- Added a prototype location board model with spinner animations.
- Added some more music and sound effects.
This commit is contained in:
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@ -81,12 +81,13 @@
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<Compile Include="Assets\UdonSharp\UtilityScripts\BoneFollower.cs" />
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<Compile Include="Assets\UdonSharp\UtilityScripts\BoneFollower.cs" />
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<Compile Include="Assets\UdonSharp\CameraAutoLevel.cs" />
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<Compile Include="Assets\UdonSharp\CameraAutoLevel.cs" />
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<Compile Include="Assets\UdonSharp\Podium\RiskCardGroup.cs" />
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<Compile Include="Assets\UdonSharp\Podium\RiskCardGroup.cs" />
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<Compile Include="Assets\UdonSharp\GameManagementRegion.cs" />
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<Compile Include="Assets\UdonSharp\UtilityScripts\TrackingDataFollower.cs" />
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<Compile Include="Assets\UdonSharp\UtilityScripts\TrackingDataFollower.cs" />
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<Compile Include="Assets\VRChatCameraSystem\Ottpossum\Camera System\Scripts\EventCameraSystem.cs" />
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<Compile Include="Assets\VRChatCameraSystem\Ottpossum\Camera System\Scripts\EventCameraSystem.cs" />
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<Compile Include="Assets\UdonSharp\LocationBoard\LocationBoard.cs" />
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<Compile Include="Assets\UdonSharp\HostCardInterfaces\HostCardFinalRoundInterface.cs" />
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<Compile Include="Assets\UdonSharp\HostCardInterfaces\HostCardFinalRoundInterface.cs" />
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<Compile Include="Assets\UdonSharp\HostCardInterfaces\HostCardTheChaseInterface.cs" />
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<Compile Include="Assets\UdonSharp\HostCardInterfaces\HostCardTheChaseInterface.cs" />
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<Compile Include="Assets\UdonSharp\Podium\ChoiceCard.cs" />
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<Compile Include="Assets\UdonSharp\Podium\ChoiceCard.cs" />
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<Compile Include="Assets\UdonSharp\LocationBoard\LocationBoardPanel.cs" />
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<Compile Include="Assets\UdonSharp\Podium\RiskCard.cs" />
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<Compile Include="Assets\UdonSharp\Podium\RiskCard.cs" />
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<Compile Include="Assets\UdonSharp\UtilityScripts\WorldAudioSettings.cs" />
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<Compile Include="Assets\UdonSharp\UtilityScripts\WorldAudioSettings.cs" />
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<Compile Include="Assets\UdonSharp\UtilityScripts\Synced\GlobalToggleObject.cs" />
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<Compile Include="Assets\UdonSharp\UtilityScripts\Synced\GlobalToggleObject.cs" />
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8
Assets/UdonSharp/LocationBoard.meta
Normal file
8
Assets/UdonSharp/LocationBoard.meta
Normal file
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107
Assets/UdonSharp/LocationBoard/LocationBoard.asset
Normal file
107
Assets/UdonSharp/LocationBoard/LocationBoard.asset
Normal file
@ -0,0 +1,107 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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serializedUdonProgramAsset: {fileID: 11400000, guid: f839170b584d39a4cbdc119b02530cab,
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|
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|
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|
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8
Assets/UdonSharp/LocationBoard/LocationBoard.asset.meta
Normal file
8
Assets/UdonSharp/LocationBoard/LocationBoard.asset.meta
Normal file
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24
Assets/UdonSharp/LocationBoard/LocationBoard.cs
Normal file
24
Assets/UdonSharp/LocationBoard/LocationBoard.cs
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
|
||||||
|
using UdonSharp;
|
||||||
|
using UnityEngine;
|
||||||
|
using VRC.SDK3.UdonNetworkCalling;
|
||||||
|
using VRC.SDKBase;
|
||||||
|
using VRC.Udon;
|
||||||
|
|
||||||
|
|
||||||
|
[UdonBehaviourSyncMode(BehaviourSyncMode.Manual)]
|
||||||
|
public class LocationBoard : UdonSharpBehaviour
|
||||||
|
{
|
||||||
|
private Animator _Animator;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
_Animator = GetComponent<Animator>();
|
||||||
|
}
|
||||||
|
|
||||||
|
[NetworkCallable]
|
||||||
|
public void PanelInteraction(int Panel)
|
||||||
|
{
|
||||||
|
_Animator.SetBool("Flip " + Panel, true);
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/UdonSharp/LocationBoard/LocationBoard.cs.meta
Normal file
11
Assets/UdonSharp/LocationBoard/LocationBoard.cs.meta
Normal file
@ -0,0 +1,11 @@
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|
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icon: {instanceID: 0}
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|
userData:
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167
Assets/UdonSharp/LocationBoard/LocationBoardPanel.asset
Normal file
167
Assets/UdonSharp/LocationBoard/LocationBoardPanel.asset
Normal file
@ -0,0 +1,167 @@
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|
%YAML 1.1
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Data:
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|
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|
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|
Data:
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|
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|
Data:
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|
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|
Entry: 8
|
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|
Data:
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|
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|
Entry: 7
|
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|
Data:
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Data: _LocationBoard
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Data: 5|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
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|
Entry: 1
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Data: LocationBoard, Assembly-CSharp
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Data:
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|
Entry: 7
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Data: 7|System.RuntimeType, mscorlib
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|
Entry: 1
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Data: VRC.Udon.UdonBehaviour, VRC.Udon
|
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|
- Name:
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|
Entry: 8
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|
Data:
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||||||
|
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||||||
|
Entry: 7
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|
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
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|
Entry: 6
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|
Data:
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|
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|
Entry: 8
|
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|
Data:
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|
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|
||||||
|
Entry: 5
|
||||||
|
Data: false
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|
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|
Entry: 7
|
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|
Data: 8|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
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- Name:
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Entry: 12
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|
Data: 0
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|
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|
Entry: 13
|
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|
Data:
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|
- Name:
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|
Entry: 8
|
||||||
|
Data:
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||||||
|
- Name:
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||||||
|
Entry: 8
|
||||||
|
Data:
|
||||||
|
- Name:
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|
Entry: 8
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|
Data:
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|
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|
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Data:
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||||||
|
Entry: 8
|
||||||
|
Data:
|
||||||
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 847b860b3234c61498810bf4b30fd650
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
27
Assets/UdonSharp/LocationBoard/LocationBoardPanel.cs
Normal file
27
Assets/UdonSharp/LocationBoard/LocationBoardPanel.cs
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
|
||||||
|
using UdonSharp;
|
||||||
|
using UnityEngine;
|
||||||
|
using VRC.SDK3.UdonNetworkCalling;
|
||||||
|
using VRC.SDKBase;
|
||||||
|
using VRC.Udon;
|
||||||
|
using VRC.Udon.Common.Interfaces;
|
||||||
|
|
||||||
|
|
||||||
|
[UdonBehaviourSyncMode(BehaviourSyncMode.Manual)]
|
||||||
|
public class LocationBoardPanel : UdonSharpBehaviour
|
||||||
|
{
|
||||||
|
public int PanelNumber = 0;
|
||||||
|
|
||||||
|
private LocationBoard _LocationBoard;
|
||||||
|
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
_LocationBoard = GetComponentInParent<LocationBoard>();
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Interact()
|
||||||
|
{
|
||||||
|
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_LocationBoard, NetworkEventTarget.All, "PanelInteraction", PanelNumber);
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/UdonSharp/LocationBoard/LocationBoardPanel.cs.meta
Normal file
11
Assets/UdonSharp/LocationBoard/LocationBoardPanel.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ce79bb7cf205a9146bb5571d92a03504
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -1149,14 +1149,14 @@
|
|||||||
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.UI">
|
|
||||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
|
||||||
<Private>False</Private>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="UnityEngine.UI">
|
<Reference Include="UnityEngine.UI">
|
||||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="UnityEditor.UI">
|
||||||
|
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
<Reference Include="UnityEditor.TestRunner">
|
<Reference Include="UnityEditor.TestRunner">
|
||||||
<HintPath>Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
|
<HintPath>Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
|
|||||||
BIN
Raw Files/Meshes/LocationBoard.blend
Normal file
BIN
Raw Files/Meshes/LocationBoard.blend
Normal file
Binary file not shown.
BIN
Raw Files/Music/Rockapella Ident 2.aup3
Normal file
BIN
Raw Files/Music/Rockapella Ident 2.aup3
Normal file
Binary file not shown.
BIN
Raw Files/Music/Round 2 Beep Loop.aup3
Normal file
BIN
Raw Files/Music/Round 2 Beep Loop.aup3
Normal file
Binary file not shown.
BIN
Raw Files/SFX/Case Location Bell.aup3
Normal file
BIN
Raw Files/SFX/Case Location Bell.aup3
Normal file
Binary file not shown.
@ -384,3 +384,5 @@ bee376e351ed71340a174c583a7aa1dc
|
|||||||
fe4fba6f914dca943a998dec2467eb1f
|
fe4fba6f914dca943a998dec2467eb1f
|
||||||
3dbd2c3b208506341843174ceac9003c
|
3dbd2c3b208506341843174ceac9003c
|
||||||
ba6285bf43e6df547bfa879728df0a5e
|
ba6285bf43e6df547bfa879728df0a5e
|
||||||
|
e45d02bbf7268504ca58513c548a58e7
|
||||||
|
c1b531b2f1a7dab43b46daa7546cfda7
|
||||||
|
|||||||
@ -1249,14 +1249,14 @@
|
|||||||
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.UI">
|
|
||||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
|
||||||
<Private>False</Private>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="UnityEngine.UI">
|
<Reference Include="UnityEngine.UI">
|
||||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="UnityEditor.UI">
|
||||||
|
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
<Reference Include="UnityEditor.TestRunner">
|
<Reference Include="UnityEditor.TestRunner">
|
||||||
<HintPath>Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
|
<HintPath>Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
|
|||||||
@ -1121,14 +1121,14 @@
|
|||||||
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.UI">
|
|
||||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
|
||||||
<Private>False</Private>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="UnityEngine.UI">
|
<Reference Include="UnityEngine.UI">
|
||||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="UnityEditor.UI">
|
||||||
|
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
<Reference Include="UnityEditor.TestRunner">
|
<Reference Include="UnityEditor.TestRunner">
|
||||||
<HintPath>Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
|
<HintPath>Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
|
|||||||
@ -1121,14 +1121,14 @@
|
|||||||
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.UI">
|
|
||||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
|
||||||
<Private>False</Private>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="UnityEngine.UI">
|
<Reference Include="UnityEngine.UI">
|
||||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="UnityEditor.UI">
|
||||||
|
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="VRC.Udon.csproj">
|
<ProjectReference Include="VRC.Udon.csproj">
|
||||||
|
|||||||
@ -1127,14 +1127,14 @@
|
|||||||
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.UI">
|
|
||||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
|
||||||
<Private>False</Private>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="UnityEngine.UI">
|
<Reference Include="UnityEngine.UI">
|
||||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="UnityEditor.UI">
|
||||||
|
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="VRC.Udon.Serialization.OdinSerializer.csproj">
|
<ProjectReference Include="VRC.Udon.Serialization.OdinSerializer.csproj">
|
||||||
|
|||||||
@ -1118,14 +1118,14 @@
|
|||||||
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.UI">
|
|
||||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
|
||||||
<Private>False</Private>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="UnityEngine.UI">
|
<Reference Include="UnityEngine.UI">
|
||||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="UnityEditor.UI">
|
||||||
|
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="UniTask.csproj">
|
<ProjectReference Include="UniTask.csproj">
|
||||||
|
|||||||
@ -1118,14 +1118,14 @@
|
|||||||
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
<HintPath>D:\Program Files\Unity Hub\Editor\2022.3.22f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.UI">
|
|
||||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
|
||||||
<Private>False</Private>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="UnityEngine.UI">
|
<Reference Include="UnityEngine.UI">
|
||||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="UnityEditor.UI">
|
||||||
|
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="UniTask.csproj">
|
<ProjectReference Include="UniTask.csproj">
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user