- Player platforms now function exactly as intended.

- Raised floor height of Round 1, and added wood beams around the edge.
- Improved lightmap quality without increasing size.
This commit is contained in:
2025-09-04 19:06:32 -04:00
parent 17c5b44580
commit a428d0b126
99 changed files with 3157 additions and 3320 deletions
+9 -9
View File
@@ -17,9 +17,9 @@ LightingSettings:
m_IndirectOutputScale: 1.3333334
m_UsingShadowmask: 0
m_BakeBackend: 2
m_LightmapMaxSize: 256
m_BakeResolution: 60
m_Padding: 6
m_LightmapMaxSize: 1024
m_BakeResolution: 32
m_Padding: 7
m_LightmapCompression: 3
m_AO: 1
m_AOMaxDistance: 1
@@ -45,13 +45,13 @@ LightingSettings:
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_LightProbeSampleCountMultiplier: 4
m_PVRBounces: 2
m_PVRMinBounces: 2
m_PVRBounces: 4
m_PVRMinBounces: 0
m_PVREnvironmentImportanceSampling: 0
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilteringMode: 2
m_PVRDenoiserTypeDirect: 3
m_PVRDenoiserTypeIndirect: 3
m_PVRDenoiserTypeAO: 3
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0