- Pickupable objects for various props changed to use VRCObjectSync. - Live indicator now uses the new lamp model from the ACME Bugnet Alert. - Light probes during round 1 illuminate contestants much better. - Fixed lightmaps for the round 1 door. - Changed import and mesh compression settings for many models.
Description
A VRChat world based on the children's game show "Where In The World Is Carmen Sandiego?"
Languages
C#
73.5%
ShaderLab
16.9%
GLSL
7.1%
HLSL
2.4%