2025-05-26 05:02:00 -04:00

22 lines
352 B
C#

using UdonSharp;
using UnityEngine;
using VRC.SDKBase;
using VRC.Udon;
public class Buzzer : UdonSharpBehaviour
{
public PlayerPodium Podium;
public override void OnPickupUseDown()
{
VRCPlayerApi LocalPlayer = Networking.LocalPlayer;
if (Podium.PlayerID == LocalPlayer.playerId)
{
Podium.BuzzIn();
}
base.OnPickupUseDown();
}
}