Jamie Greunbaum f8525d1aaa - Improved cameras with viewfinder toggles and an auto-level button.
- Enhanced camera bubble.
- Added placeholder player podiums.
- Added Crunch compression to more textures.
2025-05-25 21:34:10 -04:00

28 lines
430 B
C#

using Cysharp.Threading.Tasks;
using UdonSharp;
using UnityEngine;
using UnityEngine.UI;
using VRC.SDKBase;
using VRC.Udon;
[UdonBehaviourSyncMode(BehaviourSyncMode.Manual)]
public class HostPanel : UdonSharpBehaviour
{
public GameManager GameManager;
void Start()
{
}
public void WhereClicked()
{
GameManager.PlayWhereInTheWorld();
}
public void RockapellaClicked()
{
GameManager.PlayRockapellaIdent();
}
}