- Pickupable objects for various props changed to use VRCObjectSync.
- Live indicator now uses the new lamp model from the ACME Bugnet Alert.
- Light probes during round 1 illuminate contestants much better.
- Fixed lightmaps for the round 1 door.
- Changed import and mesh compression settings for many models.
- Host card spawner now switches ownership on interact to prevent sync issues.
- Host card spawner now has an inset square collider to get in the way less.
- Adjusted collision box of location board to not block the host card spawner.
- Phone box cover now closes automatically when round 2 ends.