13 Commits

Author SHA1 Message Date
e3ea75c29c Improved sync and loot image loading for round 2. 2025-07-18 01:36:25 -04:00
47be4c1ba2 Fixed a few more sync issues, particularly involving resets. 2025-07-17 00:49:32 -04:00
2f6a6a37d0 Sync issues were resolved enough to continue development. 2025-07-15 23:39:05 -04:00
4901df0a2d Rewrote video player code to be simpler and more useful for our purposes. 2025-07-03 03:54:06 -04:00
34dc13c8f6 - Loot image is now downloaded with the case file and applied to Round 2.
- Added a missing string converter entry for Top Grunge.
2025-06-30 23:29:21 -04:00
Jamie Greunbaum
4fad27ce19 - Map markers have a lit texture when they are on the correct location.
- Markers now expire when they end up finding no collisions for long enough.
2025-06-25 16:41:24 -04:00
Jamie Greunbaum
621ffcaea9 - Created a fully-populated map of Africa for round 3.
- Added placeholder portraits for all crooks.
2025-06-20 04:13:15 -04:00
Jamie Greunbaum
7300259bf2 - Added Crook intro themes, and integrated them into Round 2.
- Reorganised materials into more texture-oriented categories.
2025-06-18 03:07:14 -04:00
Jamie Greunbaum
5374cc5e1d Fixed a bug with checking panel order and winner status. 2025-06-17 17:54:11 -04:00
Jamie Greunbaum
acdf54f8f5 Recover The Loot is now completely functional as a game mode, and can be
controlled entirely with the host card.
2025-06-16 21:36:50 -04:00
Jamie Greunbaum
e8d7242816 Location board should now be fully functional, and has placeholder textures. 2025-06-15 23:14:55 -04:00
Jamie Greunbaum
73f5d4fe1c Serious work has started on Round 2, and also a system for loading case files. 2025-06-15 04:28:44 -04:00
Jamie Greunbaum
00c171b7e5 - Finished animations for the location board.
- Reorganised a bunch of source files.
2025-06-13 20:41:36 -04:00