- Video load indicators now only show for hosts.
- Tweaked lightmaps.
This commit is contained in:
parent
f2ce892d1e
commit
902d983bce
@ -73,8 +73,9 @@
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<Compile Include="Assets\UdonSharp\Host Card Interfaces\HostCardIntroInterface.cs" />
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<Compile Include="Assets\UdonSharp\Location Board\LocationBoardPanel.cs" />
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<Compile Include="Assets\UdonSharp\Podium\RiskCardHolder.cs" />
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<Compile Include="Assets\UdonSharp\Video Load Indicators\VideoLoadIndicator.cs" />
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<Compile Include="Assets\UdonSharp\Maps\FloorMapLocation.cs" />
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<Compile Include="Assets\UdonSharp\CaseVideoSyncPlayer\VideoLoadIndicator.cs" />
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<Compile Include="Assets\UdonSharp\Video Load Indicators\VideoLoadIndicatorGroup.cs" />
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<Compile Include="Assets\UdonSharp\Podium\ChoiceCardGroup.cs" />
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<Compile Include="Assets\UdonSharp\Host Card Interfaces\HostCardRecoverTheLootEndInterface.cs" />
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<Compile Include="Assets\UdonSharp\PlayerTeleporter.cs" />
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using UdonSharp;
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{
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@ -990,14 +990,14 @@
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@ -1264,14 +1264,14 @@
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@ -1138,14 +1138,14 @@
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@ -1181,14 +1181,14 @@
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@ -1149,14 +1149,14 @@
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@ -1258,14 +1258,14 @@
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</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="VRC.Udon.Serialization.OdinSerializer.csproj">
|
||||
|
||||
@ -1146,14 +1146,14 @@
|
||||
<HintPath>Library\ScriptAssemblies\Unity.Postprocessing.Runtime.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.TestRunner">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
||||
@ -1142,14 +1142,14 @@
|
||||
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.TestRunner">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
||||
@ -1129,14 +1129,14 @@
|
||||
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
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||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.TestRunner">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
||||
@ -1151,14 +1151,14 @@
|
||||
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
|
||||
Loading…
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Reference in New Issue
Block a user