Jamie Greunbaum
|
7300259bf2
|
- Added Crook intro themes, and integrated them into Round 2.
- Reorganised materials into more texture-oriented categories.
|
2025-06-18 03:07:14 -04:00 |
|
Jamie Greunbaum
|
43bed62c7e
|
- Added a briefing to the beginning of round 2, with intention to add more.
- Cleaned up a lot of code to help make development smoother in the future.
|
2025-06-17 04:50:05 -04:00 |
|
Jamie Greunbaum
|
e8d7242816
|
Location board should now be fully functional, and has placeholder textures.
|
2025-06-15 23:14:55 -04:00 |
|
Jamie Greunbaum
|
7484ba3dd7
|
Once again fixed the bug that made risk cards not work right. It came back at
some point during the hundreds of useless fucking merge conflicts that had to
be resolved. Fuck Linus Torvalds.
|
2025-06-08 23:13:31 -04:00 |
|
Jamie Greunbaum
|
9f754c2faa
|
Added chase music that may end up being temporary, but is usable.
|
2025-06-07 04:47:29 -04:00 |
|
Jamie Greunbaum
|
818cefa74f
|
- The Chase is now fully implemented. It's scary how fast this is happening.
- Changed shaders for the ACME Crimenet logo to something with proper alpha.
- Implemented EasyQuestSwitch for mobile optimisation.
|
2025-06-06 04:39:00 -04:00 |
|
Jamie Greunbaum
|
3ca027c381
|
- Added an admin panel, activated by pressing Jump while holding the host card.
- Improved the host card interface, and added more info between questions.
- Started preliminary work on a permissions system.
|
2025-06-05 19:08:34 -04:00 |
|
Jamie Greunbaum
|
dffc0665ef
|
Added a rudimentary buzzer system.
|
2025-05-26 05:02:00 -04:00 |
|
Jamie Greunbaum
|
f8525d1aaa
|
- Improved cameras with viewfinder toggles and an auto-level button.
- Enhanced camera bubble.
- Added placeholder player podiums.
- Added Crunch compression to more textures.
|
2025-05-25 21:34:10 -04:00 |
|
Jamie Greunbaum
|
9250689c8e
|
Initial commit.
|
2025-05-23 04:06:11 -04:00 |
|