- Added a brick overhang over the alleyway fence.
- Added the ACME Bugnet warning light to the alleyway. - Added a sign for the phone in the alleyway. - Added a bicolour SDF shader. - Enabled mesh compression on many of the meshes in the world.
This commit is contained in:
parent
6708177539
commit
644f5f9671
@ -198,6 +198,7 @@
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<None Include="Assets\UdonSharp\UtilityScripts\ExampleUtilityTemplate.txt" />
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57
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half3 blend_colour = lerp(_NegativeColour, _PositiveColour, fill_mask);
|
||||
|
||||
o.Albedo = fixed3(blend_colour);
|
||||
o.Normal = UnpackNormal(UNITY_SAMPLE_TEX2D(_NormalTex, IN.uv_NormalTex));
|
||||
}
|
||||
ENDCG
|
||||
|
||||
}
|
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Fallback "VRChat/Mobile/Standard Lite"
|
||||
}
|
||||
9
Assets/Shaders/Bicolour SDF.shader.meta
Normal file
9
Assets/Shaders/Bicolour SDF.shader.meta
Normal file
@ -0,0 +1,9 @@
|
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fileFormatVersion: 2
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guid: 4dd369942ed567b41b7544b7a5b85f44
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ShaderImporter:
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externalObjects: {}
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defaultTextures: []
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nonModifiableTextures: []
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userData:
|
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Textures/T_BellLogo_SDF.png
Normal file
BIN
Assets/Textures/T_BellLogo_SDF.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 5.1 KiB |
140
Assets/Textures/T_BellLogo_SDF.png.meta
Normal file
140
Assets/Textures/T_BellLogo_SDF.png.meta
Normal file
@ -0,0 +1,140 @@
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linearTexture: 0
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fadeOut: 0
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borderMipMap: 0
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mipMapsPreserveCoverage: 0
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alphaTestReferenceValue: 0.5
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mipMapFadeDistanceStart: 1
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mipMapFadeDistanceEnd: 3
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bumpmap:
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spritePixelsToUnits: 100
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaIsTransparency: 0
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textureType: 10
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swizzle: 50462976
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- serializedVersion: 3
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buildTarget: DefaultTexturePlatform
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androidETC2FallbackOverride: 0
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buildTarget: Android
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userData:
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assetBundleVariant:
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@ -10,8 +10,8 @@ AudioManager:
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Default Speaker Mode: 2
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m_SampleRate: 48000
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m_DSPBufferSize: 1024
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m_VirtualVoiceCount: 64
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m_RealVoiceCount: 32
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m_VirtualVoiceCount: 32
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m_RealVoiceCount: 24
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m_EnableOutputSuspension: 1
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m_SpatializerPlugin: OculusSpatializer
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m_AmbisonicDecoderPlugin: OculusSpatializer
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BIN
Raw Files/WarningLight.blend
Normal file
BIN
Raw Files/WarningLight.blend
Normal file
Binary file not shown.
Loading…
x
Reference in New Issue
Block a user