Set Lightning Strike as the current default Lightning Round effect again.

This commit is contained in:
Jamie Greunbaum 2026-06-06 23:54:30 -04:00
parent 5bb080d546
commit 80a8471a5f

View File

@ -62,7 +62,7 @@ public class LightningRoundEffectsController : UdonSharpBehaviour
public void PlayLightningRoundAnimation()
{
_Effect = LightningRoundEffect.ThunderAndRain;//(LightningRoundEffect)Random.Range(0, (int)LightningRoundEffect.MAX_EFFECTS);
_Effect = LightningRoundEffect.LightningStrike;//(LightningRoundEffect)Random.Range(0, (int)LightningRoundEffect.MAX_EFFECTS);
_PlayLightningRoundAnimation_Synced();
RequestSerialization();
}