondaryUVMinLightmapResolution: 40
|
||||
secondaryUVMinObjectScale: 1
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
strictVertexDataChecks: 0
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 1
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
referencedClips: []
|
||||
importAnimation: 0
|
||||
humanDescription:
|
||||
serializedVersion: 3
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 1
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
autoGenerateAvatarMappingIfUnspecified: 1
|
||||
animationType: 0
|
||||
humanoidOversampling: 1
|
||||
avatarSetup: 0
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||
importBlendShapeDeformPercent: 1
|
||||
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Prefabs/Maps.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 699793efd79bdcf4d8d4d27b3592eea7
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
11574
Assets/Prefabs/Maps/Floor Map - Africa.prefab
Normal file
7
Assets/Prefabs/Maps/Floor Map - Africa.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 899ce13087fd5974f88dcbccaea2df85
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
169
Assets/Prefabs/Maps/Floor Map - Location Marker.prefab
Normal file
@ -0,0 +1,169 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &5921060304138149918
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6251298004829518537}
|
||||
- component: {fileID: 1902543354252190736}
|
||||
- component: {fileID: 1093088837443728858}
|
||||
m_Layer: 0
|
||||
m_Name: Floor Map - Location Marker
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &6251298004829518537
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5921060304138149918}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 3353001765260514545}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1902543354252190736
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5921060304138149918}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 25c739b6b57a70b4785294bdff0d3421, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
serializationData:
|
||||
SerializedFormat: 2
|
||||
SerializedBytes:
|
||||
ReferencedUnityObjects: []
|
||||
SerializedBytesString:
|
||||
Prefab: {fileID: 0}
|
||||
PrefabModificationsReferencedUnityObjects: []
|
||||
PrefabModifications: []
|
||||
SerializationNodes: []
|
||||
_udonSharpBackingUdonBehaviour: {fileID: 1093088837443728858}
|
||||
Country:
|
||||
City:
|
||||
--- !u!114 &1093088837443728858
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5921060304138149918}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 45115577ef41a5b4ca741ed302693907, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
interactTextPlacement: {fileID: 0}
|
||||
interactText: Use
|
||||
interactTextGO: {fileID: 0}
|
||||
proximity: 2
|
||||
SynchronizePosition: 0
|
||||
AllowCollisionOwnershipTransfer: 0
|
||||
Reliable: 0
|
||||
_syncMethod: 3
|
||||
serializedProgramAsset: {fileID: 11400000, guid: ffa05d91bd8c7bb45958b95b02609d15,
|
||||
type: 2}
|
||||
programSource: {fileID: 11400000, guid: f95ba26ee8942c5488b37d9c1d592414, type: 2}
|
||||
serializedPublicVariablesBytesString: Ai8AAAAAATIAAABWAFIAQwAuAFUAZABvAG4ALgBDAG8AbQBtAG8AbgAuAFUAZABvAG4AVgBhAHIAaQBhAGIAbABlAFQAYQBiAGwAZQAsACAAVgBSAEMALgBVAGQAbwBuAC4AQwBvAG0AbQBvAG4AAAAAAAYBAAAAAAAAACcBBAAAAHQAeQBwAGUAAWgAAABTAHkAcwB0AGUAbQAuAEMAbwBsAGwAZQBjAHQAaQBvAG4AcwAuAEcAZQBuAGUAcgBpAGMALgBMAGkAcwB0AGAAMQBbAFsAVgBSAEMALgBVAGQAbwBuAC4AQwBvAG0AbQBvAG4ALgBJAG4AdABlAHIAZgBhAGMAZQBzAC4ASQBVAGQAbwBuAFYAYQByAGkAYQBiAGwAZQAsACAAVgBSAEMALgBVAGQAbwBuAC4AQwBvAG0AbQBvAG4AXQBdACwAIABtAHMAYwBvAHIAbABpAGIAAQEJAAAAVgBhAHIAaQBhAGIAbABlAHMALwEAAAABaAAAAFMAeQBzAHQAZQBtAC4AQwBvAGwAbABlAGMAdABpAG8AbgBzAC4ARwBlAG4AZQByAGkAYwAuAEwAaQBzAHQAYAAxAFsAWwBWAFIAQwAuAFUAZABvAG4ALgBDAG8AbQBtAG8AbgAuAEkAbgB0AGUAcgBmAGEAYwBlAHMALgBJAFUAZABvAG4AVgBhAHIAaQBhAGIAbABlACwAIABWAFIAQwAuAFUAZABvAG4ALgBDAG8AbQBtAG8AbgBdAF0ALAAgAG0AcwBjAG8AcgBsAGkAYgABAAAABgEAAAAAAAAAAi8CAAAAAUkAAABWAFIAQwAuAFUAZABvAG4ALgBDAG8AbQBtAG8AbgAuAFUAZABvAG4AVgBhAHIAaQBhAGIAbABlAGAAMQBbAFsAUwB5AHMAdABlAG0ALgBJAG4AdAAzADIALAAgAG0AcwBjAG8AcgBsAGkAYgBdAF0ALAAgAFYAUgBDAC4AVQBkAG8AbgAuAEMAbwBtAG0AbwBuAAIAAAAGAgAAAAAAAAAnAQQAAAB0AHkAcABlAAEXAAAAUwB5AHMAdABlAG0ALgBTAHQAcgBpAG4AZwAsACAAbQBzAGMAbwByAGwAaQBiACcBCgAAAFMAeQBtAGIAbwBsAE4AYQBtAGUAAR8AAABfAF8AXwBVAGQAbwBuAFMAaABhAHIAcABCAGUAaABhAHYAaQBvAHUAcgBWAGUAcgBzAGkAbwBuAF8AXwBfACcBBAAAAHQAeQBwAGUAARYAAABTAHkAcwB0AGUAbQAuAEkAbgB0ADMAMgAsACAAbQBzAGMAbwByAGwAaQBiABcBBQAAAFYAYQBsAHUAZQACAAAABwUHBQcF
|
||||
publicVariablesUnityEngineObjects: []
|
||||
publicVariablesSerializationDataFormat: 0
|
||||
--- !u!1 &9138048797662084823
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3353001765260514545}
|
||||
- component: {fileID: 7779165006461036875}
|
||||
- component: {fileID: 6420503616315817588}
|
||||
m_Layer: 0
|
||||
m_Name: Dot
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &3353001765260514545
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9138048797662084823}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0.025425, z: 0}
|
||||
m_LocalScale: {x: 0.01, y: 1, z: 0.01}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6251298004829518537}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &7779165006461036875
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9138048797662084823}
|
||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &6420503616315817588
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9138048797662084823}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 4877371455c14a9459593994036db53b, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 075adbace12ff8644aa73ec05b9fe74a
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
242
Assets/Shaders/SDF Borders.shader
Normal file
@ -0,0 +1,242 @@
|
||||
// Unity built-in shader source. Copyright (c) 2016 Unity Technologies. MIT license (see license.txt)
|
||||
|
||||
// Simplified Diffuse shader. Differences from regular Diffuse one:
|
||||
// - no Main Color
|
||||
// - fully supports only 1 directional light. Other lights can affect it, but it will be per-vertex/SH.
|
||||
|
||||
Shader "Carmen/Maps/SDF Border"
|
||||
{
|
||||
Properties
|
||||
{
|
||||
_MainTex ("SDF Border", 2D) = "white" {}
|
||||
_ColourTex ("Country Colours", 2D) = "white" {}
|
||||
}
|
||||
|
||||
SubShader
|
||||
{
|
||||
Tags { "RenderType"="Opaque" }
|
||||
LOD 200
|
||||
|
||||
CGPROGRAM
|
||||
|
||||
#include "UnityCG.cginc"
|
||||
#include "UnityPBSLighting.cginc"
|
||||
|
||||
#define _SPECULARHIGHLIGHTS_OFF
|
||||
#define _GLOSSYREFLECTIONS_OFF
|
||||
|
||||
// Use our squeezed BRDF on mobile
|
||||
// In general we want FLOAT_MIN to be the smallest value such that (1.0f + FLOAT_MIN) != FLOAT_MIN
|
||||
#if defined(SHADER_API_MOBILE)
|
||||
#define VRC_BRDF_PBS BRDF2_VRC_PBS
|
||||
#define FLOAT_MIN 1e-4
|
||||
#else
|
||||
#define VRC_BRDF_PBS UNITY_BRDF_PBS
|
||||
#define FLOAT_MIN 1e-6
|
||||
#endif
|
||||
|
||||
#pragma target 4.5
|
||||
#pragma surface surf LambertVRC exclude_path:prepass exclude_path:deferred noforwardadd
|
||||
|
||||
UNITY_DECLARE_TEX2D(_MainTex);
|
||||
UNITY_DECLARE_TEX2D(_ColourTex);
|
||||
|
||||
struct SurfaceOutputVRC
|
||||
{
|
||||
fixed3 Albedo;
|
||||
fixed3 Normal;
|
||||
fixed3 Emission;
|
||||
half Specular;
|
||||
fixed Gloss;
|
||||
fixed Alpha;
|
||||
};
|
||||
|
||||
struct Input
|
||||
{
|
||||
float2 uv_MainTex;
|
||||
half4 colour : COLOR;
|
||||
};
|
||||
|
||||
|
||||
void surf (Input IN, inout SurfaceOutputVRC o)
|
||||
{
|
||||
half linestep = step(UNITY_SAMPLE_TEX2D(_MainTex, IN.uv_MainTex), 0.0075);
|
||||
o.Albedo = lerp(UNITY_SAMPLE_TEX2D(_ColourTex, IN.uv_MainTex), half4(0.0, 0.0, 0.0, 1.0), linestep);
|
||||
o.Alpha = 1.0f;
|
||||
}
|
||||
|
||||
|
||||
inline half3 VRC_SafeNormalize(half3 value)
|
||||
{
|
||||
float lenSqr = max((float)dot(value, value), FLOAT_MIN);
|
||||
return value * (half) rsqrt(lenSqr);
|
||||
}
|
||||
|
||||
inline half shEvaluateDiffuseL1Geomerics(half L0, half3 L1, half3 n)
|
||||
{
|
||||
// avg direction of incoming light
|
||||
half3 R1 = 0.5f * L1;
|
||||
|
||||
// directional brightness
|
||||
half lenR1 = length(R1);
|
||||
|
||||
// linear angle between normal and direction 0-1, saturate fix from filamented
|
||||
half q = dot(VRC_SafeNormalize(R1), n) * 0.5 + 0.5;
|
||||
q = isnan(q) ? 1 : q;
|
||||
q = saturate(q);
|
||||
|
||||
// power for q
|
||||
// lerps from 1 (linear) to 3 (cubic) based on directionality
|
||||
//half p = 1.0f + 2.0f * lenR1 / L0;
|
||||
|
||||
// dynamic range constant
|
||||
// should vary between 4 (highly directional) and 0 (ambient)
|
||||
//half a = (1.0f - lenR1 / L0) / (1.0f + lenR1 / L0);
|
||||
|
||||
// negative ambient fix, if L0 <= 0, return 0
|
||||
//return (L0 <= 0.f) ? 0.f : (L0 * (a + (1.0f - a) * (p + 1.0f) * pow(q, p)));
|
||||
|
||||
// optimized reordering. thanks wolfram
|
||||
return (L0 <= 0.f) ? 0.f : ( 4. * lenR1 * pow(q, (2 * lenR1) / L0 + 1) + ( L0 * (L0 - lenR1) )/(L0 + lenR1));
|
||||
}
|
||||
|
||||
inline UnityGI UnityGI_BaseVRC(UnityGIInput data, half occlusion, half3 normalWorld, half3 eyeVec, half smoothness, half hasReflProbe)
|
||||
{
|
||||
UnityGI o_gi;
|
||||
|
||||
// Base pass with Lightmap support is responsible for handling ShadowMask / blending here for performance reason
|
||||
#if defined(HANDLE_SHADOWS_BLENDING_IN_GI)
|
||||
half bakedAtten = UnitySampleBakedOcclusion(data.lightmapUV.xy, data.worldPos);
|
||||
float zDist = dot(_WorldSpaceCameraPos - data.worldPos, UNITY_MATRIX_V[2].xyz);
|
||||
float fadeDist = UnityComputeShadowFadeDistance(data.worldPos, zDist);
|
||||
data.atten = UnityMixRealtimeAndBakedShadows(data.atten, bakedAtten, UnityComputeShadowFade(fadeDist));
|
||||
#endif
|
||||
|
||||
o_gi.light = data.light;
|
||||
o_gi.light.color *= data.atten;
|
||||
|
||||
#if defined(LIGHTMAP_ON)
|
||||
#if defined(_MONOSH)
|
||||
BakeryMonoSH(o_gi.indirect.diffuse, o_gi.indirect.specular, data.lightmapUV.xy, normalWorld, eyeVec, smoothness, occlusion);
|
||||
#else
|
||||
// Baked lightmaps
|
||||
|
||||
half3 bakedColor = half3(1.0, 1.0, 1.0);
|
||||
half4 bakedColorTex = UNITY_SAMPLE_TEX2D(unity_Lightmap, data.lightmapUV.xy);
|
||||
#if defined(FORCE_UNITY_DLDR_LIGHTMAP_ENCODING)
|
||||
bakedColor = DecodeLightmapDoubleLDR(bakedColorTex, unity_Lightmap_HDR);
|
||||
#elif defined(FORCE_UNITY_RGBM_LIGHTMAP_ENCODING)
|
||||
bakedColor = DecodeLightmapRGBM(bakedColorTex, unity_Lightmap_HDR);
|
||||
#elif defined(FORCE_UNITY_LIGHTMAP_FULL_HDR_ENCODING)
|
||||
bakedColor = bakedColorTex;
|
||||
#else
|
||||
bakedColor = DecodeLightmap(bakedColorTex);
|
||||
#endif
|
||||
|
||||
// Can be set if the renderer has a valid lightmap but the shader doesn't use it
|
||||
#if !defined(UNITY_LIGHTMAP_NONE)
|
||||
#if defined(DIRLIGHTMAP_COMBINED)
|
||||
fixed4 bakedDirTex = UNITY_SAMPLE_TEX2D_SAMPLER(unity_LightmapInd, unity_Lightmap, data.lightmapUV.xy);
|
||||
o_gi.indirect.diffuse = DecodeDirectionalLightmap(bakedColor, bakedDirTex, normalWorld);
|
||||
#else // not directional lightmap
|
||||
o_gi.indirect.diffuse = bakedColor;
|
||||
#endif
|
||||
#else
|
||||
o_gi.indirect.diffuse = 1;
|
||||
#endif
|
||||
|
||||
o_gi.indirect.specular = 0;
|
||||
#endif
|
||||
o_gi.indirect.diffuse *= occlusion;
|
||||
#elif defined(UNITY_SHOULD_SAMPLE_SH)
|
||||
o_gi.indirect.diffuse.r = shEvaluateDiffuseL1Geomerics(unity_SHAr.w, unity_SHAr.xyz, normalWorld);
|
||||
o_gi.indirect.diffuse.g = shEvaluateDiffuseL1Geomerics(unity_SHAg.w, unity_SHAg.xyz, normalWorld);
|
||||
o_gi.indirect.diffuse.b = shEvaluateDiffuseL1Geomerics(unity_SHAb.w, unity_SHAb.xyz, normalWorld);
|
||||
|
||||
#if !defined(_SPECULARHIGHLIGHTS_OFF)
|
||||
UNITY_BRANCH
|
||||
#if !defined(_GLOSSYREFLECTIONS_OFF)
|
||||
if(!any(o_gi.light.color) && !hasReflProbe)
|
||||
#else
|
||||
if(!any(o_gi.light.color))
|
||||
#endif
|
||||
{
|
||||
half3 L0rgb = half3(unity_SHAr.w, unity_SHAg.w, unity_SHAb.w);
|
||||
half3x3 L1rgb = half3x3(unity_SHAr.x, unity_SHAg.x, unity_SHAb.x,
|
||||
unity_SHAr.y, unity_SHAg.y, unity_SHAb.y,
|
||||
unity_SHAr.z, unity_SHAg.z, unity_SHAb.z);
|
||||
half3 L1 = unity_SHAr.xyz + unity_SHAg.xyz + unity_SHAb.xyz;
|
||||
|
||||
half3 dominantDir = VRC_SafeNormalize(L1);
|
||||
|
||||
// Light can be anywhere from 'fully sparse' to 'completely focused' based on how much of it is L0 or L1rgb.
|
||||
half L1len = length(L1);
|
||||
half focus = L1len / (length(L0rgb) + L1len);
|
||||
half specularTerm = ComputeSpecularGGX(dominantDir, eyeVec, normalWorld, smoothness * focus);
|
||||
|
||||
// L0 + L1, the total light energy expected, is the same over the whole mesh. This is a problem with specular highlights
|
||||
// as they have a second peak in the negative direction - normally hidden by the fact that light energy there is normally zero.
|
||||
// Multiplying by non-linear diffuse gives satisfactory results, though isn't particularly physically accurate.
|
||||
// The brightness vs ground truth (a reflection probe) is too low though... closest we can get appears to be
|
||||
// a dimensionless version, shEvaluateDiffuseL1Geometrics but applied to just the ratio.
|
||||
half energyFactor = shEvaluateDiffuseL1Normalized(dot(L0rgb, 1), L1, normalWorld);
|
||||
half3 sh = (L0rgb + mul(dominantDir, L1rgb)) * energyFactor;
|
||||
|
||||
o_gi.indirect.specular = max(specularTerm * sh, 0.0);
|
||||
|
||||
// Reflection Probes use occlusion, direct lights don't. MonoSH and Specular Hack are both somewhere in between,
|
||||
// so we use focus to split the difference - 1.0 is direct, 0.0 is reflection probe, so we invert.
|
||||
o_gi.indirect.specular *= LerpOneTo(occlusion, 1 - focus);
|
||||
}
|
||||
else
|
||||
{
|
||||
o_gi.indirect.specular = 0;
|
||||
}
|
||||
#else
|
||||
o_gi.indirect.specular = 0;
|
||||
#endif
|
||||
o_gi.indirect.diffuse += data.ambient;
|
||||
o_gi.indirect.diffuse *= occlusion;
|
||||
#else
|
||||
o_gi.indirect.specular = 0;
|
||||
o_gi.indirect.diffuse = 0;
|
||||
#endif
|
||||
|
||||
return o_gi;
|
||||
}
|
||||
|
||||
inline fixed4 UnityLambertVRCLight (SurfaceOutputVRC s, UnityLight light)
|
||||
{
|
||||
fixed diff = max (0, dot (s.Normal, light.dir));
|
||||
|
||||
fixed4 c;
|
||||
c.rgb = s.Albedo * light.color * diff;
|
||||
c.a = s.Alpha;
|
||||
return c;
|
||||
}
|
||||
|
||||
inline fixed4 LightingLambertVRC (SurfaceOutputVRC s, UnityGI gi)
|
||||
{
|
||||
fixed4 c;
|
||||
c = UnityLambertVRCLight (s, gi.light);
|
||||
|
||||
#if defined(UNITY_LIGHT_FUNCTION_APPLY_INDIRECT)
|
||||
c.rgb += s.Albedo * gi.indirect.diffuse;
|
||||
#endif
|
||||
|
||||
return c;
|
||||
}
|
||||
|
||||
inline void LightingLambertVRC_GI (
|
||||
SurfaceOutputVRC s,
|
||||
UnityGIInput data,
|
||||
inout UnityGI gi)
|
||||
{
|
||||
gi = UnityGI_BaseVRC(data, 1.0, s.Normal, half3(0, 0, 0), half(0), 0);
|
||||
}
|
||||
|
||||
ENDCG
|
||||
}
|
||||
|
||||
FallBack "Diffuse"
|
||||
}
|
||||
9
Assets/Shaders/SDF Borders.shader.meta
Normal file
@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 31abf7be0cebbd3458620094aa4599ef
|
||||
ShaderImporter:
|
||||
externalObjects: {}
|
||||
defaultTextures: []
|
||||
nonModifiableTextures: []
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
247
Assets/Shaders/SDF Dot.shader
Normal file
@ -0,0 +1,247 @@
|
||||
// Unity built-in shader source. Copyright (c) 2016 Unity Technologies. MIT license (see license.txt)
|
||||
|
||||
// Simplified Diffuse shader. Differences from regular Diffuse one:
|
||||
// - no Main Color
|
||||
// - fully supports only 1 directional light. Other lights can affect it, but it will be per-vertex/SH.
|
||||
|
||||
Shader "Carmen/Maps/SDF Dot"
|
||||
{
|
||||
Properties
|
||||
{
|
||||
_MainTex ("SDF Dot", 2D) = "white" {}
|
||||
}
|
||||
|
||||
SubShader
|
||||
{
|
||||
Tags { "Queue"="AlphaTest" "IgnoreProjector"="True" "RenderType"="TransparentCutout" }
|
||||
LOD 200
|
||||
|
||||
CGPROGRAM
|
||||
|
||||
#include "UnityCG.cginc"
|
||||
#include "UnityPBSLighting.cginc"
|
||||
|
||||
#define _SPECULARHIGHLIGHTS_OFF
|
||||
#define _GLOSSYREFLECTIONS_OFF
|
||||
|
||||
// Use our squeezed BRDF on mobile
|
||||
// In general we want FLOAT_MIN to be the smallest value such that (1.0f + FLOAT_MIN) != FLOAT_MIN
|
||||
#if defined(SHADER_API_MOBILE)
|
||||
#define VRC_BRDF_PBS BRDF2_VRC_PBS
|
||||
#define FLOAT_MIN 1e-4
|
||||
#else
|
||||
#define VRC_BRDF_PBS UNITY_BRDF_PBS
|
||||
#define FLOAT_MIN 1e-6
|
||||
#endif
|
||||
|
||||
#pragma target 4.5
|
||||
#pragma surface surf LambertVRC alphatest:_Cutoff exclude_path:prepass exclude_path:deferred noforwardadd
|
||||
|
||||
UNITY_DECLARE_TEX2D(_MainTex);
|
||||
UNITY_DECLARE_TEX2D(_ColourTex);
|
||||
|
||||
struct SurfaceOutputVRC
|
||||
{
|
||||
fixed3 Albedo;
|
||||
fixed3 Normal;
|
||||
fixed3 Emission;
|
||||
half Specular;
|
||||
fixed Gloss;
|
||||
fixed Alpha;
|
||||
};
|
||||
|
||||
struct Input
|
||||
{
|
||||
float2 uv_MainTex;
|
||||
half4 colour : COLOR;
|
||||
};
|
||||
|
||||
|
||||
void surf (Input IN, inout SurfaceOutputVRC o)
|
||||
{
|
||||
half alphastep = step(UNITY_SAMPLE_TEX2D(_MainTex, IN.uv_MainTex), 0.99);
|
||||
if (alphastep < 0.5) discard;
|
||||
|
||||
half dotstep = step(UNITY_SAMPLE_TEX2D(_MainTex, IN.uv_MainTex), 0.5);
|
||||
o.Albedo = lerp(half4(1.0, 1.0, 1.0, 1.0), half4(0.8, 0.0, 0.0, 1.0), dotstep);
|
||||
o.Alpha = alphastep;
|
||||
|
||||
o.Gloss = 0.0;
|
||||
o.Normal = fixed3(0.0, 0.0, 1.0);
|
||||
}
|
||||
|
||||
|
||||
inline half3 VRC_SafeNormalize(half3 value)
|
||||
{
|
||||
float lenSqr = max((float)dot(value, value), FLOAT_MIN);
|
||||
return value * (half) rsqrt(lenSqr);
|
||||
}
|
||||
|
||||
inline half shEvaluateDiffuseL1Geomerics(half L0, half3 L1, half3 n)
|
||||
{
|
||||
// avg direction of incoming light
|
||||
half3 R1 = 0.5f * L1;
|
||||
|
||||
// directional brightness
|
||||
half lenR1 = length(R1);
|
||||
|
||||
// linear angle between normal and direction 0-1, saturate fix from filamented
|
||||
half q = dot(VRC_SafeNormalize(R1), n) * 0.5 + 0.5;
|
||||
q = isnan(q) ? 1 : q;
|
||||
q = saturate(q);
|
||||
|
||||
// power for q
|
||||
// lerps from 1 (linear) to 3 (cubic) based on directionality
|
||||
//half p = 1.0f + 2.0f * lenR1 / L0;
|
||||
|
||||
// dynamic range constant
|
||||
// should vary between 4 (highly directional) and 0 (ambient)
|
||||
//half a = (1.0f - lenR1 / L0) / (1.0f + lenR1 / L0);
|
||||
|
||||
// negative ambient fix, if L0 <= 0, return 0
|
||||
//return (L0 <= 0.f) ? 0.f : (L0 * (a + (1.0f - a) * (p + 1.0f) * pow(q, p)));
|
||||
|
||||
// optimized reordering. thanks wolfram
|
||||
return (L0 <= 0.f) ? 0.f : ( 4. * lenR1 * pow(q, (2 * lenR1) / L0 + 1) + ( L0 * (L0 - lenR1) )/(L0 + lenR1));
|
||||
}
|
||||
|
||||
inline UnityGI UnityGI_BaseVRC(UnityGIInput data, half occlusion, half3 normalWorld, half3 eyeVec, half smoothness, half hasReflProbe)
|
||||
{
|
||||
UnityGI o_gi;
|
||||
|
||||
// Base pass with Lightmap support is responsible for handling ShadowMask / blending here for performance reason
|
||||
#if defined(HANDLE_SHADOWS_BLENDING_IN_GI)
|
||||
half bakedAtten = UnitySampleBakedOcclusion(data.lightmapUV.xy, data.worldPos);
|
||||
float zDist = dot(_WorldSpaceCameraPos - data.worldPos, UNITY_MATRIX_V[2].xyz);
|
||||
float fadeDist = UnityComputeShadowFadeDistance(data.worldPos, zDist);
|
||||
data.atten = UnityMixRealtimeAndBakedShadows(data.atten, bakedAtten, UnityComputeShadowFade(fadeDist));
|
||||
#endif
|
||||
|
||||
o_gi.light = data.light;
|
||||
o_gi.light.color *= data.atten;
|
||||
|
||||
#if defined(LIGHTMAP_ON)
|
||||
#if defined(_MONOSH)
|
||||
BakeryMonoSH(o_gi.indirect.diffuse, o_gi.indirect.specular, data.lightmapUV.xy, normalWorld, eyeVec, smoothness, occlusion);
|
||||
#else
|
||||
// Baked lightmaps
|
||||
|
||||
half3 bakedColor = half3(1.0, 1.0, 1.0);
|
||||
half4 bakedColorTex = UNITY_SAMPLE_TEX2D(unity_Lightmap, data.lightmapUV.xy);
|
||||
#if defined(FORCE_UNITY_DLDR_LIGHTMAP_ENCODING)
|
||||
bakedColor = DecodeLightmapDoubleLDR(bakedColorTex, unity_Lightmap_HDR);
|
||||
#elif defined(FORCE_UNITY_RGBM_LIGHTMAP_ENCODING)
|
||||
bakedColor = DecodeLightmapRGBM(bakedColorTex, unity_Lightmap_HDR);
|
||||
#elif defined(FORCE_UNITY_LIGHTMAP_FULL_HDR_ENCODING)
|
||||
bakedColor = bakedColorTex;
|
||||
#else
|
||||
bakedColor = DecodeLightmap(bakedColorTex);
|
||||
#endif
|
||||
|
||||
// Can be set if the renderer has a valid lightmap but the shader doesn't use it
|
||||
#if !defined(UNITY_LIGHTMAP_NONE)
|
||||
#if defined(DIRLIGHTMAP_COMBINED)
|
||||
fixed4 bakedDirTex = UNITY_SAMPLE_TEX2D_SAMPLER(unity_LightmapInd, unity_Lightmap, data.lightmapUV.xy);
|
||||
o_gi.indirect.diffuse = DecodeDirectionalLightmap(bakedColor, bakedDirTex, normalWorld);
|
||||
#else // not directional lightmap
|
||||
o_gi.indirect.diffuse = bakedColor;
|
||||
#endif
|
||||
#else
|
||||
o_gi.indirect.diffuse = 1;
|
||||
#endif
|
||||
|
||||
o_gi.indirect.specular = 0;
|
||||
#endif
|
||||
o_gi.indirect.diffuse *= occlusion;
|
||||
#elif defined(UNITY_SHOULD_SAMPLE_SH)
|
||||
o_gi.indirect.diffuse.r = shEvaluateDiffuseL1Geomerics(unity_SHAr.w, unity_SHAr.xyz, normalWorld);
|
||||
o_gi.indirect.diffuse.g = shEvaluateDiffuseL1Geomerics(unity_SHAg.w, unity_SHAg.xyz, normalWorld);
|
||||
o_gi.indirect.diffuse.b = shEvaluateDiffuseL1Geomerics(unity_SHAb.w, unity_SHAb.xyz, normalWorld);
|
||||
|
||||
#if !defined(_SPECULARHIGHLIGHTS_OFF)
|
||||
UNITY_BRANCH
|
||||
#if !defined(_GLOSSYREFLECTIONS_OFF)
|
||||
if(!any(o_gi.light.color) && !hasReflProbe)
|
||||
#else
|
||||
if(!any(o_gi.light.color))
|
||||
#endif
|
||||
{
|
||||
half3 L0rgb = half3(unity_SHAr.w, unity_SHAg.w, unity_SHAb.w);
|
||||
half3x3 L1rgb = half3x3(unity_SHAr.x, unity_SHAg.x, unity_SHAb.x,
|
||||
unity_SHAr.y, unity_SHAg.y, unity_SHAb.y,
|
||||
unity_SHAr.z, unity_SHAg.z, unity_SHAb.z);
|
||||
half3 L1 = unity_SHAr.xyz + unity_SHAg.xyz + unity_SHAb.xyz;
|
||||
|
||||
half3 dominantDir = VRC_SafeNormalize(L1);
|
||||
|
||||
// Light can be anywhere from 'fully sparse' to 'completely focused' based on how much of it is L0 or L1rgb.
|
||||
half L1len = length(L1);
|
||||
half focus = L1len / (length(L0rgb) + L1len);
|
||||
half specularTerm = ComputeSpecularGGX(dominantDir, eyeVec, normalWorld, smoothness * focus);
|
||||
|
||||
// L0 + L1, the total light energy expected, is the same over the whole mesh. This is a problem with specular highlights
|
||||
// as they have a second peak in the negative direction - normally hidden by the fact that light energy there is normally zero.
|
||||
// Multiplying by non-linear diffuse gives satisfactory results, though isn't particularly physically accurate.
|
||||
// The brightness vs ground truth (a reflection probe) is too low though... closest we can get appears to be
|
||||
// a dimensionless version, shEvaluateDiffuseL1Geometrics but applied to just the ratio.
|
||||
half energyFactor = shEvaluateDiffuseL1Normalized(dot(L0rgb, 1), L1, normalWorld);
|
||||
half3 sh = (L0rgb + mul(dominantDir, L1rgb)) * energyFactor;
|
||||
|
||||
o_gi.indirect.specular = max(specularTerm * sh, 0.0);
|
||||
|
||||
// Reflection Probes use occlusion, direct lights don't. MonoSH and Specular Hack are both somewhere in between,
|
||||
// so we use focus to split the difference - 1.0 is direct, 0.0 is reflection probe, so we invert.
|
||||
o_gi.indirect.specular *= LerpOneTo(occlusion, 1 - focus);
|
||||
}
|
||||
else
|
||||
{
|
||||
o_gi.indirect.specular = 0;
|
||||
}
|
||||
#else
|
||||
o_gi.indirect.specular = 0;
|
||||
#endif
|
||||
o_gi.indirect.diffuse += data.ambient;
|
||||
o_gi.indirect.diffuse *= occlusion;
|
||||
#else
|
||||
o_gi.indirect.specular = 0;
|
||||
o_gi.indirect.diffuse = 0;
|
||||
#endif
|
||||
|
||||
return o_gi;
|
||||
}
|
||||
|
||||
inline fixed4 UnityLambertVRCLight (SurfaceOutputVRC s, UnityLight light)
|
||||
{
|
||||
fixed diff = max (0, dot (s.Normal, light.dir));
|
||||
|
||||
fixed4 c;
|
||||
c.rgb = s.Albedo * light.color * diff;
|
||||
c.a = s.Alpha;
|
||||
return c;
|
||||
}
|
||||
|
||||
inline fixed4 LightingLambertVRC (SurfaceOutputVRC s, UnityGI gi)
|
||||
{
|
||||
fixed4 c;
|
||||
c = UnityLambertVRCLight (s, gi.light);
|
||||
|
||||
#if defined(UNITY_LIGHT_FUNCTION_APPLY_INDIRECT)
|
||||
c.rgb += s.Albedo * gi.indirect.diffuse;
|
||||
#endif
|
||||
|
||||
return c;
|
||||
}
|
||||
|
||||
inline void LightingLambertVRC_GI (
|
||||
SurfaceOutputVRC s,
|
||||
UnityGIInput data,
|
||||
inout UnityGI gi)
|
||||
{
|
||||
gi = UnityGI_BaseVRC(data, 1.0, s.Normal, half3(0, 0, 0), half(0), 0);
|
||||
}
|
||||
|
||||
ENDCG
|
||||
}
|
||||
|
||||
FallBack "Diffuse"
|
||||
}
|
||||
9
Assets/Shaders/SDF Dot.shader.meta
Normal file
@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4a6a7578b4e624749b7e468421281b66
|
||||
ShaderImporter:
|
||||
externalObjects: {}
|
||||
defaultTextures: []
|
||||
nonModifiableTextures: []
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Textures/Crook Portraits.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8c5edf34a365f82409f74d6918316248
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
After Width: | Height: | Size: 24 KiB |
@ -0,0 +1,140 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a62e19c8949d6ff40b648cb64023eb59
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 12
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 1
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 0
|
||||
wrapV: 0
|
||||
wrapW: 0
|
||||
nPOTScale: 1
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
After Width: | Height: | Size: 28 KiB |
@ -0,0 +1,140 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 867f4ce5530ce114ca449b7e1d916a17
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 12
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 1
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 0
|
||||
wrapV: 0
|
||||
wrapW: 0
|
||||
nPOTScale: 1
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
After Width: | Height: | Size: 19 KiB |
@ -0,0 +1,140 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 11b7e354c4279c74aa080e580d0a938c
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 12
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 1
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 0
|
||||
wrapV: 0
|
||||
wrapW: 0
|
||||
nPOTScale: 1
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
After Width: | Height: | Size: 20 KiB |
@ -0,0 +1,140 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 60b125c1d7b06dd439bacc9a3af6b3e0
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 12
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 1
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 0
|
||||
wrapV: 0
|
||||
wrapW: 0
|
||||
nPOTScale: 1
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
Before Width: | Height: | Size: 810 KiB After Width: | Height: | Size: 810 KiB |
|
After Width: | Height: | Size: 22 KiB |
@ -0,0 +1,140 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e8fd2ebf1296e7b41a212944ad0036bd
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 12
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 1
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 0
|
||||
wrapV: 0
|
||||
wrapW: 0
|
||||
nPOTScale: 1
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
After Width: | Height: | Size: 24 KiB |
@ -0,0 +1,140 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d99fce257e19ba94e9b1d9aea6dbe87f
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 12
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 1
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 0
|
||||
wrapV: 0
|
||||
wrapW: 0
|
||||
nPOTScale: 1
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
After Width: | Height: | Size: 25 KiB |
@ -0,0 +1,140 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d53f63ff95d754e43a90e613d06deda5
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 12
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 1
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 0
|
||||
wrapV: 0
|
||||
wrapW: 0
|
||||
nPOTScale: 1
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
After Width: | Height: | Size: 30 KiB |
@ -0,0 +1,140 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 81347045e06c7034b8ec7bbca4575052
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 12
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 1
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 0
|
||||
wrapV: 0
|
||||
wrapW: 0
|
||||
nPOTScale: 1
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Textures/Maps.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e002f15eba8e0cd498989cc82bc898de
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Textures/Maps/T_Africa_Colours.png
Normal file
|
After Width: | Height: | Size: 2.6 MiB |
140
Assets/Textures/Maps/T_Africa_Colours.png.meta
Normal file
@ -0,0 +1,140 @@
|
||||
fileFormatVersion: 2
|
||||
guid: eebe13197ca143c4aa9c81be3d828eee
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 12
|
||||
mipmaps:
|
||||
mipMapMode: 1
|
||||
enableMipMap: 1
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 2
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 1
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Textures/Maps/T_Africa_SDF.png
Normal file
|
After Width: | Height: | Size: 28 MiB |
140
Assets/Textures/Maps/T_Africa_SDF.png.meta
Normal file
@ -0,0 +1,140 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c5335df2a8a5f4445a12078d5ac9a5b8
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 12
|
||||
mipmaps:
|
||||
mipMapMode: 1
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 0
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 1
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 10
|
||||
textureShape: 1
|
||||
singleChannelComponent: 1
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 4096
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 9
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Textures/Maps/T_MapDot_SDF.png
Normal file
|
After Width: | Height: | Size: 55 KiB |
140
Assets/Textures/Maps/T_MapDot_SDF.png.meta
Normal file
@ -0,0 +1,140 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3f516eeb4315b4349a3a394222837a6b
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 12
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 0
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 1
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 10
|
||||
textureShape: 1
|
||||
singleChannelComponent: 1
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 256
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 9
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -44,7 +44,7 @@ MonoBehaviour:
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 5
|
||||
Data: 6
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
@ -296,19 +296,19 @@ MonoBehaviour:
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: _CaseFile
|
||||
Data: CrookPortraits
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 19|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: _CaseFile
|
||||
Data: CrookPortraits
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 7
|
||||
Data: 20|System.RuntimeType, mscorlib
|
||||
- Name:
|
||||
Entry: 1
|
||||
Data: VRC.SDK3.Data.DataDictionary, VRCSDK3
|
||||
Data: UnityEngine.Texture[], UnityEngine.CoreModule
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
@ -326,10 +326,70 @@ MonoBehaviour:
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: false
|
||||
Data: true
|
||||
- Name: _fieldAttributes
|
||||
Entry: 7
|
||||
Data: 21|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 1
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data: 22|UnityEngine.SerializeField, UnityEngine.CoreModule
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: _CaseFile
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 23|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: _CaseFile
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 7
|
||||
Data: 24|System.RuntimeType, mscorlib
|
||||
- Name:
|
||||
Entry: 1
|
||||
Data: VRC.SDK3.Data.DataDictionary, VRCSDK3
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <SystemType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 24
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: false
|
||||
- Name: _fieldAttributes
|
||||
Entry: 7
|
||||
Data: 25|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 0
|
||||
|
||||
@ -37,6 +37,8 @@ public class CaseManager : UdonSharpBehaviour
|
||||
|
||||
[SerializeField] private HostCardManager _HostCard;
|
||||
|
||||
[SerializeField] private Texture[] CrookPortraits;
|
||||
|
||||
private DataDictionary _CaseFile;
|
||||
|
||||
|
||||
@ -169,4 +171,9 @@ public class CaseManager : UdonSharpBehaviour
|
||||
{
|
||||
return CrookToString((AccusedCrook)(int)_CaseFile["Accused Crook"].Number);
|
||||
}
|
||||
|
||||
public Texture GetAccusedCrookPortrait()
|
||||
{
|
||||
return CrookPortraits[(int)_CaseFile["Accused Crook"].Number];
|
||||
}
|
||||
}
|
||||
|
||||
@ -210,6 +210,12 @@ public class GameManagerRound2 : GameManagerBase
|
||||
}
|
||||
|
||||
|
||||
public Texture GetCrookPortrait()
|
||||
{
|
||||
return _CaseManager.GetAccusedCrookPortrait();
|
||||
}
|
||||
|
||||
|
||||
public void PlayTheLoot()
|
||||
{
|
||||
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager,
|
||||
|
||||
@ -230,6 +230,12 @@ public class LocationBoard : UdonSharpBehaviour
|
||||
_HasBeenCheckedBefore[i] = false;
|
||||
}
|
||||
|
||||
MeshRenderer CrookMesh;
|
||||
if (CrookMesh = LocationPanelsCrook[CrookLocation - 1].GetComponent<MeshRenderer>())
|
||||
{
|
||||
CrookMesh.sharedMaterial.SetTexture("_MainTex", _GameManager.GetCrookPortrait());
|
||||
}
|
||||
|
||||
RandomiseMaterials();
|
||||
|
||||
RequestSerialization();
|
||||
|
||||
8
Assets/UdonSharp/Maps.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 65858d2306d48dc47825e103ced3b9e8
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
167
Assets/UdonSharp/Maps/FloorMapLocation.asset
Normal file
@ -0,0 +1,167 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: c333ccfdd0cbdbc4ca30cef2dd6e6b9b, type: 3}
|
||||
m_Name: FloorMapLocation
|
||||
m_EditorClassIdentifier:
|
||||
serializedUdonProgramAsset: {fileID: 11400000, guid: ffa05d91bd8c7bb45958b95b02609d15,
|
||||
type: 2}
|
||||
udonAssembly:
|
||||
assemblyError:
|
||||
sourceCsScript: {fileID: 11500000, guid: 25c739b6b57a70b4785294bdff0d3421, type: 3}
|
||||
scriptVersion: 2
|
||||
compiledVersion: 2
|
||||
behaviourSyncMode: 1
|
||||
hasInteractEvent: 0
|
||||
scriptID: 2971894613800712018
|
||||
serializationData:
|
||||
SerializedFormat: 2
|
||||
SerializedBytes:
|
||||
ReferencedUnityObjects: []
|
||||
SerializedBytesString:
|
||||
Prefab: {fileID: 0}
|
||||
PrefabModificationsReferencedUnityObjects: []
|
||||
PrefabModifications: []
|
||||
SerializationNodes:
|
||||
- Name: fieldDefinitions
|
||||
Entry: 7
|
||||
Data: 0|System.Collections.Generic.Dictionary`2[[System.String, mscorlib],[UdonSharp.Compiler.FieldDefinition,
|
||||
UdonSharp.Editor]], mscorlib
|
||||
- Name: comparer
|
||||
Entry: 7
|
||||
Data: 1|System.Collections.Generic.GenericEqualityComparer`1[[System.String,
|
||||
mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 2
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: Country
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 2|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: Country
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 7
|
||||
Data: 3|System.RuntimeType, mscorlib
|
||||
- Name:
|
||||
Entry: 1
|
||||
Data: System.String, mscorlib
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <SystemType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 3
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: true
|
||||
- Name: _fieldAttributes
|
||||
Entry: 7
|
||||
Data: 4|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 1
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data: 5|UnityEngine.SerializeField, UnityEngine.CoreModule
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: City
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 6|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: City
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 3
|
||||
- Name: <SystemType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 3
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: true
|
||||
- Name: _fieldAttributes
|
||||
Entry: 7
|
||||
Data: 7|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 1
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data: 8|UnityEngine.SerializeField, UnityEngine.CoreModule
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
8
Assets/UdonSharp/Maps/FloorMapLocation.asset.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f95ba26ee8942c5488b37d9c1d592414
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
13
Assets/UdonSharp/Maps/FloorMapLocation.cs
Normal file
@ -0,0 +1,13 @@
|
||||
|
||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
|
||||
[UdonBehaviourSyncMode(BehaviourSyncMode.None)]
|
||||
public class FloorMapLocation : UdonSharpBehaviour
|
||||
{
|
||||
[SerializeField] private string Country = "";
|
||||
[SerializeField] private string City = "";
|
||||
}
|
||||
11
Assets/UdonSharp/Maps/FloorMapLocation.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 25c739b6b57a70b4785294bdff0d3421
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -6,12 +6,6 @@
|
||||
"source": "embedded",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.poiyomi.toon": {
|
||||
"version": "file:com.poiyomi.toon",
|
||||
"depth": 0,
|
||||
"source": "embedded",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.ai.navigation": {
|
||||
"version": "1.1.5",
|
||||
"depth": 1,
|
||||
|
||||
@ -12,9 +12,6 @@
|
||||
"com.mmmaellon.lightsync": {
|
||||
"version": "1.5.0"
|
||||
},
|
||||
"com.poiyomi.toon": {
|
||||
"version": "9.2.41"
|
||||
},
|
||||
"com.vrchat.worlds": {
|
||||
"version": "3.8.1"
|
||||
}
|
||||
@ -38,10 +35,6 @@
|
||||
"com.vrchat.worlds": "^3.5.2"
|
||||
}
|
||||
},
|
||||
"com.poiyomi.toon": {
|
||||
"version": "9.2.41",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.vrchat.worlds": {
|
||||
"version": "3.8.1",
|
||||
"dependencies": {
|
||||
|
||||
@ -10,8 +10,8 @@ AudioManager:
|
||||
Default Speaker Mode: 2
|
||||
m_SampleRate: 48000
|
||||
m_DSPBufferSize: 1024
|
||||
m_VirtualVoiceCount: 32
|
||||
m_RealVoiceCount: 24
|
||||
m_VirtualVoiceCount: 64
|
||||
m_RealVoiceCount: 32
|
||||
m_EnableOutputSuspension: 1
|
||||
m_SpatializerPlugin: OculusSpatializer
|
||||
m_AmbisonicDecoderPlugin: OculusSpatializer
|
||||
|
||||
BIN
Raw Files/Meshes/AfricaFloorMap.blend
Normal file
@ -1121,14 +1121,14 @@
|
||||
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.TestRunner">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
||||
@ -1121,14 +1121,14 @@
|
||||
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="VRC.Udon.csproj">
|
||||
|
||||
@ -1127,14 +1127,14 @@
|
||||
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="VRC.Udon.Serialization.OdinSerializer.csproj">
|
||||
|
||||
@ -1118,14 +1118,14 @@
|
||||
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="UniTask.csproj">
|
||||
|
||||
@ -1118,14 +1118,14 @@
|
||||
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="UniTask.csproj">
|
||||
|
||||
@ -1128,14 +1128,14 @@
|
||||
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.TestRunner">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
||||
@ -1189,14 +1189,14 @@
|
||||
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="UniTask.csproj">
|
||||
|
||||
@ -1123,14 +1123,14 @@
|
||||
<HintPath>Library\ScriptAssemblies\Unity.TextMeshPro.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="UniTask.csproj">
|
||||
|
||||
@ -62,8 +62,8 @@
|
||||
<ItemGroup>
|
||||
<Compile Include="Packages\com.vrchat.base\Runtime\VRCSDK\Plugins\UniTask\Runtime\Internal\ArrayPoolUtil.cs" />
|
||||
<Compile Include="Packages\com.vrchat.base\Runtime\VRCSDK\Plugins\UniTask\Runtime\Triggers\AsyncAwakeTrigger.cs" />
|
||||
<Compile Include="Packages\com.vrchat.base\Runtime\VRCSDK\Plugins\UniTask\Runtime\Internal\RuntimeHelpersAbstraction.cs" />
|
||||
<Compile Include="Packages\com.vrchat.base\Runtime\VRCSDK\Plugins\UniTask\Runtime\Triggers\AsyncTriggerBase.cs" />
|
||||
<Compile Include="Packages\com.vrchat.base\Runtime\VRCSDK\Plugins\UniTask\Runtime\Internal\RuntimeHelpersAbstraction.cs" />
|
||||
<Compile Include="Packages\com.vrchat.base\Runtime\VRCSDK\Plugins\UniTask\Runtime\UniTask.Threading.cs" />
|
||||
<Compile Include="Packages\com.vrchat.base\Runtime\VRCSDK\Plugins\UniTask\Runtime\UniTaskExtensions.Shorthand.cs" />
|
||||
<Compile Include="Packages\com.vrchat.base\Runtime\VRCSDK\Plugins\UniTask\Runtime\UniTaskScheduler.cs" />
|
||||
@ -1189,14 +1189,14 @@
|
||||
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
|
||||
@ -990,14 +990,14 @@
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="VRC.Udon.Editor.csproj">
|
||||
|
||||
@ -1159,14 +1159,14 @@
|
||||
<HintPath>Library\ScriptAssemblies\Unity.InputSystem.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.TestRunner">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
||||
@ -1264,14 +1264,14 @@
|
||||
<HintPath>Library\ScriptAssemblies\Unity.InputSystem.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="VRC.Udon.csproj">
|
||||
|
||||
@ -1138,14 +1138,14 @@
|
||||
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.TestRunner">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
||||
@ -1181,14 +1181,14 @@
|
||||
<HintPath>Library\ScriptAssemblies\Unity.TextMeshPro.Editor.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.TestRunner">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
||||
@ -1149,14 +1149,14 @@
|
||||
<HintPath>Library\ScriptAssemblies\Cinemachine.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="VRC.Udon.csproj">
|
||||
|
||||
@ -1118,14 +1118,14 @@
|
||||
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
|
||||
@ -1127,14 +1127,14 @@
|
||||
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.TestRunner">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
||||
@ -1258,14 +1258,14 @@
|
||||
<HintPath>Library\ScriptAssemblies\Unity.XR.Oculus.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.TestRunner">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
||||
@ -1185,14 +1185,14 @@
|
||||
<HintPath>Library\ScriptAssemblies\Unity.Timeline.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
|
||||
@ -1206,14 +1206,14 @@
|
||||
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.TestRunner">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
||||
@ -1305,14 +1305,14 @@
|
||||
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
|
||||
@ -1143,14 +1143,14 @@
|
||||
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="VRC.Udon.Serialization.OdinSerializer.csproj">
|
||||
|
||||
@ -1146,14 +1146,14 @@
|
||||
<HintPath>Library\ScriptAssemblies\Unity.Postprocessing.Runtime.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.TestRunner">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
||||
@ -1142,14 +1142,14 @@
|
||||
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.TestRunner">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
||||
@ -1129,14 +1129,14 @@
|
||||
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.TestRunner">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
||||
@ -1151,14 +1151,14 @@
|
||||
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
|
||||
18
witwics.sln
@ -7,8 +7,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "vrchat.jordo.easyquestswitc
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "VRC.Udon.Serialization.OdinSerializer", "VRC.Udon.Serialization.OdinSerializer.csproj", "{C4865AD8-5708-4E51-79C2-E64911B4DB43}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ThryAssemblyDefinition", "ThryAssemblyDefinition.csproj", "{B04658E3-A2DB-D38B-3C66-358A5E1E3562}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UdonSharp.Editor", "UdonSharp.Editor.csproj", "{DFC90E0B-36B0-292E-7E42-CFA532E2309E}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "VRC.Udon.Editor", "VRC.Udon.Editor.csproj", "{8ECDDCCF-3414-ABC4-C526-DECEA90CBB2C}"
|
||||
@ -23,8 +21,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.Linq", "UniTask.Lin
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "VRC.SDKBase", "VRC.SDKBase.csproj", "{85AD6C13-67F3-91E5-7E2D-4A7A350F6D9D}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Poi.Tools", "Poi.Tools.csproj", "{B0FF48B0-F230-AA21-D28F-BE8500A1CECF}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "VRC.ClientSim.Editor", "VRC.ClientSim.Editor.csproj", "{EDA91D34-D0FA-9A75-4AD8-FD82735CBE9E}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "VRC.SDK3", "VRC.SDK3.csproj", "{08FEB8F6-AD22-0DF5-5232-7DE088616AF5}"
|
||||
@ -59,8 +55,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "VRC.SDKBase.Editor.BuildPip
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "vrchat.jordo.easyquestswitch.Editor", "vrchat.jordo.easyquestswitch.Editor.csproj", "{68381FC4-7E6D-8422-C194-D43CD9B5430F}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{F0D2DA67-6857-48D9-F18C-518C9133433E}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.Addressables", "UniTask.Addressables.csproj", "{6AA0AACC-56ED-4C99-7D2A-220D3B243EDD}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.TextMeshPro", "UniTask.TextMeshPro.csproj", "{91F2D0BB-0290-6D83-B6CE-D722F4D01C8D}"
|
||||
@ -83,10 +77,6 @@ Global
|
||||
{C4865AD8-5708-4E51-79C2-E64911B4DB43}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{C4865AD8-5708-4E51-79C2-E64911B4DB43}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{C4865AD8-5708-4E51-79C2-E64911B4DB43}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{B04658E3-A2DB-D38B-3C66-358A5E1E3562}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{B04658E3-A2DB-D38B-3C66-358A5E1E3562}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{B04658E3-A2DB-D38B-3C66-358A5E1E3562}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{B04658E3-A2DB-D38B-3C66-358A5E1E3562}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{DFC90E0B-36B0-292E-7E42-CFA532E2309E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{DFC90E0B-36B0-292E-7E42-CFA532E2309E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{DFC90E0B-36B0-292E-7E42-CFA532E2309E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
@ -115,10 +105,6 @@ Global
|
||||
{85AD6C13-67F3-91E5-7E2D-4A7A350F6D9D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{85AD6C13-67F3-91E5-7E2D-4A7A350F6D9D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{85AD6C13-67F3-91E5-7E2D-4A7A350F6D9D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{B0FF48B0-F230-AA21-D28F-BE8500A1CECF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{B0FF48B0-F230-AA21-D28F-BE8500A1CECF}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{B0FF48B0-F230-AA21-D28F-BE8500A1CECF}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{B0FF48B0-F230-AA21-D28F-BE8500A1CECF}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{EDA91D34-D0FA-9A75-4AD8-FD82735CBE9E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{EDA91D34-D0FA-9A75-4AD8-FD82735CBE9E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{EDA91D34-D0FA-9A75-4AD8-FD82735CBE9E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
@ -187,10 +173,6 @@ Global
|
||||
{68381FC4-7E6D-8422-C194-D43CD9B5430F}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{68381FC4-7E6D-8422-C194-D43CD9B5430F}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{68381FC4-7E6D-8422-C194-D43CD9B5430F}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{F0D2DA67-6857-48D9-F18C-518C9133433E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{F0D2DA67-6857-48D9-F18C-518C9133433E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{F0D2DA67-6857-48D9-F18C-518C9133433E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{F0D2DA67-6857-48D9-F18C-518C9133433E}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{6AA0AACC-56ED-4C99-7D2A-220D3B243EDD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{6AA0AACC-56ED-4C99-7D2A-220D3B243EDD}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{6AA0AACC-56ED-4C99-7D2A-220D3B243EDD}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
|
||||