999a0342d5
- Keeping logs of previous round winners so player names can be referenced.
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- Round 3 sync seems to work now, but resets and early grabs cause issues.
2025-07-18 17:04:02 -04:00
6456720622
Adding player tracking as we work our way to making round 3 markers better.
2025-07-18 02:42:36 -04:00
e3ea75c29c
Improved sync and loot image loading for round 2.
2025-07-18 01:36:25 -04:00
47be4c1ba2
Fixed a few more sync issues, particularly involving resets.
2025-07-17 00:49:32 -04:00
757f42a8ea
- Fixed a large number of simple sync issues during round 1.
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- Fixed reset issues with round 2.
2025-07-16 04:37:58 -04:00
3f858ed7d2
Fixed an issue where floor markers stop working if a non-owner touches them.
2025-07-16 02:03:22 -04:00
2f6a6a37d0
Sync issues were resolved enough to continue development.
2025-07-15 23:39:05 -04:00
c3c6c51f47
Tiebreaker is now functional, and accounts for retries and three-way ties.
2025-07-13 02:23:25 -04:00
6de4cef1aa
- Added correct and incorrect buzzers during multiple choice rounds.
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- Fixed sync issues with map displays.
- Fixed sync issues with podium ownership changes after a reset.
2025-07-11 03:02:28 -04:00
1bb921d8ed
- Final round reworked to support map display.
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- Removed Final Round host card, since it's a duplicate anyway.
2025-07-10 16:38:24 -04:00
45ed829373
- Added a multi-display system to the clue screen.
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- Maps are now available during the standard multiple choice sections.
2025-07-10 04:10:59 -04:00
4901df0a2d
Rewrote video player code to be simpler and more useful for our purposes.
2025-07-03 03:54:06 -04:00
34dc13c8f6
- Loot image is now downloaded with the case file and applied to Round 2.
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- Added a missing string converter entry for Top Grunge.
2025-06-30 23:29:21 -04:00
Jamie Greunbaum
e557398084
- Maps now properly reset when randomised.
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- Some countries are now "hard mode" options, and are not chosen by default.
- Map dot switched to a quad to save on triangles.
- Map borders SDF updated to be more repeatable when making new maps.
- Added looping options to SFX.
- Added a "Carmen In Jail" SFX event.
- Added a curved TV monitor model for video player.
- Added a loot image URL setting for the case list entries.
2025-06-30 02:37:34 -04:00
Jamie Greunbaum
615ef7de5b
- Improved marker collision detection.
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- Added a basic ability to play video clues alongside questions.
2025-06-28 23:40:45 -04:00
Jamie Greunbaum
cb0709a60e
Case files are now loaded via the case list, as originally intended.
2025-06-28 04:31:27 -04:00
Jamie Greunbaum
05cf67b1e2
- Location board orientation corrected to properly match Unity axes.
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- Markers are no longer thrown when dropped while walking.
- Markers stay much more stable and are far less prone to falling over.
- Rounds 2 and 3 properly sync to other clients.
2025-06-26 17:09:42 -04:00
Jamie Greunbaum
4fad27ce19
- Map markers have a lit texture when they are on the correct location.
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- Markers now expire when they end up finding no collisions for long enough.
2025-06-25 16:41:24 -04:00
Jamie Greunbaum
44b78fb8b8
- Floor maps were made a more appropriate size, and gameplay timing adjusted.
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- Markers now become entirely vertical when dropped by non-VR players.
- Created more music loops.
2025-06-25 03:35:38 -04:00
Jamie Greunbaum
b117a18c5c
Work has begun on the Europe map.
2025-06-24 04:27:10 -04:00
Jamie Greunbaum
34146555fb
Added the ability to demo correct/incorrect sounds for the player in round 3.
2025-06-23 04:12:53 -04:00
Jamie Greunbaum
09dcf1a6db
Round 3 is now fully implemented. The game can be theoretically finished.
2025-06-22 20:51:01 -04:00
Jamie Greunbaum
f69cb5350c
Map markers now freeze on two failures or one success, and are more accurate.
2025-06-22 16:28:34 -04:00
Jamie Greunbaum
557ec5b239
- Floor markers now properly detect correct/incorrect placements.
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- Implemented correct/incorrect sounds.
2025-06-22 04:44:30 -04:00
Jamie Greunbaum
6cb81308f7
- Added functional map points, and a mostly-functional map marker.
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- Added the missing Top Grunge portrait and intro theme.
- Added In Jail and Video Music Clue sound effects.
2025-06-21 23:39:32 -04:00
Jamie Greunbaum
621ffcaea9
- Created a fully-populated map of Africa for round 3.
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- Added placeholder portraits for all crooks.
2025-06-20 04:13:15 -04:00
Jamie Greunbaum
7300259bf2
- Added Crook intro themes, and integrated them into Round 2.
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- Reorganised materials into more texture-oriented categories.
2025-06-18 03:07:14 -04:00
Jamie Greunbaum
43bed62c7e
- Added a briefing to the beginning of round 2, with intention to add more.
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- Cleaned up a lot of code to help make development smoother in the future.
2025-06-17 04:50:05 -04:00
Jamie Greunbaum
acdf54f8f5
Recover The Loot is now completely functional as a game mode, and can be
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controlled entirely with the host card.
2025-06-16 21:36:50 -04:00
Jamie Greunbaum
e8d7242816
Location board should now be fully functional, and has placeholder textures.
2025-06-15 23:14:55 -04:00
Jamie Greunbaum
73f5d4fe1c
Serious work has started on Round 2, and also a system for loading case files.
2025-06-15 04:28:44 -04:00
Jamie Greunbaum
00c171b7e5
- Finished animations for the location board.
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- Reorganised a bunch of source files.
2025-06-13 20:41:36 -04:00
Jamie Greunbaum
a7adf219f6
- Added a prototype location board model with spinner animations.
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- Added some more music and sound effects.
2025-06-12 23:53:10 -04:00
Jamie Greunbaum
7ce8b1693d
Refactor went pretty well. Everything is much nicer now.
2025-06-12 04:41:33 -04:00
Jamie Greunbaum
7484ba3dd7
Once again fixed the bug that made risk cards not work right. It came back at
...
some point during the hundreds of useless fucking merge conflicts that had to
be resolved. Fuck Linus Torvalds.
2025-06-08 23:13:31 -04:00
Jamie Greunbaum
069290a36a
- Fixed risk amount defaulting to -1 if no risk cards were chosen.
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- Fixed reference to Think About It music.
2025-06-08 16:59:38 -04:00
Jamie Greunbaum
b1e3fd1ca2
Resolving another fucking merge conflict with files that never changed.
2025-06-08 16:56:39 -04:00
Jamie Greunbaum
f8a04cca13
- Buzzers properly reset position when enabled and disabled.
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- Risk cards properly deactivate when the final round is over.
2025-06-08 03:46:37 -04:00
Jamie Greunbaum
0bb3036c53
Risk cards are partly implemented.
2025-06-08 03:13:33 -04:00
Jamie Greunbaum
18980f70ba
Added a sorting algorithm to determine player order from lowest to highest score.
2025-06-07 04:45:35 -04:00
Jamie Greunbaum
818cefa74f
- The Chase is now fully implemented. It's scary how fast this is happening.
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- Changed shaders for the ACME Crimenet logo to something with proper alpha.
- Implemented EasyQuestSwitch for mobile optimisation.
2025-06-06 04:39:00 -04:00
Jamie Greunbaum
3ca027c381
- Added an admin panel, activated by pressing Jump while holding the host card.
...
- Improved the host card interface, and added more info between questions.
- Started preliminary work on a permissions system.
2025-06-05 19:08:34 -04:00
Jamie Greunbaum
de0a866e6d
- Lightning round is essentially complete, with scoring fully implemented.
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- Podium name tag can no longer be blocked by score card.
- Choice cards don't display text for anyone but the owner until locked in.
- Minor corrections to the ACME Crimenet logo.
2025-06-04 19:28:17 -04:00
Jamie Greunbaum
a27223e2b2
Lightning round is now mostly implemented.
2025-06-04 03:31:43 -04:00
Jamie Greunbaum
53bdffd427
- Reorganised the host card interface into multiple interchangeable interfaces.
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- Added an ACME Crimenet logo.
- Separated Music and SFX sound sources, and moved them outside the host card.
- Added a font that very closely resembles a common typeface from the show.
- Replaced the choice card and podium fonts with said typeface.
2025-06-03 03:55:08 -04:00
Jamie Greunbaum
dbbdc7625d
- Added some dings and the ACME Crimenet logo.
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- Dings now play when revealing answer choices.
2025-06-01 20:34:22 -04:00
Jamie Greunbaum
80dc94a696
Support for multiple questions is implemented, after many stupid problems.
2025-05-31 22:01:04 -04:00
Jamie Greunbaum
e042d089a5
- Choice cards are synced across the network, and receive data from the host.
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- KNOWN ISSUE: Cards don't randomise correctly across the network.
2025-05-30 04:32:25 -04:00
Jamie Greunbaum
9114e6d99b
- Implemented basic choice card selection for PC and VR.
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- Added a noise normal texture to add some detail to flat-coloured objects.
2025-05-29 04:17:20 -04:00
Jamie Greunbaum
a60684dd6e
Started work on loading question cards and the ability to select answers.
2025-05-27 23:50:48 -04:00