- Pickupable objects for various props changed to use VRCObjectSync.
- Live indicator now uses the new lamp model from the ACME Bugnet Alert.
- Light probes during round 1 illuminate contestants much better.
- Fixed lightmaps for the round 1 door.
- Changed import and mesh compression settings for many models.
- Added a unique tile colour for round 2 room.
- Added a case file section for briefings, for future use.
- Updated Trojan Horse loot image, and kept the transparent version.