Commit Graph
63 Commits
Author SHA1 Message Date
ActualHorse 9a630ecd1f - Added victory music to round 2.
- Host card buttons finally properly activate and deactivate during round 2.
- Added tags to camera controller errors in each round manager.
2026-03-16 17:27:28 -04:00
ActualHorse 05b5b10715 - Adjusted timing of confetti cannons and music end during round 2.
- Location Board now properly initialises, including randomised colours.
- Location Board no longer relies on any NetworkCallable functions.
- Redrew Patty Larceny and Eartha Brute portraits.
- Changed all audio files to not preload.
- Updated occlusion culling data.
2026-03-16 03:21:16 -04:00
ActualHorse 380df620cf Added Kneemoi jail calls. 2026-03-07 20:57:26 -05:00
ActualHorse 1192ad3a60 Added all of Robocrook's jail calls. 2025-12-05 04:10:26 -05:00
ActualHorse 433b9b9f92 Oh, boy. Lots of changes here.
- Added SFX for opening and closing file cabinets, and an extra boing sound.
- Filing cabinet animations improved.
- Filing cabinet code made more efficient, relying less on copy-paste code.
- Cleaned up unused sound effects.
- Improved compression of used sound effects.
- Improved Wonder Rat's portrait.
- Double Trouble's portrait now matches the resolution of other portraits.
- Added missing credit information for Cody, Wyoming stock photo.
- Edited Patty Larceny's Africa jail call to match her other lines' takes.
2025-12-03 21:02:28 -05:00
ActualHorse 2d293d8129 - Added a filing cabinet model with functioning drawers.
- Added jail calls and portrait for Wonder Rat.
- Chain link texture made white instead of gray.
2025-12-01 00:03:25 -05:00
ActualHorse 03550aac82 - Added Contessa's portrait, jail video, and jail calls.
- Added newly added sounds and images to credits file.
- ACME Crimenet Computer's image clues now support transparency.
- ACME Crimenet Computer's image clues are now actually loaded from the JSON.
- Adjusted position of North America floor map to make it faster to run across.
- A Disaster Aria is now complete.
2025-11-28 05:08:00 -05:00
ActualHorse c739ceda2a - All data files moved to the BunnyCDN servers.
- Added all the rest of the In Jail sounds for all crooks.
- Adjusted format of the ACME Crimenet Computer presentation JSON.
- Cameras are now properly deactivated when cameras are disabled.
2025-11-27 03:59:09 -05:00
ActualHorse 3c5d94425d - Fully implemented Detective Noir presentation.
- Video loading at the start of a round should be more reliable now.
2025-11-26 22:19:47 -05:00
ActualHorse c028375889 - Started work on adding Bad Day On Broadway.
- Added Double Trouble portrait, In Jail and jail calls.
- Improved Eartha Brute's North America jail call.
2025-11-23 18:01:13 -05:00
ActualHorse 999f912c47 - Corrected an issue that mislabeled Lviv as being in Turkey.
- Jail calls audio sample rate reduced to 11,025 Hz.
2025-11-17 17:02:55 -05:00
ActualHorse cd87541331 Recreated Tsealing The Tsar Bell, plus Eartha Brute's portrait and jail calls. 2025-11-17 05:14:43 -05:00
ActualHorse 0bb3b11d6b Added an audio track for the ACME Crimenet Computer's idle noise. 2025-09-24 17:29:33 -04:00
ActualHorse 04e088fb12 - Added the proper SFX for when Carmen escapes at the end of the final round.
- Added buzzer sound when final round ends with a time-out.
2025-09-24 15:20:09 -04:00
ActualHorse 2b94964027 - Opening music loop hiss has been cleaned up.
- Camera buttons on the host admin panel are functional.
- Modem teleport effect fixed.
2025-09-14 20:36:01 -04:00
ActualHorse 76b1352bd3 - Floor map markers have improved physics and weight.
- Added a delay for re-enabling buttons in Round 2, to prevent sync issues.
- Added a button to play a phone ringing sound after Round 2.
2025-08-25 04:54:08 -04:00
ActualHorse 3c5f9842ec - Jail Chain now works.
- Added a phone ringing sound effect to be used later.
2025-08-24 04:54:21 -04:00
ActualHorse 1f921988ef - Foghorn and Crook In Jail animations implemented
- GameManager initialisation now also enables interactions no matter what
- Markers are no longer unnecessarily deactivated at the end of a round
- Markers have better physics when dropped and disabled
- Attempted to add fallback support to video players
2025-08-23 23:02:39 -04:00
ActualHorse 359ef58a33 - Fixed a bug that caused the crook portrait to never update except on owner.
- Reduced polygon count of drywall meshes.
- Improved triangulation of the TV screen.
- Improved lightmaps, and reduce their size.
- Added video player to show Patty Larceny going to jail.
- Added temporary Patty In Jail tune.
- Added a new interface to the host card for these experimental features.
2025-08-23 04:52:48 -04:00
ActualHorse 0c7c929167 - Videos are now preloaded before being played to reduce awkward pauses.
- Functions for changing host ownership were added to game and case managers.
- Updated Patty's Africa call.
- Due to issues, this reverts commit 5f19645fee.
2025-08-20 23:19:57 -04:00
ActualHorse 34304c02f6 - Added all necessary jail cell calls for Patty Larceny.
- Replaced some of the stage walls with properly UV mapped drywall segments.
- Improved the podium ownership trigger.
- Added a few more light probes and adjusted reflection probes.
2025-08-16 04:24:40 -04:00
ActualHorse 799e5a8955 - Finally added a thunder sound before the Lightning Round.
- Made many improvements to the host interface so things can run more smoothly.
2025-08-14 21:37:46 -04:00
ActualHorse e4b901a172 - Added more sound effects for the ACME Crimenet Computer.
- Reorganised sound effects so that general purpose ones are named as such.
- Compressed a reflection map we aren't even using right now just because.
2025-08-13 04:37:32 -04:00
ActualHorse 1e8b000b41 - Finished the basic framework for the ACME Crimenet Computer.
- Added a skateboard and VHS cassette for the video music clues.
- Reworked more materials to have a common parent.
2025-08-12 04:55:21 -04:00
ActualHorse d43f771281 - Reworked paint materials to all be variants of white.
- Refined lighting in the three main studios.
2025-08-11 04:56:12 -04:00
ActualHorse 3e71a49a54 - Added more functionality and animation to the ACME Crimenet Computer.
- Working on improved lighting.
2025-08-08 04:19:12 -04:00
ActualHorse 2bca5e5a0e Started work on the ACME Crimenet Computer and Modem. 2025-08-07 02:49:14 -04:00
ActualHorse c2968cbb2a Fixed the Carmen In Jail sound not looping correctly. 2025-08-06 16:07:54 -04:00
ActualHorse 7657b8759f - Built out the basic layout for the game's rooms.
- Added a new music track for between rounds 1 and 2.
- Music now plays between rounds.
- Round 2 now resets properly, even when not reloading the entire case.
2025-08-01 16:02:11 -04:00
ActualHorse 6de4cef1aa - Added correct and incorrect buzzers during multiple choice rounds.
- Fixed sync issues with map displays.
- Fixed sync issues with podium ownership changes after a reset.
2025-07-11 03:02:28 -04:00
Jamie Greunbaum e557398084 - Maps now properly reset when randomised.
- Some countries are now "hard mode" options, and are not chosen by default.
- Map dot switched to a quad to save on triangles.
- Map borders SDF updated to be more repeatable when making new maps.
- Added looping options to SFX.
- Added a "Carmen In Jail" SFX event.
- Added a curved TV monitor model for video player.
- Added a loot image URL setting for the case list entries.
2025-06-30 02:37:34 -04:00
Jamie Greunbaum 44b78fb8b8 - Floor maps were made a more appropriate size, and gameplay timing adjusted.
- Markers now become entirely vertical when dropped by non-VR players.
- Created more music loops.
2025-06-25 03:35:38 -04:00
Jamie Greunbaum 1f92803fc6 - Updated I Feel Good to sound less noisy.
- Fixed import settings for a bunch of other audio.
2025-06-24 12:02:55 -04:00
Jamie Greunbaum 6cb81308f7 - Added functional map points, and a mostly-functional map marker.
- Added the missing Top Grunge portrait and intro theme.
- Added In Jail and Video Music Clue sound effects.
2025-06-21 23:39:32 -04:00
Jamie Greunbaum 7300259bf2 - Added Crook intro themes, and integrated them into Round 2.
- Reorganised materials into more texture-oriented categories.
2025-06-18 03:07:14 -04:00
Jamie Greunbaum acdf54f8f5 Recover The Loot is now completely functional as a game mode, and can be
controlled entirely with the host card.
2025-06-16 21:36:50 -04:00
Jamie Greunbaum a7adf219f6 - Added a prototype location board model with spinner animations.
- Added some more music and sound effects.
2025-06-12 23:53:10 -04:00
Jamie Greunbaum 7ce8b1693d Refactor went pretty well. Everything is much nicer now. 2025-06-12 04:41:33 -04:00
Jamie Greunbaum 9c8d8e35cf Once again fixed the bug that made risk cards not work right. It came back at
some point during the hundreds of useless fucking merge conflicts that had to
be resolved. Fuck Linus Torvalds.
2025-06-11 16:14:47 -04:00
Jamie Greunbaum b70d36cb4c Merge branch 'final-round' 2025-06-08 22:59:25 -04:00
Jamie Greunbaum fd2807a940 Updated lots of music stuff:
- Added "I Feel Good", and made it loop properly
- Added the intro music from earlier seasons, and made it loop
- Converted "The Chase", "Think About It" and the theme song to WAV files...
- ...and extended the theme song so that it plays a full loop at the end
- Added functions to make use of the above-mentioned looping audio
2025-06-08 22:52:50 -04:00
Jamie Greunbaum 17d5a9c326 - Added Think About It music, and final round buzzer sounds.
- Cleaned up edited Carmen Sandiego theme.
2025-06-08 22:52:20 -04:00
Jamie Greunbaum 093d001ccf Found the missing segment of the opening riff. It's been restored. 2025-06-08 22:36:21 -04:00
Jamie Greunbaum c9313e4a67 Still working on this fucking garbage. 2025-06-08 22:36:09 -04:00
Jamie Greunbaum b36965eb43 Yeah, git decided to be a cunt again. Fucking kill whoever made this shit so stupid. 2025-06-08 22:34:19 -04:00
Jamie Greunbaum 2c21a705f6 Found the missing segment of the opening riff. It's been restored. 2025-06-08 22:26:20 -04:00
Jamie Greunbaum d6b6ce7768 Updated lots of music stuff:
- Added "I Feel Good", and made it loop properly
- Added the intro music from earlier seasons, and made it loop
- Converted "The Chase", "Think About It" and the theme song to WAV files...
- ...and extended the theme song so that it plays a full loop at the end
- Added functions to make use of the above-mentioned looping audio
2025-06-08 20:50:28 -04:00
Jamie Greunbaum de323cb246 Added chase music that may end up being temporary, but is usable. 2025-06-08 16:57:53 -04:00
Jamie Greunbaum b1e3fd1ca2 Resolving another fucking merge conflict with files that never changed. 2025-06-08 16:56:39 -04:00
Jamie Greunbaum 0bc27a6915 Resolving yet more merge conflicts, which are actually the same ones somehow. 2025-06-08 16:55:22 -04:00