238 Commits

Author SHA1 Message Date
27abad7657 - Reworked CameraTimedSwitcher to be able to execute callback functions.
- Cameras are thus much more reliable and less likely to desync in round 2.
2025-12-23 05:03:14 -05:00
2281fae54e - Location board syncs much more reliably, and with less NetworkCallables.
- Jail chain syncs properly and disables itself, regardless of ownership.
- Also did some work with the cameras in round 2.
2025-12-22 03:38:38 -05:00
7faece4539 Took a detour to implement many necessary changes:
- Video player has been made a central object to improve reliability.
- Location board buttons on host card now indicate where items are.
- Jail Chain now syncs properly once again.
2025-12-22 00:18:08 -05:00
743c9cde75 Did a lot more work on cameras, but also the video player itself. More later. 2025-12-21 04:45:31 -05:00
82606881b3 - Improved camera switching code to allow for more versatile camera direction.
- Added additional camera layouts for round 2 and 3.
2025-12-20 23:19:19 -05:00
08897ba99f Added lots more camera moves and such to rounds 2 and 3. 2025-12-20 02:57:40 -05:00
2b0ce68959 Started work on round 2 and 3 camera setups. 2025-12-19 15:28:58 -05:00
b4ff4d4a88 Cameras during Round 1 are now mostly automated. Still needs work, though. 2025-12-19 05:13:58 -05:00
87f73af3a3 Lighting Round lighting animation fixed to not be randomly delayed. 2025-12-18 20:25:20 -05:00
874dc94cfa - Marker lamps glow much brighter now.
- Added a live indicator lamp over the door to the camera room.
- All set walls are now proper models and not just stretched cubes.
- Tweaked glow effect on clue screen.
- Removed post processing filter on the video capture camera.
- Lightmaps updated to pack lighting data more efficiently.
2025-12-16 14:47:57 -05:00
36cb9813d7 - Added camera anchors for round 1 to focus on important props.
- Added camera anchors for round 3 that focus on newly activated markers.
- Added a missing username credit in the credits document.
- Adjusted seat prefab to try to match where the player's butt would be.
- Started on Kneemoi's jail call files.
2025-12-15 03:33:11 -05:00
64cd63bc8f Changed Reflection Probe staticness for a few objects. 2025-12-14 17:37:21 -05:00
e4178f8b76 - ACME Crimenet Computer can now show messages that only the host can see.
- Added a doorway between the spawn room and the control room.
- Video load indicators set to a hidden position by default.
- Renamed "Assorted Textures" folder to "Assorted"; they're not textures.
- Removed superfluous debug statements from CaseVideoSyncPlayer.
2025-12-13 17:06:59 -05:00
d7dc38e58a - Added extra detail to the clue video screen.
- Slightly reworded The Chase intro.
2025-12-13 06:22:20 -05:00
4a43e50a8c Filing cabinet now properly opens and closes for all players without issue. 2025-12-11 23:51:35 -05:00
c13f73903b Modem teleport effect altered to hopefully prevent texture blockiness. 2025-12-11 22:46:55 -05:00
6ed24ffb01 Clue monitor looks much fancier and more authentic to the original design. 2025-12-11 22:42:47 -05:00
21998dffcb Video player no longer stops for all players when the owner's video ends. 2025-12-11 22:32:46 -05:00
2da0d86688 Improved the look of the clue monitor. 2025-12-11 05:10:10 -05:00
c6da37f14b - Added a credits panel, but it causes errors so it's disabled for now.
- Made panels prefabs.
2025-12-10 23:20:41 -05:00
15aea94ace - Added a wall between the camera room and the spawn area. Just because.
- Spawn area is now more spread out so players don't spawn in the same spot.
2025-12-10 23:19:51 -05:00
b649dc614a Added Kneemoi portrait. 2025-12-09 20:43:32 -05:00
1aebaeef76 After many rewrites and much debugging, video syncing finally works properly. 2025-12-09 20:41:10 -05:00
0b3fc5c08b Fixed issues that caused maps to load and display in between rounds. 2025-12-09 00:54:13 -05:00
e96941060f Submap index is now properly synced when a player joins mid-clue. 2025-12-08 20:48:52 -05:00
563d44f980 Made auxiliary TV screens a bit smaller. 2025-12-08 19:34:46 -05:00
14e8d806d2 Microphones and silencers sync properly now. 2025-12-08 19:28:46 -05:00
b6921d760a Permissions Panel no longer adds duplicates into the player list on first load. 2025-12-08 15:56:05 -05:00
be83f3a0b2 Updating and loading videos on new case loads should now be much more reliable. 2025-12-07 18:56:59 -05:00
9feccb75c6 Video loads on case load are much more reliable now. 2025-12-07 02:49:16 -05:00
01a601d9da Reverted an error that made the wrong map show the first time. Again. 2025-12-07 00:39:36 -05:00
bc56353e25 Ownership changes now apply to the filing cabinet and its note dispensers. 2025-12-07 00:39:10 -05:00
ae22426488 - Floor map markers now activate properly even if being held at round start.
- Floor map markers now react to round end much more consistently and reliably.
2025-12-06 22:37:27 -05:00
5c26296e05 Fixed a card on the location board being offset, leaving a visible gap. 2025-12-06 04:32:34 -05:00
5a36208654 Filled in titles for case list entries, letting them be seen in the editor. 2025-12-06 04:31:26 -05:00
7323f343a7 Added adaptation of the episode No Brainer. 2025-12-06 04:30:16 -05:00
0776c16be6 Added Robocrook's portrait. 2025-12-05 15:35:37 -05:00
1192ad3a60 Added all of Robocrook's jail calls. 2025-12-05 04:10:26 -05:00
433b9b9f92 Oh, boy. Lots of changes here.
- Added SFX for opening and closing file cabinets, and an extra boing sound.
- Filing cabinet animations improved.
- Filing cabinet code made more efficient, relying less on copy-paste code.
- Cleaned up unused sound effects.
- Improved compression of used sound effects.
- Improved Wonder Rat's portrait.
- Double Trouble's portrait now matches the resolution of other portraits.
- Added missing credit information for Cody, Wyoming stock photo.
- Edited Patty Larceny's Africa jail call to match her other lines' takes.
2025-12-03 21:02:28 -05:00
769423d150 Filing cabinet is implemented and mostly functional. 2025-12-02 13:34:45 -05:00
a97a7a03d1 - Added the episode Roaring Rodent Road Show.
- Added placeholder videos for all In Jail animations.
- ACME Crimenet Computer now uses more synced values and less network events.
2025-12-01 22:31:56 -05:00
2d293d8129 - Added a filing cabinet model with functioning drawers.
- Added jail calls and portrait for Wonder Rat.
- Chain link texture made white instead of gray.
2025-12-01 00:03:25 -05:00
03550aac82 - Added Contessa's portrait, jail video, and jail calls.
- Added newly added sounds and images to credits file.
- ACME Crimenet Computer's image clues now support transparency.
- ACME Crimenet Computer's image clues are now actually loaded from the JSON.
- Adjusted position of North America floor map to make it faster to run across.
- A Disaster Aria is now complete.
2025-11-28 05:08:00 -05:00
c739ceda2a - All data files moved to the BunnyCDN servers.
- Added all the rest of the In Jail sounds for all crooks.
- Adjusted format of the ACME Crimenet Computer presentation JSON.
- Cameras are now properly deactivated when cameras are disabled.
2025-11-27 03:59:09 -05:00
3c5d94425d - Fully implemented Detective Noir presentation.
- Video loading at the start of a round should be more reliable now.
2025-11-26 22:19:47 -05:00
b00f2ce346 Maps are now resynced properly if a player drops out or joins late. 2025-11-26 22:10:49 -05:00
6635272a6b Added an actual chain to the jail chain. 2025-11-26 04:25:34 -05:00
209b184cb0 - Reogranised case entry prefabs.
- Added a preliminary Detective Noir effect for appropriate video clues.
2025-11-25 05:23:04 -05:00
a2e433d3fb - Reorganised case files by year of original broadcast.
- Marked Bad Day On Broadway as complete.
2025-11-24 17:39:58 -05:00
bd89805319 Choice and risk cards now have proper sync objects on them. 2025-11-24 03:18:33 -05:00