- Back walls in the alleyway now extend beyond the ceiling.
- Brick shader now shares tile/offset values between similar textures.
- Brick textures now have a properly generated ambient occlusion map.
- Added a live indicator lamp over the door to the camera room.
- All set walls are now proper models and not just stretched cubes.
- Tweaked glow effect on clue screen.
- Removed post processing filter on the video capture camera.
- Lightmaps updated to pack lighting data more efficiently.