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26b506eb0e · Merge pull request 'Created the necessary changes for Unreal Engine 5.4' (#1) from update-to-5.4 into main · Updated 2024-06-28 17:28:10 -04:00

Branches

64b2c8e934 · Fixed up some description text. · Updated 2023-10-03 01:54:42 -04:00

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a4913db597 · Input buffer changed from a subsystem to an extension of the input component. · Updated 2023-09-21 20:32:29 -04:00

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cb7e8feb8c · Going through the process of using UInputActions instead of a custom class wherever possible, to make using the plugin less confusing. · Updated 2023-09-21 03:56:35 -04:00

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095cf66937 · Release actions are now supported, and fired the same frame as an Activated action if the action was buffered and then released. · Updated 2023-09-17 17:35:43 -04:00

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b24d7af1a3 · Combo actions finally have Blueprint event nodes for each class. · Updated 2023-09-17 01:44:27 -04:00

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