bf24828b41
- Created static Wanted posters for all crooks, including Carmen Sandiego.
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- Tweaked font SDF maps to be much smaller in size while still looking good.
- Loot image downloading is now handled globally by CaseManager.
- LocationBoard and MissingPoster now get their loot image from CaseManager.
- Recompressed a lot of textures to try to save space.
- Enabled streaming mipmaps on all textures, and texture streaming globally.
- Updated occlusion culling data for the first time in a while.
2026-03-13 03:59:44 -04:00
2281fae54e
- Location board syncs much more reliably, and with less NetworkCallables.
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- Jail chain syncs properly and disables itself, regardless of ownership.
- Also did some work with the cameras in round 2.
2025-12-22 03:38:38 -05:00
e3ea75c29c
Improved sync and loot image loading for round 2.
2025-07-18 01:36:25 -04:00
47be4c1ba2
Fixed a few more sync issues, particularly involving resets.
2025-07-17 00:49:32 -04:00
2f6a6a37d0
Sync issues were resolved enough to continue development.
2025-07-15 23:39:05 -04:00
34dc13c8f6
- Loot image is now downloaded with the case file and applied to Round 2.
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- Added a missing string converter entry for Top Grunge.
2025-06-30 23:29:21 -04:00
Jamie Greunbaum
7300259bf2
- Added Crook intro themes, and integrated them into Round 2.
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- Reorganised materials into more texture-oriented categories.
2025-06-18 03:07:14 -04:00
Jamie Greunbaum
acdf54f8f5
Recover The Loot is now completely functional as a game mode, and can be
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controlled entirely with the host card.
2025-06-16 21:36:50 -04:00
Jamie Greunbaum
e8d7242816
Location board should now be fully functional, and has placeholder textures.
2025-06-15 23:14:55 -04:00
Jamie Greunbaum
73f5d4fe1c
Serious work has started on Round 2, and also a system for loading case files.
2025-06-15 04:28:44 -04:00
Jamie Greunbaum
00c171b7e5
- Finished animations for the location board.
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- Reorganised a bunch of source files.
2025-06-13 20:41:36 -04:00