22a25b65d8- Player podiums are claimed when teleported to. - Fixed issue that caused screens to not reset after the final round. - Fixed render target for videos so the aspect ratio is correct. - Tweaked a bunch of textures and various unimportant things.Jamie Greunbaum2025-08-03 19:26:50 -04:00
d0be660432Removed the video sync ability to hopefully prevent videos from not playing.Jamie Greunbaum2025-08-03 02:15:40 -04:00
6cce92caafVideo player now uses a different method for hiding unused screens.Jamie Greunbaum2025-08-02 23:54:26 -04:00
4def129b09- The Chase is now un-broken. - Lightning Round now works just like The Chase. We'll see how that works out.Jamie Greunbaum2025-08-02 17:23:06 -04:00
cc7a4cd299- Video player now works on auxilliary screens. - The Chase modified to be much faster paced, and easier to read clues faster. - Text on the host card during round 2 is hopefully a lot more readable now. - Added simple teleports from backstage to the play area.Jamie Greunbaum2025-08-01 23:34:55 -04:00
7657b8759f- Built out the basic layout for the game's rooms. - Added a new music track for between rounds 1 and 2. - Music now plays between rounds. - Round 2 now resets properly, even when not reloading the entire case.Jamie Greunbaum2025-08-01 16:02:11 -04:00
9b847375c7- Improved map loading. - Added extra video and map screens for the players to see better.Jamie Greunbaum2025-07-31 00:49:31 -04:00
83bea35e17- The Chase and the final round now load their respective maps correctly. - "Correct" and "Incorrect" buttons in Round 3 work again.Jamie Greunbaum2025-07-27 20:24:44 -04:00
8ea69143d9Map loading code reworked to queue and auto-download multiple atlases.Jamie Greunbaum2025-07-26 03:58:02 -04:00
4e2819771f- Asia and South America are finished. - Added line width adjustments to correct map UV projection issues.Jamie Greunbaum2025-07-25 04:31:00 -04:00
9b08bcc6e9- Host panel now has tabs for different rounds, and tab selection indicators. - Added buttons to reset and load into a new round at will. - Music and sound effects are now stopped when loading a new round. - Podiums properly reset when round 1 is reloaded.Jamie Greunbaum2025-07-23 18:54:19 -04:00
e43973aef3Prevented the collision loop from running as many times as there are players.Jamie Greunbaum2025-07-20 21:38:09 -04:00
83e08ed403Correct/incorrect events are now guaranteed to fire only from the marker owner.Jamie Greunbaum2025-07-19 04:35:11 -04:00
999a0342d5- Keeping logs of previous round winners so player names can be referenced. - Round 3 sync seems to work now, but resets and early grabs cause issues.Jamie Greunbaum2025-07-18 03:59:55 -04:00
6456720622Adding player tracking as we work our way to making round 3 markers better.Jamie Greunbaum2025-07-18 02:42:36 -04:00
e3ea75c29cImproved sync and loot image loading for round 2.Jamie Greunbaum2025-07-18 01:23:03 -04:00
47be4c1ba2Fixed a few more sync issues, particularly involving resets.Jamie Greunbaum2025-07-17 00:49:32 -04:00
cf2da70229Fixed a bug that caused tiebreaker clues to not clear when a new one is loaded.Jamie Greunbaum2025-07-16 15:05:34 -04:00
757f42a8ea- Fixed a large number of simple sync issues during round 1. - Fixed reset issues with round 2.Jamie Greunbaum2025-07-16 04:37:58 -04:00
3f858ed7d2Fixed an issue where floor markers stop working if a non-owner touches them.Jamie Greunbaum2025-07-16 02:03:22 -04:00
2f6a6a37d0Sync issues were resolved enough to continue development.Jamie Greunbaum2025-07-13 04:55:45 -04:00
c3c6c51f47Tiebreaker is now functional, and accounts for retries and three-way ties.Jamie Greunbaum2025-07-11 19:02:33 -04:00
6de4cef1aa- Added correct and incorrect buzzers during multiple choice rounds. - Fixed sync issues with map displays. - Fixed sync issues with podium ownership changes after a reset.Jamie Greunbaum2025-07-11 03:02:28 -04:00
1bb921d8ed- Final round reworked to support map display. - Removed Final Round host card, since it's a duplicate anyway.Jamie Greunbaum2025-07-10 16:38:24 -04:00
45ed829373- Added a multi-display system to the clue screen. - Maps are now available during the standard multiple choice sections.Jamie Greunbaum2025-07-10 04:10:59 -04:00
d72e9eca18Added alternate (read: accurate) border between Morocco and Western Sahara.Jamie Greunbaum2025-07-05 15:09:54 -04:00
4901df0a2dRewrote video player code to be simpler and more useful for our purposes.Jamie Greunbaum2025-07-03 03:54:06 -04:00
34dc13c8f6- Loot image is now downloaded with the case file and applied to Round 2. - Added a missing string converter entry for Top Grunge.Jamie Greunbaum2025-06-30 23:29:21 -04:00
e557398084- Maps now properly reset when randomised. - Some countries are now "hard mode" options, and are not chosen by default. - Map dot switched to a quad to save on triangles. - Map borders SDF updated to be more repeatable when making new maps. - Added looping options to SFX. - Added a "Carmen In Jail" SFX event. - Added a curved TV monitor model for video player. - Added a loot image URL setting for the case list entries.
Jamie Greunbaum
2025-06-30 02:37:34 -04:00
615ef7de5b- Improved marker collision detection. - Added a basic ability to play video clues alongside questions.
Jamie Greunbaum
2025-06-28 23:40:45 -04:00
cb0709a60eCase files are now loaded via the case list, as originally intended.
Jamie Greunbaum
2025-06-28 04:31:27 -04:00
6c9a1d5608Fixed admin panel tabs not switching interfaces due to misnamed functions.
Jamie Greunbaum
2025-06-27 11:43:30 -04:00
05cf67b1e2- Location board orientation corrected to properly match Unity axes. - Markers are no longer thrown when dropped while walking. - Markers stay much more stable and are far less prone to falling over. - Rounds 2 and 3 properly sync to other clients.
Jamie Greunbaum
2025-06-26 17:09:42 -04:00
4fad27ce19- Map markers have a lit texture when they are on the correct location. - Markers now expire when they end up finding no collisions for long enough.
Jamie Greunbaum
2025-06-25 16:41:24 -04:00
44b78fb8b8- Floor maps were made a more appropriate size, and gameplay timing adjusted. - Markers now become entirely vertical when dropped by non-VR players. - Created more music loops.
Jamie Greunbaum
2025-06-25 03:35:38 -04:00
1f92803fc6- Updated I Feel Good to sound less noisy. - Fixed import settings for a bunch of other audio.
Jamie Greunbaum
2025-06-24 12:02:55 -04:00
b117a18c5cWork has begun on the Europe map.
Jamie Greunbaum
2025-06-24 04:27:10 -04:00
34146555fbAdded the ability to demo correct/incorrect sounds for the player in round 3.
Jamie Greunbaum
2025-06-23 04:12:53 -04:00
09dcf1a6dbRound 3 is now fully implemented. The game can be theoretically finished.
Jamie Greunbaum
2025-06-22 20:51:01 -04:00
f69cb5350cMap markers now freeze on two failures or one success, and are more accurate.
Jamie Greunbaum
2025-06-22 16:28:34 -04:00
6cb81308f7- Added functional map points, and a mostly-functional map marker. - Added the missing Top Grunge portrait and intro theme. - Added In Jail and Video Music Clue sound effects.
Jamie Greunbaum
2025-06-21 23:39:32 -04:00
621ffcaea9- Created a fully-populated map of Africa for round 3. - Added placeholder portraits for all crooks.
Jamie Greunbaum
2025-06-20 04:13:15 -04:00
7300259bf2- Added Crook intro themes, and integrated them into Round 2. - Reorganised materials into more texture-oriented categories.
Jamie Greunbaum
2025-06-18 03:07:14 -04:00
5374cc5e1dFixed a bug with checking panel order and winner status.
Jamie Greunbaum
2025-06-17 17:54:11 -04:00
43bed62c7e- Added a briefing to the beginning of round 2, with intention to add more. - Cleaned up a lot of code to help make development smoother in the future.
Jamie Greunbaum
2025-06-17 04:50:05 -04:00
acdf54f8f5Recover The Loot is now completely functional as a game mode, and can be controlled entirely with the host card.
Jamie Greunbaum
2025-06-16 21:22:00 -04:00
e8d7242816Location board should now be fully functional, and has placeholder textures.
Jamie Greunbaum
2025-06-15 23:14:55 -04:00
73f5d4fe1cSerious work has started on Round 2, and also a system for loading case files.
Jamie Greunbaum
2025-06-15 04:28:44 -04:00
00c171b7e5- Finished animations for the location board. - Reorganised a bunch of source files.
Jamie Greunbaum
2025-06-13 20:39:37 -04:00
a7adf219f6- Added a prototype location board model with spinner animations. - Added some more music and sound effects.
Jamie Greunbaum
2025-06-12 23:53:10 -04:00
7ce8b1693dRefactor went pretty well. Everything is much nicer now.
Jamie Greunbaum
2025-06-12 04:41:33 -04:00
a6a0fc807aPreparing for a refactor of the code, now that the final round is functional.
Jamie Greunbaum
2025-06-11 16:11:22 -04:00
cf240aeda7Added a rudimentary system for handling ties between contestants.
Jamie Greunbaum
2025-06-09 04:11:58 -04:00
9c8d8e35cfOnce again fixed the bug that made risk cards not work right. It came back at some point during the hundreds of useless fucking merge conflicts that had to be resolved. Fuck Linus Torvalds.
Jamie Greunbaum
2025-06-08 23:13:31 -04:00
7484ba3dd7Once again fixed the bug that made risk cards not work right. It came back at some point during the hundreds of useless fucking merge conflicts that had to be resolved. Fuck Linus Torvalds.
Jamie Greunbaum
2025-06-08 23:13:31 -04:00
a66d3f1465- Added chase music that may end up being temporary, but is usable. - Fixed risk amount defaulting to -1 if no risk cards were chosen. - Fixed reference to Think About It music. - Resolved a bunch of fucking merge conflicts that keep popping up because git sucks shit.
Jamie Greunbaum
2025-06-08 16:55:22 -04:00
fd2807a940Updated lots of music stuff: - Added "I Feel Good", and made it loop properly - Added the intro music from earlier seasons, and made it loop - Converted "The Chase", "Think About It" and the theme song to WAV files... - ...and extended the theme song so that it plays a full loop at the end - Added functions to make use of the above-mentioned looping audio
Jamie Greunbaum
2025-06-08 16:05:15 -04:00
17d5a9c326- Added Think About It music, and final round buzzer sounds. - Cleaned up edited Carmen Sandiego theme.
Jamie Greunbaum
2025-06-06 18:00:28 -04:00
093d001ccfFound the missing segment of the opening riff. It's been restored.
Jamie Greunbaum
2025-06-08 22:26:20 -04:00
c9313e4a67Still working on this fucking garbage.
Jamie Greunbaum
2025-06-08 16:05:15 -04:00
b36965eb43Yeah, git decided to be a cunt again. Fucking kill whoever made this shit so stupid.
Jamie Greunbaum
2025-06-06 18:00:28 -04:00
2c21a705f6Found the missing segment of the opening riff. It's been restored.
Jamie Greunbaum
2025-06-08 22:26:20 -04:00
d6b6ce7768Updated lots of music stuff: - Added "I Feel Good", and made it loop properly - Added the intro music from earlier seasons, and made it loop - Converted "The Chase", "Think About It" and the theme song to WAV files... - ...and extended the theme song so that it plays a full loop at the end - Added functions to make use of the above-mentioned looping audio
Jamie Greunbaum
2025-06-08 16:05:15 -04:00
069290a36a- Fixed risk amount defaulting to -1 if no risk cards were chosen. - Fixed reference to Think About It music.
Jamie Greunbaum
2025-06-08 16:05:15 -04:00
de323cb246Added chase music that may end up being temporary, but is usable.
Jamie Greunbaum
2025-06-07 04:47:29 -04:00
b1e3fd1ca2Resolving another fucking merge conflict with files that never changed.
Jamie Greunbaum
2025-06-08 16:05:15 -04:00
0bc27a6915Resolving yet more merge conflicts, which are actually the same ones somehow.
Jamie Greunbaum
2025-06-08 16:55:22 -04:00
6fa9fbb6afPlayer name is displayed on the host card when their answer is being revealed during the final round.
Jamie Greunbaum
2025-06-08 04:00:36 -04:00
f8a04cca13- Buzzers properly reset position when enabled and disabled. - Risk cards properly deactivate when the final round is over.
Jamie Greunbaum
2025-06-08 03:46:37 -04:00
0bb3036c53Risk cards are partly implemented.
Jamie Greunbaum
2025-06-08 03:12:46 -04:00
232108a0ecAdded chase music that may end up being temporary, but is usable.
Jamie Greunbaum
2025-06-07 04:47:29 -04:00
9f754c2faaAdded chase music that may end up being temporary, but is usable.
Jamie Greunbaum
2025-06-07 04:47:29 -04:00
18980f70baAdded a sorting algorithm to determine player order from lowest to highest score.
Jamie Greunbaum
2025-06-07 04:45:00 -04:00
322a061758Added a foghorn sound effect for the second round.
Jamie Greunbaum
2025-06-06 21:38:20 -04:00
afcdd3759c- Added Think About It music, and final round buzzer sounds. - Cleaned up edited Carmen Sandiego theme.
Jamie Greunbaum
2025-06-06 18:00:28 -04:00
07858b6042Added a foghorn sound effect for the second round.
Jamie Greunbaum
2025-06-06 21:38:20 -04:00
cc2647a1cf- Added Think About It music, and final round buzzer sounds. - Cleaned up edited Carmen Sandiego theme.
Jamie Greunbaum
2025-06-06 18:00:28 -04:00
250ed5a2e8Work on the final round has begun.
Jamie Greunbaum
2025-06-06 18:01:27 -04:00
ec1363846b- Added Think About It music, and final round buzzer sounds. - Cleaned up edited Carmen Sandiego theme.
Jamie Greunbaum
2025-06-06 18:00:28 -04:00
818cefa74f- The Chase is now fully implemented. It's scary how fast this is happening. - Changed shaders for the ACME Crimenet logo to something with proper alpha. - Implemented EasyQuestSwitch for mobile optimisation.
Jamie Greunbaum
2025-06-06 04:15:14 -04:00
3ca027c381- Added an admin panel, activated by pressing Jump while holding the host card. - Improved the host card interface, and added more info between questions. - Started preliminary work on a permissions system.
Jamie Greunbaum
2025-06-05 19:08:34 -04:00
de0a866e6d- Lightning round is essentially complete, with scoring fully implemented. - Podium name tag can no longer be blocked by score card. - Choice cards don't display text for anyone but the owner until locked in. - Minor corrections to the ACME Crimenet logo.
Jamie Greunbaum
2025-06-04 19:28:17 -04:00
a27223e2b2Lightning round is now mostly implemented.
Jamie Greunbaum
2025-06-04 01:22:42 -04:00
53bdffd427- Reorganised the host card interface into multiple interchangeable interfaces. - Added an ACME Crimenet logo. - Separated Music and SFX sound sources, and moved them outside the host card. - Added a font that very closely resembles a common typeface from the show. - Replaced the choice card and podium fonts with said typeface.
Jamie Greunbaum
2025-06-03 03:55:08 -04:00
dbbdc7625d- Added some dings and the ACME Crimenet logo. - Dings now play when revealing answer choices.
Jamie Greunbaum
2025-06-01 20:34:22 -04:00
6aa533d6a6- Interaction changes for the host card has been converted to a function. - Interaction text for the host card can now change at every stage.
Jamie Greunbaum
2025-06-01 03:11:44 -04:00
1ed65dba3c- Fixed interactability of the host card between question stages. - Fixed choice cards staying rotated after a reset.
Jamie Greunbaum
2025-06-01 01:39:46 -04:00
80dc94a696Support for multiple questions is implemented, after many stupid problems.
Jamie Greunbaum
2025-05-31 22:01:04 -04:00
e042d089a5- Choice cards are synced across the network, and receive data from the host. - KNOWN ISSUE: Cards don't randomise correctly across the network.
Jamie Greunbaum
2025-05-30 04:32:25 -04:00
9114e6d99b- Implemented basic choice card selection for PC and VR. - Added a noise normal texture to add some detail to flat-coloured objects.
Jamie Greunbaum
2025-05-29 04:17:20 -04:00
a60684dd6eStarted work on loading question cards and the ability to select answers.
Jamie Greunbaum
2025-05-27 23:50:48 -04:00
06e078f593Buzz-in system has been fully implemented.
Jamie Greunbaum
2025-05-27 03:33:12 -04:00
dffc0665efAdded a rudimentary buzzer system.
Jamie Greunbaum
2025-05-26 05:02:00 -04:00