Commit Graph

  • 21ed0aaa7f Auxiliary screens only show for the local player, and not during answer reveal. Jamie Greunbaum 2025-08-05 16:47:37 -04:00
  • 33eedb361f Rearranged the round 2 play area to be more accurate and visible to cameras. Jamie Greunbaum 2025-08-05 14:01:55 -04:00
  • 8c8111828f Cleaned up the way many custom network event calls were written. Jamie Greunbaum 2025-08-05 04:53:12 -04:00
  • 1841c72eaf Added a music fadeout. Jamie Greunbaum 2025-08-03 20:35:49 -04:00
  • 22a25b65d8 - Player podiums are claimed when teleported to. - Fixed issue that caused screens to not reset after the final round. - Fixed render target for videos so the aspect ratio is correct. - Tweaked a bunch of textures and various unimportant things. Jamie Greunbaum 2025-08-03 19:26:50 -04:00
  • d0be660432 Removed the video sync ability to hopefully prevent videos from not playing. Jamie Greunbaum 2025-08-03 02:15:40 -04:00
  • 6cce92caaf Video player now uses a different method for hiding unused screens. Jamie Greunbaum 2025-08-02 23:54:26 -04:00
  • 4def129b09 - The Chase is now un-broken. - Lightning Round now works just like The Chase. We'll see how that works out. Jamie Greunbaum 2025-08-02 17:23:06 -04:00
  • cc7a4cd299 - Video player now works on auxilliary screens. - The Chase modified to be much faster paced, and easier to read clues faster. - Text on the host card during round 2 is hopefully a lot more readable now. - Added simple teleports from backstage to the play area. Jamie Greunbaum 2025-08-01 23:34:55 -04:00
  • 7657b8759f - Built out the basic layout for the game's rooms. - Added a new music track for between rounds 1 and 2. - Music now plays between rounds. - Round 2 now resets properly, even when not reloading the entire case. Jamie Greunbaum 2025-08-01 16:02:11 -04:00
  • 9b847375c7 - Improved map loading. - Added extra video and map screens for the players to see better. Jamie Greunbaum 2025-07-31 00:49:31 -04:00
  • 83bea35e17 - The Chase and the final round now load their respective maps correctly. - "Correct" and "Incorrect" buttons in Round 3 work again. Jamie Greunbaum 2025-07-27 20:24:44 -04:00
  • 8ea69143d9 Map loading code reworked to queue and auto-download multiple atlases. Jamie Greunbaum 2025-07-26 03:58:02 -04:00
  • 4e2819771f - Asia and South America are finished. - Added line width adjustments to correct map UV projection issues. Jamie Greunbaum 2025-07-25 04:31:00 -04:00
  • 613a11c7ef Added North America floor map. Jamie Greunbaum 2025-07-24 04:19:11 -04:00
  • 9b08bcc6e9 - Host panel now has tabs for different rounds, and tab selection indicators. - Added buttons to reset and load into a new round at will. - Music and sound effects are now stopped when loading a new round. - Podiums properly reset when round 1 is reloaded. Jamie Greunbaum 2025-07-23 18:54:19 -04:00
  • e43973aef3 Prevented the collision loop from running as many times as there are players. Jamie Greunbaum 2025-07-20 21:38:09 -04:00
  • 83e08ed403 Correct/incorrect events are now guaranteed to fire only from the marker owner. Jamie Greunbaum 2025-07-19 04:35:11 -04:00
  • 999a0342d5 - Keeping logs of previous round winners so player names can be referenced. - Round 3 sync seems to work now, but resets and early grabs cause issues. Jamie Greunbaum 2025-07-18 03:59:55 -04:00
  • 6456720622 Adding player tracking as we work our way to making round 3 markers better. Jamie Greunbaum 2025-07-18 02:42:36 -04:00
  • e3ea75c29c Improved sync and loot image loading for round 2. Jamie Greunbaum 2025-07-18 01:23:03 -04:00
  • 47be4c1ba2 Fixed a few more sync issues, particularly involving resets. Jamie Greunbaum 2025-07-17 00:49:32 -04:00
  • cf2da70229 Fixed a bug that caused tiebreaker clues to not clear when a new one is loaded. Jamie Greunbaum 2025-07-16 15:05:34 -04:00
  • 757f42a8ea - Fixed a large number of simple sync issues during round 1. - Fixed reset issues with round 2. Jamie Greunbaum 2025-07-16 04:37:58 -04:00
  • 3f858ed7d2 Fixed an issue where floor markers stop working if a non-owner touches them. Jamie Greunbaum 2025-07-16 02:03:22 -04:00
  • 2f6a6a37d0 Sync issues were resolved enough to continue development. Jamie Greunbaum 2025-07-13 04:55:45 -04:00
  • c3c6c51f47 Tiebreaker is now functional, and accounts for retries and three-way ties. Jamie Greunbaum 2025-07-11 19:02:33 -04:00
  • 6de4cef1aa - Added correct and incorrect buzzers during multiple choice rounds. - Fixed sync issues with map displays. - Fixed sync issues with podium ownership changes after a reset. Jamie Greunbaum 2025-07-11 03:02:28 -04:00
  • 1bb921d8ed - Final round reworked to support map display. - Removed Final Round host card, since it's a duplicate anyway. Jamie Greunbaum 2025-07-10 16:38:24 -04:00
  • 45ed829373 - Added a multi-display system to the clue screen. - Maps are now available during the standard multiple choice sections. Jamie Greunbaum 2025-07-10 04:10:59 -04:00
  • d72e9eca18 Added alternate (read: accurate) border between Morocco and Western Sahara. Jamie Greunbaum 2025-07-05 15:09:54 -04:00
  • 4901df0a2d Rewrote video player code to be simpler and more useful for our purposes. Jamie Greunbaum 2025-07-03 03:54:06 -04:00
  • 34dc13c8f6 - Loot image is now downloaded with the case file and applied to Round 2. - Added a missing string converter entry for Top Grunge. Jamie Greunbaum 2025-06-30 23:29:21 -04:00
  • e557398084 - Maps now properly reset when randomised. - Some countries are now "hard mode" options, and are not chosen by default. - Map dot switched to a quad to save on triangles. - Map borders SDF updated to be more repeatable when making new maps. - Added looping options to SFX. - Added a "Carmen In Jail" SFX event. - Added a curved TV monitor model for video player. - Added a loot image URL setting for the case list entries. Jamie Greunbaum 2025-06-30 02:37:34 -04:00
  • 615ef7de5b - Improved marker collision detection. - Added a basic ability to play video clues alongside questions. Jamie Greunbaum 2025-06-28 23:40:45 -04:00
  • cb0709a60e Case files are now loaded via the case list, as originally intended. Jamie Greunbaum 2025-06-28 04:31:27 -04:00
  • 6c9a1d5608 Fixed admin panel tabs not switching interfaces due to misnamed functions. Jamie Greunbaum 2025-06-27 11:43:30 -04:00
  • 05cf67b1e2 - Location board orientation corrected to properly match Unity axes. - Markers are no longer thrown when dropped while walking. - Markers stay much more stable and are far less prone to falling over. - Rounds 2 and 3 properly sync to other clients. Jamie Greunbaum 2025-06-26 17:09:42 -04:00
  • 4fad27ce19 - Map markers have a lit texture when they are on the correct location. - Markers now expire when they end up finding no collisions for long enough. Jamie Greunbaum 2025-06-25 16:41:24 -04:00
  • 44b78fb8b8 - Floor maps were made a more appropriate size, and gameplay timing adjusted. - Markers now become entirely vertical when dropped by non-VR players. - Created more music loops. Jamie Greunbaum 2025-06-25 03:35:38 -04:00
  • 1f92803fc6 - Updated I Feel Good to sound less noisy. - Fixed import settings for a bunch of other audio. Jamie Greunbaum 2025-06-24 12:02:55 -04:00
  • b117a18c5c Work has begun on the Europe map. Jamie Greunbaum 2025-06-24 04:27:10 -04:00
  • 34146555fb Added the ability to demo correct/incorrect sounds for the player in round 3. Jamie Greunbaum 2025-06-23 04:12:53 -04:00
  • 09dcf1a6db Round 3 is now fully implemented. The game can be theoretically finished. Jamie Greunbaum 2025-06-22 20:51:01 -04:00
  • f69cb5350c Map markers now freeze on two failures or one success, and are more accurate. Jamie Greunbaum 2025-06-22 16:28:34 -04:00
  • 557ec5b239 - Floor markers now properly detect correct/incorrect placements. - Implemented correct/incorrect sounds. Jamie Greunbaum 2025-06-22 04:44:30 -04:00
  • 6cb81308f7 - Added functional map points, and a mostly-functional map marker. - Added the missing Top Grunge portrait and intro theme. - Added In Jail and Video Music Clue sound effects. Jamie Greunbaum 2025-06-21 23:39:32 -04:00
  • 621ffcaea9 - Created a fully-populated map of Africa for round 3. - Added placeholder portraits for all crooks. Jamie Greunbaum 2025-06-20 04:13:15 -04:00
  • 7300259bf2 - Added Crook intro themes, and integrated them into Round 2. - Reorganised materials into more texture-oriented categories. Jamie Greunbaum 2025-06-18 03:07:14 -04:00
  • 5374cc5e1d Fixed a bug with checking panel order and winner status. Jamie Greunbaum 2025-06-17 17:54:11 -04:00
  • 43bed62c7e - Added a briefing to the beginning of round 2, with intention to add more. - Cleaned up a lot of code to help make development smoother in the future. Jamie Greunbaum 2025-06-17 04:50:05 -04:00
  • acdf54f8f5 Recover The Loot is now completely functional as a game mode, and can be controlled entirely with the host card. Jamie Greunbaum 2025-06-16 21:22:00 -04:00
  • e8d7242816 Location board should now be fully functional, and has placeholder textures. Jamie Greunbaum 2025-06-15 23:14:55 -04:00
  • 73f5d4fe1c Serious work has started on Round 2, and also a system for loading case files. Jamie Greunbaum 2025-06-15 04:28:44 -04:00
  • 00c171b7e5 - Finished animations for the location board. - Reorganised a bunch of source files. Jamie Greunbaum 2025-06-13 20:39:37 -04:00
  • a7adf219f6 - Added a prototype location board model with spinner animations. - Added some more music and sound effects. Jamie Greunbaum 2025-06-12 23:53:10 -04:00
  • 7ce8b1693d Refactor went pretty well. Everything is much nicer now. Jamie Greunbaum 2025-06-12 04:41:33 -04:00
  • a6a0fc807a Preparing for a refactor of the code, now that the final round is functional. Jamie Greunbaum 2025-06-11 16:11:22 -04:00
  • cf240aeda7 Added a rudimentary system for handling ties between contestants. Jamie Greunbaum 2025-06-09 04:11:58 -04:00
  • 9c8d8e35cf Once again fixed the bug that made risk cards not work right. It came back at some point during the hundreds of useless fucking merge conflicts that had to be resolved. Fuck Linus Torvalds. Jamie Greunbaum 2025-06-08 23:13:31 -04:00
  • 7484ba3dd7 Once again fixed the bug that made risk cards not work right. It came back at some point during the hundreds of useless fucking merge conflicts that had to be resolved. Fuck Linus Torvalds. Jamie Greunbaum 2025-06-08 23:13:31 -04:00
  • b70d36cb4c Merge branch 'final-round' Jamie Greunbaum 2025-06-08 22:59:25 -04:00
  • a66d3f1465 - Added chase music that may end up being temporary, but is usable. - Fixed risk amount defaulting to -1 if no risk cards were chosen. - Fixed reference to Think About It music. - Resolved a bunch of fucking merge conflicts that keep popping up because git sucks shit. Jamie Greunbaum 2025-06-08 16:55:22 -04:00
  • fd2807a940 Updated lots of music stuff: - Added "I Feel Good", and made it loop properly - Added the intro music from earlier seasons, and made it loop - Converted "The Chase", "Think About It" and the theme song to WAV files... - ...and extended the theme song so that it plays a full loop at the end - Added functions to make use of the above-mentioned looping audio Jamie Greunbaum 2025-06-08 16:05:15 -04:00
  • 17d5a9c326 - Added Think About It music, and final round buzzer sounds. - Cleaned up edited Carmen Sandiego theme. Jamie Greunbaum 2025-06-06 18:00:28 -04:00
  • 093d001ccf Found the missing segment of the opening riff. It's been restored. Jamie Greunbaum 2025-06-08 22:26:20 -04:00
  • c9313e4a67 Still working on this fucking garbage. Jamie Greunbaum 2025-06-08 16:05:15 -04:00
  • b36965eb43 Yeah, git decided to be a cunt again. Fucking kill whoever made this shit so stupid. Jamie Greunbaum 2025-06-06 18:00:28 -04:00
  • 2c21a705f6 Found the missing segment of the opening riff. It's been restored. Jamie Greunbaum 2025-06-08 22:26:20 -04:00
  • d6b6ce7768 Updated lots of music stuff: - Added "I Feel Good", and made it loop properly - Added the intro music from earlier seasons, and made it loop - Converted "The Chase", "Think About It" and the theme song to WAV files... - ...and extended the theme song so that it plays a full loop at the end - Added functions to make use of the above-mentioned looping audio Jamie Greunbaum 2025-06-08 16:05:15 -04:00
  • 069290a36a - Fixed risk amount defaulting to -1 if no risk cards were chosen. - Fixed reference to Think About It music. Jamie Greunbaum 2025-06-08 16:05:15 -04:00
  • de323cb246 Added chase music that may end up being temporary, but is usable. Jamie Greunbaum 2025-06-07 04:47:29 -04:00
  • b1e3fd1ca2 Resolving another fucking merge conflict with files that never changed. Jamie Greunbaum 2025-06-08 16:05:15 -04:00
  • 0bc27a6915 Resolving yet more merge conflicts, which are actually the same ones somehow. Jamie Greunbaum 2025-06-08 16:55:22 -04:00
  • 6fa9fbb6af Player name is displayed on the host card when their answer is being revealed during the final round. Jamie Greunbaum 2025-06-08 04:00:36 -04:00
  • f8a04cca13 - Buzzers properly reset position when enabled and disabled. - Risk cards properly deactivate when the final round is over. Jamie Greunbaum 2025-06-08 03:46:37 -04:00
  • 0bb3036c53 Risk cards are partly implemented. Jamie Greunbaum 2025-06-08 03:12:46 -04:00
  • 232108a0ec Added chase music that may end up being temporary, but is usable. Jamie Greunbaum 2025-06-07 04:47:29 -04:00
  • 9f754c2faa Added chase music that may end up being temporary, but is usable. Jamie Greunbaum 2025-06-07 04:47:29 -04:00
  • 18980f70ba Added a sorting algorithm to determine player order from lowest to highest score. Jamie Greunbaum 2025-06-07 04:45:00 -04:00
  • 322a061758 Added a foghorn sound effect for the second round. Jamie Greunbaum 2025-06-06 21:38:20 -04:00
  • afcdd3759c - Added Think About It music, and final round buzzer sounds. - Cleaned up edited Carmen Sandiego theme. Jamie Greunbaum 2025-06-06 18:00:28 -04:00
  • 07858b6042 Added a foghorn sound effect for the second round. Jamie Greunbaum 2025-06-06 21:38:20 -04:00
  • cc2647a1cf - Added Think About It music, and final round buzzer sounds. - Cleaned up edited Carmen Sandiego theme. Jamie Greunbaum 2025-06-06 18:00:28 -04:00
  • 250ed5a2e8 Work on the final round has begun. Jamie Greunbaum 2025-06-06 18:01:27 -04:00
  • ec1363846b - Added Think About It music, and final round buzzer sounds. - Cleaned up edited Carmen Sandiego theme. Jamie Greunbaum 2025-06-06 18:00:28 -04:00
  • 818cefa74f - The Chase is now fully implemented. It's scary how fast this is happening. - Changed shaders for the ACME Crimenet logo to something with proper alpha. - Implemented EasyQuestSwitch for mobile optimisation. Jamie Greunbaum 2025-06-06 04:15:14 -04:00
  • 3ca027c381 - Added an admin panel, activated by pressing Jump while holding the host card. - Improved the host card interface, and added more info between questions. - Started preliminary work on a permissions system. Jamie Greunbaum 2025-06-05 19:08:34 -04:00
  • de0a866e6d - Lightning round is essentially complete, with scoring fully implemented. - Podium name tag can no longer be blocked by score card. - Choice cards don't display text for anyone but the owner until locked in. - Minor corrections to the ACME Crimenet logo. Jamie Greunbaum 2025-06-04 19:28:17 -04:00
  • a27223e2b2 Lightning round is now mostly implemented. Jamie Greunbaum 2025-06-04 01:22:42 -04:00
  • 53bdffd427 - Reorganised the host card interface into multiple interchangeable interfaces. - Added an ACME Crimenet logo. - Separated Music and SFX sound sources, and moved them outside the host card. - Added a font that very closely resembles a common typeface from the show. - Replaced the choice card and podium fonts with said typeface. Jamie Greunbaum 2025-06-03 03:55:08 -04:00
  • dbbdc7625d - Added some dings and the ACME Crimenet logo. - Dings now play when revealing answer choices. Jamie Greunbaum 2025-06-01 20:34:22 -04:00
  • 6aa533d6a6 - Interaction changes for the host card has been converted to a function. - Interaction text for the host card can now change at every stage. Jamie Greunbaum 2025-06-01 03:11:44 -04:00
  • 1ed65dba3c - Fixed interactability of the host card between question stages. - Fixed choice cards staying rotated after a reset. Jamie Greunbaum 2025-06-01 01:39:46 -04:00
  • 80dc94a696 Support for multiple questions is implemented, after many stupid problems. Jamie Greunbaum 2025-05-31 22:01:04 -04:00
  • e042d089a5 - Choice cards are synced across the network, and receive data from the host. - KNOWN ISSUE: Cards don't randomise correctly across the network. Jamie Greunbaum 2025-05-30 04:32:25 -04:00
  • 9114e6d99b - Implemented basic choice card selection for PC and VR. - Added a noise normal texture to add some detail to flat-coloured objects. Jamie Greunbaum 2025-05-29 04:17:20 -04:00
  • a60684dd6e Started work on loading question cards and the ability to select answers. Jamie Greunbaum 2025-05-27 23:50:48 -04:00
  • 06e078f593 Buzz-in system has been fully implemented. Jamie Greunbaum 2025-05-27 03:33:12 -04:00
  • dffc0665ef Added a rudimentary buzzer system. Jamie Greunbaum 2025-05-26 05:02:00 -04:00