13 Commits

Author SHA1 Message Date
b4ff4d4a88 Cameras during Round 1 are now mostly automated. Still needs work, though. 2025-12-19 05:13:58 -05:00
e4178f8b76 - ACME Crimenet Computer can now show messages that only the host can see.
- Added a doorway between the spawn room and the control room.
- Video load indicators set to a hidden position by default.
- Renamed "Assorted Textures" folder to "Assorted"; they're not textures.
- Removed superfluous debug statements from CaseVideoSyncPlayer.
2025-12-13 17:06:59 -05:00
21998dffcb Video player no longer stops for all players when the owner's video ends. 2025-12-11 22:32:46 -05:00
1aebaeef76 After many rewrites and much debugging, video syncing finally works properly. 2025-12-09 20:41:10 -05:00
0b3fc5c08b Fixed issues that caused maps to load and display in between rounds. 2025-12-09 00:54:13 -05:00
e96941060f Submap index is now properly synced when a player joins mid-clue. 2025-12-08 20:48:52 -05:00
be83f3a0b2 Updating and loading videos on new case loads should now be much more reliable. 2025-12-07 18:56:59 -05:00
9feccb75c6 Video loads on case load are much more reliable now. 2025-12-07 02:49:16 -05:00
b00f2ce346 Maps are now resynced properly if a player drops out or joins late. 2025-11-26 22:10:49 -05:00
f34a7b6147 - Video load indicators are now prefabs.
- Video load indicators now properly sync and update for all clients.
- Updated lightmaps for some of the walls.
2025-09-29 14:51:21 -04:00
f52b030ded Added a newspaper for round 3 that declares whether Carmen was caught. 2025-09-24 00:03:25 -04:00
89f61312f0 - Video load indicators properly show their idle state, since...
- Video player no longer plays/stops video if video is already playing/stopped.
- Fixed default admin panel being incorrectly set to the camera panel.
2025-09-15 19:07:15 -04:00
7f93ebe6b2 Added indicators to round 1 that show the video load status for each player. 2025-09-15 15:16:15 -04:00