Jamie Greunbaum
615ef7de5b
- Improved marker collision detection.
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- Added a basic ability to play video clues alongside questions.
2025-06-28 23:40:45 -04:00
Jamie Greunbaum
cb0709a60e
Case files are now loaded via the case list, as originally intended.
2025-06-28 04:31:27 -04:00
Jamie Greunbaum
05cf67b1e2
- Location board orientation corrected to properly match Unity axes.
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- Markers are no longer thrown when dropped while walking.
- Markers stay much more stable and are far less prone to falling over.
- Rounds 2 and 3 properly sync to other clients.
2025-06-26 17:09:42 -04:00
Jamie Greunbaum
44b78fb8b8
- Floor maps were made a more appropriate size, and gameplay timing adjusted.
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- Markers now become entirely vertical when dropped by non-VR players.
- Created more music loops.
2025-06-25 03:35:38 -04:00
Jamie Greunbaum
b117a18c5c
Work has begun on the Europe map.
2025-06-24 04:27:10 -04:00
Jamie Greunbaum
f69cb5350c
Map markers now freeze on two failures or one success, and are more accurate.
2025-06-22 16:28:34 -04:00
Jamie Greunbaum
557ec5b239
- Floor markers now properly detect correct/incorrect placements.
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- Implemented correct/incorrect sounds.
2025-06-22 04:44:30 -04:00
Jamie Greunbaum
6cb81308f7
- Added functional map points, and a mostly-functional map marker.
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- Added the missing Top Grunge portrait and intro theme.
- Added In Jail and Video Music Clue sound effects.
2025-06-21 23:39:32 -04:00
Jamie Greunbaum
621ffcaea9
- Created a fully-populated map of Africa for round 3.
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- Added placeholder portraits for all crooks.
2025-06-20 04:13:15 -04:00
Jamie Greunbaum
7300259bf2
- Added Crook intro themes, and integrated them into Round 2.
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- Reorganised materials into more texture-oriented categories.
2025-06-18 03:07:14 -04:00
Jamie Greunbaum
acdf54f8f5
Recover The Loot is now completely functional as a game mode, and can be
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controlled entirely with the host card.
2025-06-16 21:36:50 -04:00
Jamie Greunbaum
e8d7242816
Location board should now be fully functional, and has placeholder textures.
2025-06-15 23:14:55 -04:00
Jamie Greunbaum
73f5d4fe1c
Serious work has started on Round 2, and also a system for loading case files.
2025-06-15 04:28:44 -04:00
Jamie Greunbaum
00c171b7e5
- Finished animations for the location board.
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- Reorganised a bunch of source files.
2025-06-13 20:41:36 -04:00
Jamie Greunbaum
a7adf219f6
- Added a prototype location board model with spinner animations.
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- Added some more music and sound effects.
2025-06-12 23:53:10 -04:00
Jamie Greunbaum
f8a04cca13
- Buzzers properly reset position when enabled and disabled.
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- Risk cards properly deactivate when the final round is over.
2025-06-08 03:46:37 -04:00
Jamie Greunbaum
0bb3036c53
Risk cards are partly implemented.
2025-06-08 03:13:33 -04:00
Jamie Greunbaum
3ca027c381
- Added an admin panel, activated by pressing Jump while holding the host card.
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- Improved the host card interface, and added more info between questions.
- Started preliminary work on a permissions system.
2025-06-05 19:08:34 -04:00
Jamie Greunbaum
de0a866e6d
- Lightning round is essentially complete, with scoring fully implemented.
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- Podium name tag can no longer be blocked by score card.
- Choice cards don't display text for anyone but the owner until locked in.
- Minor corrections to the ACME Crimenet logo.
2025-06-04 19:28:17 -04:00
Jamie Greunbaum
a27223e2b2
Lightning round is now mostly implemented.
2025-06-04 03:31:43 -04:00
Jamie Greunbaum
53bdffd427
- Reorganised the host card interface into multiple interchangeable interfaces.
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- Added an ACME Crimenet logo.
- Separated Music and SFX sound sources, and moved them outside the host card.
- Added a font that very closely resembles a common typeface from the show.
- Replaced the choice card and podium fonts with said typeface.
2025-06-03 03:55:08 -04:00
Jamie Greunbaum
80dc94a696
Support for multiple questions is implemented, after many stupid problems.
2025-05-31 22:01:04 -04:00
Jamie Greunbaum
e042d089a5
- Choice cards are synced across the network, and receive data from the host.
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- KNOWN ISSUE: Cards don't randomise correctly across the network.
2025-05-30 04:32:25 -04:00
Jamie Greunbaum
9114e6d99b
- Implemented basic choice card selection for PC and VR.
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- Added a noise normal texture to add some detail to flat-coloured objects.
2025-05-29 04:17:20 -04:00
Jamie Greunbaum
a60684dd6e
Started work on loading question cards and the ability to select answers.
2025-05-27 23:50:48 -04:00
Jamie Greunbaum
06e078f593
Buzz-in system has been fully implemented.
2025-05-27 03:33:12 -04:00
Jamie Greunbaum
dffc0665ef
Added a rudimentary buzzer system.
2025-05-26 05:02:00 -04:00
Jamie Greunbaum
9638d05240
Camcorder has better hold functionality, and syncs its held position better.
2025-05-25 22:27:16 -04:00
Jamie Greunbaum
f8525d1aaa
- Improved cameras with viewfinder toggles and an auto-level button.
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- Enhanced camera bubble.
- Added placeholder player podiums.
- Added Crunch compression to more textures.
2025-05-25 21:34:10 -04:00
Jamie Greunbaum
dfd4ac0058
Cameras and camera models have been consolidated for ease of management.
2025-05-23 20:20:04 -04:00
Jamie Greunbaum
bc54bbe158
Replaced static cameras with handhelds, and made handheld cameras prefabs.
2025-05-23 19:21:25 -04:00
Jamie Greunbaum
9250689c8e
Initial commit.
2025-05-23 04:06:11 -04:00