- Added a UI render texture material that has standard depth sorting.

- On-set newspaper display in round 3 no longer renders over everything.
This commit is contained in:
2026-04-12 15:07:05 -04:00
parent 92ff0bd7a1
commit ff3449c39a
15 changed files with 204 additions and 131 deletions
+2 -2
View File
@@ -8,7 +8,7 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: M_Counter
m_Shader: {fileID: 4800000, guid: bdbecd808900b3a49963019f31a76291, type: 3}
m_Shader: {fileID: 4800000, guid: 213afe80d5f1c374ea290e02120114e4, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
@@ -19,7 +19,7 @@ Material:
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3001
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
+2 -2
View File
@@ -8,7 +8,7 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: M_Timer
m_Shader: {fileID: 4800000, guid: bdbecd808900b3a49963019f31a76291, type: 3}
m_Shader: {fileID: 4800000, guid: 213afe80d5f1c374ea290e02120114e4, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
@@ -17,7 +17,7 @@ Material:
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3001
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties: