7657b8759f
- Built out the basic layout for the game's rooms.
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- Added a new music track for between rounds 1 and 2.
- Music now plays between rounds.
- Round 2 now resets properly, even when not reloading the entire case.
2025-08-01 16:02:11 -04:00
c3c6c51f47
Tiebreaker is now functional, and accounts for retries and three-way ties.
2025-07-13 02:23:25 -04:00
1bb921d8ed
- Final round reworked to support map display.
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- Removed Final Round host card, since it's a duplicate anyway.
2025-07-10 16:38:24 -04:00
4901df0a2d
Rewrote video player code to be simpler and more useful for our purposes.
2025-07-03 03:54:06 -04:00
Jamie Greunbaum
615ef7de5b
- Improved marker collision detection.
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- Added a basic ability to play video clues alongside questions.
2025-06-28 23:40:45 -04:00
Jamie Greunbaum
4fad27ce19
- Map markers have a lit texture when they are on the correct location.
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- Markers now expire when they end up finding no collisions for long enough.
2025-06-25 16:41:24 -04:00
Jamie Greunbaum
44b78fb8b8
- Floor maps were made a more appropriate size, and gameplay timing adjusted.
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- Markers now become entirely vertical when dropped by non-VR players.
- Created more music loops.
2025-06-25 03:35:38 -04:00
Jamie Greunbaum
09dcf1a6db
Round 3 is now fully implemented. The game can be theoretically finished.
2025-06-22 20:51:01 -04:00
Jamie Greunbaum
6cb81308f7
- Added functional map points, and a mostly-functional map marker.
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- Added the missing Top Grunge portrait and intro theme.
- Added In Jail and Video Music Clue sound effects.
2025-06-21 23:39:32 -04:00
Jamie Greunbaum
621ffcaea9
- Created a fully-populated map of Africa for round 3.
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- Added placeholder portraits for all crooks.
2025-06-20 04:13:15 -04:00
Jamie Greunbaum
43bed62c7e
- Added a briefing to the beginning of round 2, with intention to add more.
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- Cleaned up a lot of code to help make development smoother in the future.
2025-06-17 04:50:05 -04:00
Jamie Greunbaum
acdf54f8f5
Recover The Loot is now completely functional as a game mode, and can be
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controlled entirely with the host card.
2025-06-16 21:36:50 -04:00
Jamie Greunbaum
73f5d4fe1c
Serious work has started on Round 2, and also a system for loading case files.
2025-06-15 04:28:44 -04:00
Jamie Greunbaum
00c171b7e5
- Finished animations for the location board.
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- Reorganised a bunch of source files.
2025-06-13 20:41:36 -04:00
Jamie Greunbaum
a7adf219f6
- Added a prototype location board model with spinner animations.
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- Added some more music and sound effects.
2025-06-12 23:53:10 -04:00
Jamie Greunbaum
7ce8b1693d
Refactor went pretty well. Everything is much nicer now.
2025-06-12 04:41:33 -04:00
Jamie Greunbaum
a6a0fc807a
Preparing for a refactor of the code, now that the final round is functional.
2025-06-11 16:14:47 -04:00
Jamie Greunbaum
0bb3036c53
Risk cards are partly implemented.
2025-06-08 03:13:33 -04:00
Jamie Greunbaum
250ed5a2e8
Work on the final round has begun.
2025-06-06 18:01:27 -04:00
Jamie Greunbaum
818cefa74f
- The Chase is now fully implemented. It's scary how fast this is happening.
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- Changed shaders for the ACME Crimenet logo to something with proper alpha.
- Implemented EasyQuestSwitch for mobile optimisation.
2025-06-06 04:39:00 -04:00
Jamie Greunbaum
3ca027c381
- Added an admin panel, activated by pressing Jump while holding the host card.
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- Improved the host card interface, and added more info between questions.
- Started preliminary work on a permissions system.
2025-06-05 19:08:34 -04:00
Jamie Greunbaum
53bdffd427
- Reorganised the host card interface into multiple interchangeable interfaces.
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- Added an ACME Crimenet logo.
- Separated Music and SFX sound sources, and moved them outside the host card.
- Added a font that very closely resembles a common typeface from the show.
- Replaced the choice card and podium fonts with said typeface.
2025-06-03 03:55:08 -04:00
Jamie Greunbaum
a60684dd6e
Started work on loading question cards and the ability to select answers.
2025-05-27 23:50:48 -04:00
Jamie Greunbaum
dffc0665ef
Added a rudimentary buzzer system.
2025-05-26 05:02:00 -04:00
Jamie Greunbaum
f8525d1aaa
- Improved cameras with viewfinder toggles and an auto-level button.
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- Enhanced camera bubble.
- Added placeholder player podiums.
- Added Crunch compression to more textures.
2025-05-25 21:34:10 -04:00
Jamie Greunbaum
9250689c8e
Initial commit.
2025-05-23 04:06:11 -04:00