ActualHorse
9129164123
Fixed location board buttons not being disabled despite looking disabled.
2026-05-07 15:30:45 -04:00
ActualHorse
9a630ecd1f
- Added victory music to round 2.
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- Host card buttons finally properly activate and deactivate during round 2.
- Added tags to camera controller errors in each round manager.
2026-03-16 17:27:28 -04:00
ActualHorse
d3fde01005
Host card now switches auto-hold based on whether user is in VR or on desktop.
2026-02-21 21:49:17 -05:00
ActualHorse
7faece4539
Took a detour to implement many necessary changes:
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- Video player has been made a central object to improve reliability.
- Location board buttons on host card now indicate where items are.
- Jail Chain now syncs properly once again.
2025-12-22 00:18:08 -05:00
ActualHorse
b028a0a6d4
- Permissions panel is fully functional.
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- Host card can only be picked up by players with "Host" permission.
- Podiums no longer reset on case load.
- Auxiliary screens now disappear during answer reveal in final round.
- Risk card placement area no longer blocks UI interaction on desktop mode.
- Video player in round 2 now changes ownership and syncs correctly.
2025-09-08 00:26:03 -04:00
ActualHorse
359ef58a33
- Fixed a bug that caused the crook portrait to never update except on owner.
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- Reduced polygon count of drywall meshes.
- Improved triangulation of the TV screen.
- Improved lightmaps, and reduce their size.
- Added video player to show Patty Larceny going to jail.
- Added temporary Patty In Jail tune.
- Added a new interface to the host card for these experimental features.
2025-08-23 04:52:48 -04:00
ActualHorse
0c7c929167
- Videos are now preloaded before being played to reduce awkward pauses.
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- Functions for changing host ownership were added to game and case managers.
- Updated Patty's Africa call.
- Due to issues, this reverts commit 5f19645fee .
2025-08-20 23:19:57 -04:00
ActualHorse
799e5a8955
- Finally added a thunder sound before the Lightning Round.
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- Made many improvements to the host interface so things can run more smoothly.
2025-08-14 21:37:46 -04:00
ActualHorse
27da1f5bf4
- Interaction text finally made properly visible.
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- ACME Crimenet Computer clue images no longer infect the host card.
- The Chase now begins without an awkward delay beforehand.
2025-08-14 05:19:23 -04:00
ActualHorse
316773c789
Explainer for Round 2 now properly shows the loot and crook in the text.
2025-08-13 18:08:37 -04:00
ActualHorse
c3c6c51f47
Tiebreaker is now functional, and accounts for retries and three-way ties.
2025-07-13 02:23:25 -04:00
ActualHorse
1bb921d8ed
- Final round reworked to support map display.
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- Removed Final Round host card, since it's a duplicate anyway.
2025-07-10 16:38:24 -04:00
Jamie Greunbaum
615ef7de5b
- Improved marker collision detection.
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- Added a basic ability to play video clues alongside questions.
2025-06-28 23:40:45 -04:00
Jamie Greunbaum
09dcf1a6db
Round 3 is now fully implemented. The game can be theoretically finished.
2025-06-22 20:51:01 -04:00
Jamie Greunbaum
7300259bf2
- Added Crook intro themes, and integrated them into Round 2.
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- Reorganised materials into more texture-oriented categories.
2025-06-18 03:07:14 -04:00
Jamie Greunbaum
43bed62c7e
- Added a briefing to the beginning of round 2, with intention to add more.
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- Cleaned up a lot of code to help make development smoother in the future.
2025-06-17 04:50:05 -04:00
Jamie Greunbaum
acdf54f8f5
Recover The Loot is now completely functional as a game mode, and can be
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controlled entirely with the host card.
2025-06-16 21:36:50 -04:00
Jamie Greunbaum
73f5d4fe1c
Serious work has started on Round 2, and also a system for loading case files.
2025-06-15 04:28:44 -04:00
Jamie Greunbaum
00c171b7e5
- Finished animations for the location board.
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- Reorganised a bunch of source files.
2025-06-13 20:41:36 -04:00