41 Commits

Author SHA1 Message Date
7faece4539 Took a detour to implement many necessary changes:
- Video player has been made a central object to improve reliability.
- Location board buttons on host card now indicate where items are.
- Jail Chain now syncs properly once again.
2025-12-22 00:18:08 -05:00
08897ba99f Added lots more camera moves and such to rounds 2 and 3. 2025-12-20 02:57:40 -05:00
874dc94cfa - Marker lamps glow much brighter now.
- Added a live indicator lamp over the door to the camera room.
- All set walls are now proper models and not just stretched cubes.
- Tweaked glow effect on clue screen.
- Removed post processing filter on the video capture camera.
- Lightmaps updated to pack lighting data more efficiently.
2025-12-16 14:47:57 -05:00
1aebaeef76 After many rewrites and much debugging, video syncing finally works properly. 2025-12-09 20:41:10 -05:00
be83f3a0b2 Updating and loading videos on new case loads should now be much more reliable. 2025-12-07 18:56:59 -05:00
7e9f16c493 - Jail phone pickupability syncs better, though still not perfectly.
- Ownership of game objects now transfers on game mode initialisation.
2025-09-29 17:36:17 -04:00
9c20a8fb20 - Added floor tiles to round 1 and 2 areas.
- Added a door and steps to round 1 area.
- Added an entrance teleport button to the spawn area.
- Host teleport buttons disabled if the player doesn't have host permissions.
- Reflection probes tweaked a bit.
2025-09-09 03:48:03 -04:00
b028a0a6d4 - Permissions panel is fully functional.
- Host card can only be picked up by players with "Host" permission.
- Podiums no longer reset on case load.
- Auxiliary screens now disappear during answer reveal in final round.
- Risk card placement area no longer blocks UI interaction on desktop mode.
- Video player in round 2 now changes ownership and syncs correctly.
2025-09-08 00:26:03 -04:00
cfd9defc1f - Audience silencer implemented, and only enabled for first two rounds.
- Host teleport button enables on case load/respawn, and disables on teleport.
- Videos no longer infinitely retry loading.
- Improved lightmapping quality.
- Removed kernelsCache folder from index.
2025-09-05 17:57:45 -04:00
8bc733459e - Added a pedestal to round 1 podiums to keep player eye heights more equal.
- Fixed an issue that seems to cause loading case files to crash.
2025-08-30 23:42:45 -04:00
d9f6ba0ec5 - Added "microphones" to key areas.
- Added deinitialisers to the GameManager subclasses.
2025-08-27 04:45:24 -04:00
15f263ec44 - Added a home position for the phone to reset to.
- Improved round 2 explanations during the chain and phone call segments.
- Improved functionality of the phone call.
2025-08-26 18:07:34 -04:00
18f2f2eb16 Implemented the phone call during round 2. 2025-08-26 03:58:38 -04:00
a4f9c416a4 Stopping videos now also resets the video index variable. 2025-08-21 15:19:26 -04:00
0c7c929167 - Videos are now preloaded before being played to reduce awkward pauses.
- Functions for changing host ownership were added to game and case managers.
- Updated Patty's Africa call.
- Due to issues, this reverts commit 5f19645feec3487853ef3da1bdc8d3513fe2be82.
2025-08-20 23:19:57 -04:00
5f9b1bad15 - Modem and destination sign now correctly sync for all players.
- Case Manager now ensures proper ownership for whoever loads the case file.
2025-08-18 21:30:16 -04:00
fb3106efcb - Case list is now only shown for the instance owner or master.
- Player teleport buttons disappear when the linked podium has an owner.
- Fixed podium interaction setting the wrong owner.
- Buzzers get GameManager from podium, rather than directly using the podium's.
2025-08-18 18:22:13 -04:00
2bf76f34cd Oh, boy, there's a lot here.
- Added a functioning Modem.
- Added a destination sign at the Modem's destination location.
- Intro video transcripts are now optional in case files.
- Added a proper endgame handler for round 1.
- Fixed a lot of formatting for text between rounds.
- Fixed a bug that showed the wrong text if all round 3 markers are exhausted.
- Shortened time to detect improperly placed markers by just a bit.
2025-08-18 04:19:21 -04:00
799e5a8955 - Finally added a thunder sound before the Lightning Round.
- Made many improvements to the host interface so things can run more smoothly.
2025-08-14 21:37:46 -04:00
316773c789 Explainer for Round 2 now properly shows the loot and crook in the text. 2025-08-13 18:08:37 -04:00
29b690029b - Implemented the Video Music Clue skateboard.
- Added image clues to the ACME Crimenet Computer.
- Improved functionality of the ACME Crimenet Computer.
2025-08-13 02:09:47 -04:00
8ea69143d9 Map loading code reworked to queue and auto-download multiple atlases. 2025-07-27 04:06:39 -04:00
9b08bcc6e9 - Host panel now has tabs for different rounds, and tab selection indicators.
- Added buttons to reset and load into a new round at will.
- Music and sound effects are now stopped when loading a new round.
- Podiums properly reset when round 1 is reloaded.
2025-07-23 18:54:19 -04:00
999a0342d5 - Keeping logs of previous round winners so player names can be referenced.
- Round 3 sync seems to work now, but resets and early grabs cause issues.
2025-07-18 17:04:02 -04:00
6456720622 Adding player tracking as we work our way to making round 3 markers better. 2025-07-18 02:42:36 -04:00
e3ea75c29c Improved sync and loot image loading for round 2. 2025-07-18 01:36:25 -04:00
757f42a8ea - Fixed a large number of simple sync issues during round 1.
- Fixed reset issues with round 2.
2025-07-16 04:37:58 -04:00
2f6a6a37d0 Sync issues were resolved enough to continue development. 2025-07-15 23:39:05 -04:00
6de4cef1aa - Added correct and incorrect buzzers during multiple choice rounds.
- Fixed sync issues with map displays.
- Fixed sync issues with podium ownership changes after a reset.
2025-07-11 03:02:28 -04:00
4901df0a2d Rewrote video player code to be simpler and more useful for our purposes. 2025-07-03 03:54:06 -04:00
34dc13c8f6 - Loot image is now downloaded with the case file and applied to Round 2.
- Added a missing string converter entry for Top Grunge.
2025-06-30 23:29:21 -04:00
Jamie Greunbaum
e557398084 - Maps now properly reset when randomised.
- Some countries are now "hard mode" options, and are not chosen by default.
- Map dot switched to a quad to save on triangles.
- Map borders SDF updated to be more repeatable when making new maps.
- Added looping options to SFX.
- Added a "Carmen In Jail" SFX event.
- Added a curved TV monitor model for video player.
- Added a loot image URL setting for the case list entries.
2025-06-30 02:37:34 -04:00
Jamie Greunbaum
615ef7de5b - Improved marker collision detection.
- Added a basic ability to play video clues alongside questions.
2025-06-28 23:40:45 -04:00
Jamie Greunbaum
cb0709a60e Case files are now loaded via the case list, as originally intended. 2025-06-28 04:31:27 -04:00
Jamie Greunbaum
05cf67b1e2 - Location board orientation corrected to properly match Unity axes.
- Markers are no longer thrown when dropped while walking.
- Markers stay much more stable and are far less prone to falling over.
- Rounds 2 and 3 properly sync to other clients.
2025-06-26 17:09:42 -04:00
Jamie Greunbaum
4fad27ce19 - Map markers have a lit texture when they are on the correct location.
- Markers now expire when they end up finding no collisions for long enough.
2025-06-25 16:41:24 -04:00
Jamie Greunbaum
44b78fb8b8 - Floor maps were made a more appropriate size, and gameplay timing adjusted.
- Markers now become entirely vertical when dropped by non-VR players.
- Created more music loops.
2025-06-25 03:35:38 -04:00
Jamie Greunbaum
6cb81308f7 - Added functional map points, and a mostly-functional map marker.
- Added the missing Top Grunge portrait and intro theme.
- Added In Jail and Video Music Clue sound effects.
2025-06-21 23:39:32 -04:00
Jamie Greunbaum
621ffcaea9 - Created a fully-populated map of Africa for round 3.
- Added placeholder portraits for all crooks.
2025-06-20 04:13:15 -04:00
Jamie Greunbaum
7300259bf2 - Added Crook intro themes, and integrated them into Round 2.
- Reorganised materials into more texture-oriented categories.
2025-06-18 03:07:14 -04:00
Jamie Greunbaum
43bed62c7e - Added a briefing to the beginning of round 2, with intention to add more.
- Cleaned up a lot of code to help make development smoother in the future.
2025-06-17 04:50:05 -04:00