Jamie Greunbaum
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08b89b9d84
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Fixed some grammar issues with the variable names that were annoying me.
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2023-10-07 18:58:26 -04:00 |
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Jamie Greunbaum
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b7d299f8b1
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Display a validation window when validating a graph, and also a message stating that auto-arrange does not currently work.
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2023-10-05 13:13:37 -04:00 |
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Jamie Greunbaum
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6261a7eddc
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Added a popup class for graph validation.
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2023-10-05 13:13:03 -04:00 |
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Jamie Greunbaum
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3d0fedabf6
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Combo graph code now compiles and functions properly in shipping builds.
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2023-10-04 13:05:53 -04:00 |
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Jamie Greunbaum
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64b2c8e934
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Fixed up some description text.
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2023-10-03 01:54:42 -04:00 |
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Jamie Greunbaum
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dcaac98f50
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Node colours are now driven by combo input assets, and overridden by the combo action if a colour is set there.
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2023-10-03 00:23:30 -04:00 |
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Jamie Greunbaum
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510ccb936a
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ComboManagerComponent has been modified to use the combo graph nodes instead of the placeholder ComboSequenceNode class.
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2023-10-02 18:48:33 -04:00 |
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Jamie Greunbaum
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49ffadd4f3
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Node title now takes the name of the assigned combo action.
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2023-10-02 12:33:21 -04:00 |
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Jamie Greunbaum
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390e144c33
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Corrected a layout issue that made input pins look very stupid.
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2023-10-01 21:17:33 -04:00 |
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Jamie Greunbaum
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68397f74e6
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Fixed up the layout of the combo graph nodes, so that they arrange horizontally instead of vertically.
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2023-10-01 17:40:40 -04:00 |
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Jamie Greunbaum
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3d14af4625
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Combo Action Graph is basically finished. The hard part, anyway.
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2023-10-01 14:07:52 -04:00 |
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Jamie Greunbaum
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af2b70227d
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Adding nodes finally works correctly. Now beginning work on nodes that fit our actual development needs.
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2023-09-30 18:32:45 -04:00 |
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Jamie Greunbaum
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102927a690
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Added a bunch more stuff. Too much to care to mention. Still more to do though.
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2023-09-30 01:25:51 -04:00 |
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Jamie Greunbaum
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cfe285b94d
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Did a shitload more work. To what end? Not much.
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2023-09-29 15:11:48 -04:00 |
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Jamie Greunbaum
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de9865758a
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ComboActionGraph classes can now be added in the content browser. No asset editor yet though.
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2023-09-29 01:33:09 -04:00 |
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Jamie Greunbaum
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8b6cfafc45
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Code compiles now, at least. That's a start.
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2023-09-27 12:21:35 -04:00 |
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Jamie Greunbaum
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ea4dd54ec9
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Trying to add a combo graph editor.
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2023-09-27 00:21:59 -04:00 |
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Jamie Greunbaum
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3b7b845959
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Asset icons are now displayed correctly.
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2023-09-18 00:29:41 -04:00 |
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Jamie Greunbaum
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5326c81528
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Added enough code for event nodes to be created for each UComboAction class. Now to figure out how to make them actually fire.
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2023-09-15 12:56:26 -04:00 |
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Jamie Greunbaum
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445895b77b
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- Started work on giving UComboActions their own automatically-recognised events in Blueprints, just like UInputAssets have in the EnhancedInput plugin.
- Also gave the data assets a factory class and organised them into the Input category to make them look like a proper Unreal asset.
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2023-09-12 01:39:23 -04:00 |
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Jamie Greunbaum
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2e5aae7f67
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Initial commit.
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2023-09-09 17:28:41 -04:00 |
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