2025-09-19 14:29:32 -04:00

29 lines
483 B
C#

using UdonSharp;
using UnityEngine;
using VRC.SDKBase;
using VRC.Udon;
[UdonBehaviourSyncMode(BehaviourSyncMode.Manual)]
public class VideoLoadIndicatorGroup : UdonSharpBehaviour
{
[SerializeField] private GameObject[] _Indicators;
public void HostEnabled()
{
foreach (GameObject Indicator in _Indicators)
{
Indicator.SetActive(true);
}
}
public void HostDisabled()
{
foreach (GameObject Indicator in _Indicators)
{
Indicator.SetActive(false);
}
}
}