3 Commits

Author SHA1 Message Date
5bb080d546 - Removed final remnants of LightSync from the project.
- Fixed jail chain potentially calling a GameManager function on all clients.
2026-06-05 15:02:18 -04:00
ad6b47c536 - Added a card holder mesh for the host card spawner.
- Pickupable objects for various props changed to use VRCObjectSync.
- Live indicator now uses the new lamp model from the ACME Bugnet Alert.
- Light probes during round 1 illuminate contestants much better.
- Fixed lightmaps for the round 1 door.
- Changed import and mesh compression settings for many models.
2026-05-27 20:50:30 -04:00
769423d150 Filing cabinet is implemented and mostly functional. 2025-12-02 13:34:45 -05:00