- Player platforms now function exactly as intended.

- Raised floor height of Round 1, and added wood beams around the edge.
- Improved lightmap quality without increasing size.
This commit is contained in:
2025-09-04 19:06:32 -04:00
parent 17c5b44580
commit a428d0b126
99 changed files with 3157 additions and 3320 deletions
+1
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@@ -1,5 +1,6 @@
{
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"com.unity.ide.rider": "3.0.26",
"com.unity.ide.visualstudio": "2.0.22",
"com.unity.ide.vscode": "1.2.5",
+17
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@@ -1,5 +1,12 @@
{
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"version": "4.2.1",
"depth": 1,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.mmmaellon.lightsync": {
"version": "file:com.mmmaellon.lightsync",
"depth": 0,
@@ -52,6 +59,16 @@
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.formats.fbx": {
"version": "4.2.1",
"depth": 0,
"source": "registry",
"dependencies": {
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"com.unity.timeline": "1.7.1"
},
"url": "https://packages.unity.com"
},
"com.unity.ide.rider": {
"version": "3.0.26",
"depth": 0,