- Improved camera switcher enable/disable code.

- Added new round 1 switchers, and fixed overlap issues with the existing ones.
- Improved camera switch buttons on the host panel.
- Potato Mode button on the camera host panel now toggles properly.
- Potato Mode button renamed to the more appropriate Performance button.
- Glass shatter window effect now works from both directions.
- Round 1 window looks much prettier.
- Added the ability to scroll through overflowing text on the host card.
- Improved scrolling on the credits panel.
This commit is contained in:
2026-03-19 05:26:17 -04:00
parent 026e3c64a2
commit 718cb33ac8
44 changed files with 8238 additions and 66516 deletions
+11 -9
View File
@@ -14,15 +14,9 @@ public class GlassShatter : UdonSharpBehaviour
private bool _Prepared = false;
public void Initialise()
{
Shattered = false;
}
public void PrepareEnter()
{
if (!_Shattered)
if (!Shattered)
{
_Prepared = true;
}
@@ -34,7 +28,7 @@ public class GlassShatter : UdonSharpBehaviour
public void ShatterEnter()
{
if (_Prepared && !_Shattered)
if (_Prepared && !Shattered)
{
Shattered = true;
_Shatter_Synced();
@@ -42,10 +36,18 @@ public class GlassShatter : UdonSharpBehaviour
}
}
public void ShatterExit()
{
Shattered = false;
}
private void _Shatter_Synced()
{
_AudioManager.PlaySFX(SFXEventType.GlassShatter);
if (Shattered)
{
_AudioManager.PlaySFX(SFXEventType.GlassShatter);
}
}