a6579f430e
Added decorative pipe and nondescript device to the alleyway.
2026-06-14 23:58:37 -04:00
ad6b47c536
- Added a card holder mesh for the host card spawner.
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- Pickupable objects for various props changed to use VRCObjectSync.
- Live indicator now uses the new lamp model from the ACME Bugnet Alert.
- Light probes during round 1 illuminate contestants much better.
- Fixed lightmaps for the round 1 door.
- Changed import and mesh compression settings for many models.
2026-05-27 20:50:30 -04:00
b5dd078ee1
- Jail chain now shows and hides itself at the appropriate times.
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- Jail chain now syncs a lot more smoothly.
2025-08-24 18:14:53 -04:00
4ce42596b7
Added a video player for the end credits.
2025-08-22 04:37:55 -04:00
Jamie Greunbaum
acdf54f8f5
Recover The Loot is now completely functional as a game mode, and can be
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controlled entirely with the host card.
2025-06-16 21:36:50 -04:00
Jamie Greunbaum
818cefa74f
- The Chase is now fully implemented. It's scary how fast this is happening.
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- Changed shaders for the ACME Crimenet logo to something with proper alpha.
- Implemented EasyQuestSwitch for mobile optimisation.
2025-06-06 04:39:00 -04:00
Jamie Greunbaum
a27223e2b2
Lightning round is now mostly implemented.
2025-06-04 03:31:43 -04:00