Jamie Greunbaum 0092bf0767 - Fixed line thicknesses for floor maps.
- Fixed a camera issue with reloading a round while round 1 is playing video.
- Modem now uses a slightly rougher metal material.
- Round 1 and 3 have better handling for switching cameras from video players.
- Added a method for checking if a GameManager is initialised.
- Added camera switch timers for round 3 ending video and game end.
- Added CameraAnchor tracking for waist-down targeting.
- Added a method to CameraTimedSwitcher to retrieve a defined switch time.
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VRChatCameraSystem @ b16d2d9527
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