fd6eed9adc
- Started work on proper lighting for the sets.
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- Did a bit more work on the ACME Crimenet Computer.
2025-08-10 05:00:46 -04:00
3e71a49a54
- Added more functionality and animation to the ACME Crimenet Computer.
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- Working on improved lighting.
2025-08-08 04:19:12 -04:00
7657b8759f
- Built out the basic layout for the game's rooms.
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- Added a new music track for between rounds 1 and 2.
- Music now plays between rounds.
- Round 2 now resets properly, even when not reloading the entire case.
2025-08-01 16:02:11 -04:00
Jamie Greunbaum
05cf67b1e2
- Location board orientation corrected to properly match Unity axes.
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- Markers are no longer thrown when dropped while walking.
- Markers stay much more stable and are far less prone to falling over.
- Rounds 2 and 3 properly sync to other clients.
2025-06-26 17:09:42 -04:00
Jamie Greunbaum
00c171b7e5
- Finished animations for the location board.
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- Reorganised a bunch of source files.
2025-06-13 20:41:36 -04:00
Jamie Greunbaum
a7adf219f6
- Added a prototype location board model with spinner animations.
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- Added some more music and sound effects.
2025-06-12 23:53:10 -04:00
Jamie Greunbaum
0bb3036c53
Risk cards are partly implemented.
2025-06-08 03:13:33 -04:00
Jamie Greunbaum
1ed65dba3c
- Fixed interactability of the host card between question stages.
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- Fixed choice cards staying rotated after a reset.
2025-06-01 01:39:46 -04:00
Jamie Greunbaum
e042d089a5
- Choice cards are synced across the network, and receive data from the host.
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- KNOWN ISSUE: Cards don't randomise correctly across the network.
2025-05-30 04:32:25 -04:00